return color;
},
getRgbBuffer: function rgbcs_getRgbBuffer(input, bits) {
+ if (bits == 8)
+ return input;
var scale = 255 / ((1 << bits) - 1);
var i, length = input.length;
var rgbBuf = new Uint8Array(length);
var length = width * height;
var bufferPos = 0;
- var output = new Uint16Array(length);
+ var output = bpc <= 8 ? new Uint8Array(length) :
+ bpc <= 16 ? new Uint16Array(length) : new Uint32Array(length);
if (bpc == 1) {
var valueZero = 0, valueOne = 1;