* canvasContext(required): A 2D context of a DOM Canvas object.,
* textLayer(optional): An object that has beginLayout, endLayout, and
* appendText functions.
- * }
+ * }.
* @return {Promise} A promise that is resolved when the page finishes
* rendering.
*/
var fakeWorker = {
postMessage: function WorkerTransport_postMessage(obj) {
fakeWorker.onmessage({data: obj});
+ try {
+ testF.contentWindow.postMessage(obj, "*");
+ } catch(e) {
+ debugger;
+ }
},
terminate: function WorkerTransport_terminate() {}
};
properties.coded = true;
var charProcs = dict.get('CharProcs').getAll();
var fontResources = dict.get('Resources') || resources;
- properties.resources = fontResources;
properties.charProcOperatorList = {};
for (var key in charProcs) {
var glyphStream = charProcs[key];
this.name = name;
this.coded = properties.coded;
this.charProcOperatorList = properties.charProcOperatorList;
- this.resources = properties.resources;
this.sizes = [];
var names = name.split('+');