var view = document.getElementById('thumbnailView');
var currentHeight = kBottomMargin;
-
- var top = view.scrollTop;
+
+ var top = view.scrollTop;
for (var i = 1; i <= thumbs.length; ++i) {
var thumb = thumbs[i - 1];
var thumbHeight = thumb.height * thumb.scaleY + kBottomMargin;
canvas.className = 'thumbnailImage';
div.setAttribute('data-loaded', true);
-
+
var ring = document.createElement('div');
ring.className = 'thumbnailSelectionRing';
ring.appendChild(canvas);