// A JpegStream can't be read directly. We use the platform to render
// the underlying JPEG data for us.
var JpegStream = (function jpegStream() {
- function isYcckImage(bytes) {
+ function isAdobeImage(bytes) {
var maxBytesScanned = Math.max(bytes.length - 16, 1024);
- // Looking for APP14, 'Adobe' and transform = 2
+ // Looking for APP14, 'Adobe'
for (var i = 0; i < maxBytesScanned; ++i) {
if (bytes[i] == 0xFF && bytes[i + 1] == 0xEE &&
bytes[i + 2] == 0x00 && bytes[i + 3] == 0x0E &&
bytes[i + 4] == 0x41 && bytes[i + 5] == 0x64 &&
bytes[i + 6] == 0x6F && bytes[i + 7] == 0x62 &&
bytes[i + 8] == 0x65 && bytes[i + 9] == 0x00)
- return bytes[i + 15] == 0x02;
+ return true;
// scanning until frame tag
if (bytes[i] == 0xFF && bytes[i + 1] == 0xC0)
break;
return false;
}
- function fixYcckImage(bytes) {
+ function fixAdobeImage(bytes) {
// Inserting 'EMBED' marker after JPEG signature
var embedMarker = new Uint8Array([0xFF, 0xEC, 0, 8, 0x45, 0x4D, 0x42, 0x45,
0x44, 0]);
// need to be removed
this.dict = dict;
- if (isYcckImage(bytes))
- bytes = fixYcckImage(bytes);
+ if (isAdobeImage(bytes))
+ bytes = fixAdobeImage(bytes);
// create DOM image
var img = new Image();