var array = [];
var codeSize = 0;
var codeBuf = 0;
+ var sampleMul = 1.0 / (Math.pow(2.0, bps) - 1);
var strBytes = str.getBytes((length * bps + 7) / 8);
var strIdx = 0;
codeSize += 8;
}
codeSize -= bps;
- array.push(codeBuf >> codeSize);
+ array.push((codeBuf >> codeSize) * sampleMul);
codeBuf &= (1 << codeSize) - 1;
}
return array;
},
constructSampled: function pdfFunctionConstructSampled(str, dict) {
+ function toMultiArray(arr) {
+ var inputLength = arr.length;
+ var outputLength = arr.length / 2;
+ var out = new Array(outputLength);
+ var index = 0;
+ for (var i = 0; i < inputLength; i += 2) {
+ out[index] = [arr[i], arr[i + 1]];
+ ++index;
+ }
+ return out;
+ }
var domain = dict.get('Domain');
var range = dict.get('Range');
var inputSize = domain.length / 2;
var outputSize = range.length / 2;
- if (inputSize != 1)
- error('No support for multi-variable inputs to functions: ' +
- inputSize);
+ domain = toMultiArray(domain);
+ range = toMultiArray(range);
var size = dict.get('Size');
var bps = dict.get('BitsPerSample');
encode.push(size[i] - 1);
}
}
+ encode = toMultiArray(encode);
+
var decode = dict.get('Decode');
if (!decode)
decode = range;
+ else
+ decode = toMultiArray(decode);
+
+ // Precalc the multipliers
+ var inputMul = new Float64Array(inputSize);
+ for (var i = 0; i < inputSize; ++i) {
+ inputMul[i] = (encode[i][1] - encode[i][0]) /
+ (domain[i][1] - domain[i][0]);
+ }
+
+ var idxMul = new Int32Array(inputSize);
+ idxMul[0] = outputSize;
+ for (i = 1; i < inputSize; ++i) {
+ idxMul[i] = idxMul[i - 1] * size[i - 1];
+ }
+
+ var nSamples = outputSize;
+ for (i = 0; i < inputSize; ++i)
+ nSamples *= size[i];
var samples = this.getSampleArray(size, outputSize, bps, str);
return [
CONSTRUCT_SAMPLED, inputSize, domain, encode, decode, samples, size,
- outputSize, bps, range
+ outputSize, bps, range, inputMul, idxMul, nSamples
];
},
var outputSize = IR[7];
var bps = IR[8];
var range = IR[9];
+ var inputMul = IR[10];
+ var idxMul = IR[11];
+ var nSamples = IR[12];
return function constructSampledFromIRResult(args) {
- var clip = function constructSampledFromIRClip(v, min, max) {
- if (v > max)
- v = max;
- else if (v < min)
- v = min;
- return v;
- };
-
if (inputSize != args.length)
error('Incorrect number of arguments: ' + inputSize + ' != ' +
args.length);
-
- for (var i = 0; i < inputSize; i++) {
- var i2 = i * 2;
-
- // clip to the domain
- var v = clip(args[i], domain[i2], domain[i2 + 1]);
-
- // encode
- v = encode[i2] + ((v - domain[i2]) *
- (encode[i2 + 1] - encode[i2]) /
- (domain[i2 + 1] - domain[i2]));
-
- // clip to the size
- args[i] = clip(v, 0, size[i] - 1);
+ // Most of the below is a port of Poppler's implementation.
+ // TODO: There's a few other ways to do multilinear interpolation such
+ // as piecewise, which is much faster but an approximation.
+ var out = new Float64Array(outputSize);
+ var x;
+ var e = new Array(inputSize);
+ var efrac0 = new Float64Array(inputSize);
+ var efrac1 = new Float64Array(inputSize);
+ var sBuf = new Float64Array(1 << inputSize);
+ var i, j, k, idx, t;
+
+ // map input values into sample array
+ for (i = 0; i < inputSize; ++i) {
+ x = (args[i] - domain[i][0]) * inputMul[i] + encode[i][0];
+ if (x < 0) {
+ x = 0;
+ } else if (x > size[i] - 1) {
+ x = size[i] - 1;
+ }
+ e[i] = [Math.floor(x), 0];
+ if ((e[i][1] = e[i][0] + 1) >= size[i]) {
+ // this happens if in[i] = domain[i][1]
+ e[i][1] = e[i][0];
+ }
+ efrac1[i] = x - e[i][0];
+ efrac0[i] = 1 - efrac1[i];
}
- // interpolate to table
- TODO('Multi-dimensional interpolation');
- var floor = Math.floor(args[0]);
- var ceil = Math.ceil(args[0]);
- var scale = args[0] - floor;
-
- floor *= outputSize;
- ceil *= outputSize;
-
- var output = [], v = 0;
- for (var i = 0; i < outputSize; ++i) {
- if (ceil == floor) {
- v = samples[ceil + i];
- } else {
- var low = samples[floor + i];
- var high = samples[ceil + i];
- v = low * scale + high * (1 - scale);
+ // for each output, do m-linear interpolation
+ for (i = 0; i < outputSize; ++i) {
+
+ // pull 2^m values out of the sample array
+ for (j = 0; j < (1 << inputSize); ++j) {
+ idx = i;
+ for (k = 0, t = j; k < inputSize; ++k, t >>= 1) {
+ idx += idxMul[k] * (e[k][t & 1]);
+ }
+ if (idx >= 0 && idx < nSamples) {
+ sBuf[j] = samples[idx];
+ } else {
+ sBuf[j] = 0; // TODO Investigate if this is what Adobe does
+ }
}
- var i2 = i * 2;
- // decode
- v = decode[i2] + (v * (decode[i2 + 1] - decode[i2]) /
- ((1 << bps) - 1));
+ // do m sets of interpolations
+ for (j = 0, t = (1 << inputSize); j < inputSize; ++j, t >>= 1) {
+ for (k = 0; k < t; k += 2) {
+ sBuf[k >> 1] = efrac0[j] * sBuf[k] + efrac1[j] * sBuf[k + 1];
+ }
+ }
- // clip to the domain
- output.push(clip(v, range[i2], range[i2 + 1]));
+ // map output value to range
+ out[i] = (sBuf[0] * (decode[i][1] - decode[i][0]) + decode[i][0]);
+ if (out[i] < range[i][0]) {
+ out[i] = range[i][0];
+ } else if (out[i] > range[i][1]) {
+ out[i] = range[i][1];
+ }
}
-
- return output;
+ return out;
}
},