-/*!\r
- SoundManager 2: Javascript Sound for the Web\r
- --------------------------------------------\r
- http://schillmania.com/projects/soundmanager2/\r
-\r
- Copyright (c) 2008, Scott Schiller. All rights reserved.\r
- Code licensed under the BSD License:\r
- http://schillmania.com/projects/soundmanager2/license.txt\r
-\r
- V2.90a.20081028\r
-*/\r
-\r
-function SoundManager(smURL,smID) {\r
- \r
- this.flashVersion = 8; // version of flash to require, either 8 or 9. Some API features require Flash 9.\r
- this.debugMode = true; // enable debugging output (div#soundmanager-debug, OR console if available + configured)\r
- this.useConsole = true; // use firebug/safari console.log()-type debug console if available\r
- this.consoleOnly = false; // if console is being used, do not create/write to #soundmanager-debug\r
- this.waitForWindowLoad = false; // force SM2 to wait for window.onload() before trying to call soundManager.onload()\r
- this.nullURL = 'null.mp3'; // path to "null" (empty) MP3 file, used to unload sounds (Flash 8 only)\r
- this.allowPolling = true; // allow flash to poll for status update (required for "while playing", peak, sound spectrum functions to work.)\r
- this.useMovieStar = false; // enable support for Flash 9.0r115+ (codename "MovieStar") MPEG4 audio + video formats (AAC, M4V, FLV, MOV etc.)\r
- this.useHighPerformance = true; // flash positioning trick, improves JS/flash callback speed, minimizes delay\r
- this.bgColor = '#ffffff'; // movie (.swf) background color, useful if showing on-screen for video etc.\r
+/** @license\r
+ * SoundManager 2: JavaScript Sound for the Web\r
+ * ----------------------------------------------\r
+ * http://schillmania.com/projects/soundmanager2/\r
+ *\r
+ * Copyright (c) 2007, Scott Schiller. All rights reserved.\r
+ * Code provided under the BSD License:\r
+ * http://schillmania.com/projects/soundmanager2/license.txt\r
+ *\r
+ * V2.97a.20110306\r
+ */\r
+\r
+/*jslint white: false, onevar: true, undef: true, nomen: false, eqeqeq: true, plusplus: false, bitwise: true, regexp: false, newcap: true, immed: true */\r
+/*global window, SM2_DEFER, sm2Debugger, console, document, navigator, setTimeout, setInterval, clearInterval, Audio */\r
+\r
+(function(window) {\r
+\r
+var soundManager = null;\r
+\r
+function SoundManager(smURL, smID) {\r
+\r
+ this.flashVersion = 8; // version of flash to require, either 8 or 9. Some API features require Flash 9.\r
+ this.debugMode = true; // enable debugging output (div#soundmanager-debug, OR console if available+configured)\r
+ this.debugFlash = false; // enable debugging output inside SWF, troubleshoot Flash/browser issues\r
+ this.useConsole = true; // use firebug/safari console.log()-type debug console if available\r
+ this.consoleOnly = false; // if console is being used, do not create/write to #soundmanager-debug\r
+ this.waitForWindowLoad = false; // force SM2 to wait for window.onload() before trying to call soundManager.onload()\r
+ this.nullURL = 'about:blank'; // path to "null" (empty) MP3 file, used to unload sounds (Flash 8 only)\r
+ this.allowPolling = true; // allow flash to poll for status update (required for whileplaying() events, peak, sound spectrum functions to work.)\r
+ this.useFastPolling = false; // uses lower flash timer interval for higher callback frequency, best combined with useHighPerformance\r
+ this.useMovieStar = true; // enable support for Flash 9.0r115+ (codename "MovieStar") MPEG4 audio formats (AAC, M4V, FLV, MOV etc.)\r
+ this.bgColor = '#ffffff'; // movie (.swf) background color, eg. '#000000'\r
+ this.useHighPerformance = false; // position:fixed flash movie can help increase js/flash speed, minimize lag\r
+ this.flashPollingInterval = null; // msec for polling interval. Defaults to 50 unless useFastPolling = true.\r
+ this.flashLoadTimeout = 1000; // msec to wait for flash movie to load before failing (0 = infinity)\r
+ this.wmode = null; // string: flash rendering mode - null, transparent, opaque (last two allow layering of HTML on top)\r
+ this.allowScriptAccess = 'always'; // for scripting the SWF (object/embed property), either 'always' or 'sameDomain'\r
+ this.useFlashBlock = false; // *requires flashblock.css, see demos* - allow recovery from flash blockers. Wait indefinitely and apply timeout CSS to SWF, if applicable.\r
+ this.useHTML5Audio = false; // Beta feature: Use HTML5 Audio() where API is supported (most Safari, Chrome versions), Firefox (no MP3/MP4.) Ideally, transparent vs. Flash API where possible.\r
+ this.html5Test = /^probably$/i; // HTML5 Audio().canPlayType() test. /^(probably|maybe)$/i if you want to be more liberal/risky.\r
+ this.useGlobalHTML5Audio = true; // (experimental) if true, re-use single HTML5 audio object across all sounds. Enabled by default on mobile devices/iOS.\r
+ this.requireFlash = false; // (experimental) if true, prevents "HTML5-only" mode when flash present. Allows flash to handle RTMP/serverURL, but HTML5 for other cases\r
+\r
+ this.audioFormats = {\r
+ // determines HTML5 support, flash requirements\r
+ // eg. if MP3 or MP4 required, Flash fallback is used if HTML5 can't play it\r
+ // shotgun approach to MIME testing due to browser variance\r
+ 'mp3': {\r
+ 'type': ['audio/mpeg; codecs="mp3"','audio/mpeg','audio/mp3','audio/MPA','audio/mpa-robust'],\r
+ 'required': true\r
+ },\r
+ 'mp4': {\r
+ 'related': ['aac','m4a'], // additional formats under the MP4 container\r
+ 'type': ['audio/mp4; codecs="mp4a.40.2"','audio/aac','audio/x-m4a','audio/MP4A-LATM','audio/mpeg4-generic'],\r
+ 'required': true\r
+ },\r
+ 'ogg': {\r
+ 'type': ['audio/ogg; codecs=vorbis'],\r
+ 'required': false\r
+ },\r
+ 'wav': {\r
+ 'type': ['audio/wav; codecs="1"','audio/wav','audio/wave','audio/x-wav'],\r
+ 'required': false\r
+ }\r
+ };\r
\r
this.defaultOptions = {\r
'autoLoad': false, // enable automatic loading (otherwise .load() will be called on demand with .play(), the latter being nicer on bandwidth - if you want to .load yourself, you also can)\r
'stream': true, // allows playing before entire file has loaded (recommended)\r
'autoPlay': false, // enable playing of file as soon as possible (much faster if "stream" is true)\r
+ 'loops': 1, // how many times to repeat the sound (position will wrap around to 0, setPosition() will break out of loop when >0)\r
'onid3': null, // callback function for "ID3 data is added/available"\r
'onload': null, // callback function for "load finished"\r
'whileloading': null, // callback function for "download progress update" (X of Y bytes received)\r
'onresume': null, // callback for "resume" (pause toggle)\r
'whileplaying': null, // callback during play (position update)\r
'onstop': null, // callback for "user stop"\r
+ 'onfailure': null, // callback function for when playing fails\r
'onfinish': null, // callback function for "sound finished playing"\r
'onbeforefinish': null, // callback for "before sound finished playing (at [time])"\r
'onbeforefinishtime': 5000, // offset (milliseconds) before end of sound to trigger beforefinish (eg. 1000 msec = 1 second)\r
- 'onbeforefinishcomplete':null, // function to call when said sound finishes playing\r
- 'onjustbeforefinish':null, // callback for [n] msec before end of current sound\r
- 'onjustbeforefinishtime':200, // [n] - if not using, set to 0 (or null handler) and event will not fire.\r
+ 'onbeforefinishcomplete': null,// function to call when said sound finishes playing\r
+ 'onjustbeforefinish': null, // callback for [n] msec before end of current sound\r
+ 'onjustbeforefinishtime': 200, // [n] - if not using, set to 0 (or null handler) and event will not fire.\r
'multiShot': true, // let sounds "restart" or layer on top of each other when played multiple times, rather than one-shot/one at a time\r
+ 'multiShotEvents': false, // fire multiple sound events (currently onfinish() only) when multiShot is enabled\r
'position': null, // offset (milliseconds) to seek to within loaded sound data.\r
'pan': 0, // "pan" settings, left-to-right, -100 to 100\r
+ 'type': null, // MIME-like hint for file pattern / canPlay() tests, eg. audio/mp3\r
+ 'usePolicyFile': false, // enable crossdomain.xml request for audio on remote domains (for ID3/waveform access)\r
'volume': 100 // self-explanatory. 0-100, the latter being the max.\r
};\r
\r
- this.flash9Options = { // flash 9-only options, merged into defaultOptions if flash 9 is being used\r
- 'isMovieStar': null, // "MovieStar" MPEG4 audio/video mode. Null (default) = auto detect MP4, AAC etc. based on URL. true = force on, ignore URL\r
- 'usePeakData': false, // enable left/right channel peak (level) data\r
- 'useWaveformData': false, // enable sound spectrum (raw waveform data) - WARNING: CPU-INTENSIVE: may set CPUs on fire.\r
- 'useEQData': false // enable sound EQ (frequency spectrum data) - WARNING: Also CPU-intensive.\r
+ this.flash9Options = { // flash 9-only options, merged into defaultOptions if flash 9 is being used\r
+ 'isMovieStar': null, // "MovieStar" MPEG4 audio mode. Null (default) = auto detect MP4, AAC etc. based on URL. true = force on, ignore URL\r
+ 'usePeakData': false, // enable left/right channel peak (level) data\r
+ 'useWaveformData': false, // enable sound spectrum (raw waveform data) - WARNING: CPU-INTENSIVE: may set CPUs on fire.\r
+ 'useEQData': false, // enable sound EQ (frequency spectrum data) - WARNING: Also CPU-intensive.\r
+ 'onbufferchange': null, // callback for "isBuffering" property change\r
+ 'ondataerror': null // callback for waveform/eq data access error (flash playing audio in other tabs/domains)\r
};\r
\r
- this.movieStarOptions = { // flash 9.0r115+ MPEG4 audio/video options, merged into defaultOptions if flash 9 + movieStar mode is enabled\r
- 'onmetadata': null, // callback for when video width/height etc. are received\r
- 'useVideo': false // if loading movieStar content, whether to show video\r
- }\r
-\r
- this.flashBlockHelper = {\r
- 'enabled': false, // experimental, removed with >v2.80\r
- 'message': [] // "nag bar" to show when messaging the user, if SM2 fails on firefox etc.\r
+ this.movieStarOptions = { // flash 9.0r115+ MPEG4 audio options, merged into defaultOptions if flash 9+movieStar mode is enabled\r
+ 'bufferTime': 3, // seconds of data to buffer before playback begins (null = flash default of 0.1 seconds - if AAC playback is gappy, try increasing.)\r
+ 'serverURL': null, // rtmp: FMS or FMIS server to connect to, required when requesting media via RTMP or one of its variants\r
+ 'onconnect': null, // rtmp: callback for connection to flash media server\r
+ 'duration': null // rtmp: song duration (msec)\r
};\r
\r
- var _s = this; \r
this.version = null;\r
- this.versionNumber = 'V2.90a.20081028';\r
+ this.versionNumber = 'V2.97a.20110306';\r
this.movieURL = null;\r
- this.url = null;\r
+ this.url = (smURL || null);\r
this.altURL = null;\r
this.swfLoaded = false;\r
this.enabled = false;\r
this.o = null;\r
- this.id = (smID||'sm2movie');\r
+ this.movieID = 'sm2-container';\r
+ this.id = (smID || 'sm2movie');\r
+ this.swfCSS = {\r
+ 'swfBox': 'sm2-object-box',\r
+ 'swfDefault': 'movieContainer',\r
+ 'swfError': 'swf_error', // SWF loaded, but SM2 couldn't start (other error)\r
+ 'swfTimedout': 'swf_timedout',\r
+ 'swfLoaded': 'swf_loaded',\r
+ 'swfUnblocked': 'swf_unblocked', // or loaded OK\r
+ 'sm2Debug': 'sm2_debug',\r
+ 'highPerf': 'high_performance',\r
+ 'flashDebug': 'flash_debug'\r
+ };\r
this.oMC = null;\r
- this.sounds = [];\r
+ this.sounds = {};\r
this.soundIDs = [];\r
this.muted = false;\r
- this.isIE = (navigator.userAgent.match(/MSIE/i));\r
- this.isSafari = (navigator.userAgent.match(/safari/i));\r
- this.isGecko = (navigator.userAgent.match(/gecko/i));\r
this.debugID = 'soundmanager-debug';\r
- this._debugOpen = true;\r
- this._didAppend = false;\r
- this._appendSuccess = false;\r
- this._didInit = false;\r
- this._disabled = false;\r
- this._windowLoaded = false;\r
- this._hasConsole = (typeof console != 'undefined' && typeof console.log != 'undefined');\r
- this._debugLevels = ['log','info','warn','error'];\r
- this._defaultFlashVersion = 8;\r
+ this.debugURLParam = /([#?&])debug=1/i;\r
+ this.specialWmodeCase = false;\r
+ this.didFlashBlock = false;\r
+\r
+ this.filePattern = null;\r
this.filePatterns = {\r
- flash8: /\.(mp3)/i,\r
- flash9: /\.(mp3)/i\r
+ 'flash8': /\.mp3(\?.*)?$/i,\r
+ 'flash9': /\.mp3(\?.*)?$/i\r
};\r
- this.netStreamTypes = ['aac','flv','mov','mp4','m4v','f4v','m4a','mp4v','3gp','3g2']; // Flash v9.0r115+ "moviestar" formats\r
- this.netStreamPattern = new RegExp('.('+this.netStreamTypes.join('|')+')','i');\r
- this.filePattern = null;\r
+\r
+ this.baseMimeTypes = /^\s*audio\/(?:x-)?(?:mp(?:eg|3))\s*(?:$|;)/i; // mp3\r
+ this.netStreamMimeTypes = /^\s*audio\/(?:x-)?(?:mp(?:eg|3))\s*(?:$|;)/i; // mp3, mp4, aac etc.\r
+ this.netStreamTypes = ['aac', 'flv', 'mov', 'mp4', 'm4v', 'f4v', 'm4a', 'mp4v', '3gp', '3g2']; // Flash v9.0r115+ "moviestar" formats\r
+ this.netStreamPattern = new RegExp('\\.(' + this.netStreamTypes.join('|') + ')(\\?.*)?$', 'i');\r
+ this.mimePattern = this.baseMimeTypes;\r
+\r
this.features = {\r
- peakData: false,\r
- waveformData: false,\r
- eqData: false\r
+ 'buffering': false,\r
+ 'peakData': false,\r
+ 'waveformData': false,\r
+ 'eqData': false,\r
+ 'movieStar': false\r
};\r
\r
this.sandbox = {\r
+ // <d>\r
'type': null,\r
'types': {\r
'remote': 'remote (domain-based) rules',\r
'localWithFile': 'local with file access (no internet access)',\r
'localWithNetwork': 'local with network (internet access only, no local access)',\r
- 'localTrusted': 'local, trusted (local + internet access)'\r
+ 'localTrusted': 'local, trusted (local+internet access)'\r
},\r
'description': null,\r
'noRemote': null,\r
'noLocal': null\r
+ // </d>\r
};\r
\r
- this._setVersionInfo = function() {\r
- if (_s.flashVersion != 8 && _s.flashVersion != 9) {\r
- alert('soundManager.flashVersion must be 8 or 9. "'+_s.flashVersion+'" is invalid. Reverting to '+_s._defaultFlashVersion+'.');\r
- _s.flashVersion = _s._defaultFlashVersion;\r
- }\r
- _s.version = _s.versionNumber+(_s.flashVersion==9?' (AS3/Flash 9)':' (AS2/Flash 8)');\r
- // set up default options\r
- if (_s.flashVersion > 8) {\r
- _s.defaultOptions = _s._mergeObjects(_s.defaultOptions,_s.flash9Options);\r
- }\r
- if (_s.flashVersion > 8 && _s.useMovieStar) {\r
- _s.defaultOptions = _s._mergeObjects(_s.defaultOptions,_s.movieStarOptions);\r
- _s.filePatterns.flash9 = new RegExp('.(mp3|'+_s.netStreamTypes.join('|')+')','i');\r
- } else {\r
- _s.useMovieStar = false;\r
+ this.hasHTML5 = null; // switch for handling logic\r
+ this.html5 = { // stores canPlayType() results, etc. treat as read-only.\r
+ // mp3: boolean\r
+ // mp4: boolean\r
+ 'usingFlash': null // set if/when flash fallback is needed\r
+ };\r
+ this.ignoreFlash = false; // used for special cases (eg. iPad/iPhone/palm OS?)\r
+\r
+ // --- private SM2 internals ---\r
+\r
+ var SMSound,\r
+ _s = this, _sm = 'soundManager', _smc = _sm+'::', _h5 = 'HTML5::', _id, _ua = navigator.userAgent, _win = window, _wl = _win.location.href.toString(), _fV = this.flashVersion, _doc = document, _doNothing, _init, _on_queue = [], _debugOpen = true, _debugTS, _didAppend = false, _appendSuccess = false, _didInit = false, _disabled = false, _windowLoaded = false, _wDS, _wdCount = 0, _initComplete, _mixin, _addOnEvent, _processOnEvents, _initUserOnload, _go, _delayWaitForEI, _waitForEI, _setVersionInfo, _handleFocus, _beginInit, _strings, _initMovie, _dcLoaded, _didDCLoaded, _getDocument, _createMovie, _die, _setPolling, _debugLevels = ['log', 'info', 'warn', 'error'], _defaultFlashVersion = 8, _disableObject, _failSafely, _normalizeMovieURL, _oRemoved = null, _oRemovedHTML = null, _str, _flashBlockHandler, _getSWFCSS, _toggleDebug, _loopFix, _policyFix, _complain, _idCheck, _waitingForEI = false, _initPending = false, _smTimer, _onTimer, _startTimer, _stopTimer, _needsFlash = null, _featureCheck, _html5OK, _html5Only = false, _html5CanPlay, _html5Ext, _dcIE, _testHTML5, _event, _slice = Array.prototype.slice, _useGlobalHTML5Audio = false, _hasFlash, _detectFlash, _badSafariFix,\r
+ _is_pre = _ua.match(/pre\//i), _is_iDevice = _ua.match(/(ipad|iphone|ipod)/i), _isMobile = (_ua.match(/mobile/i) || _is_pre || _is_iDevice), _isIE = _ua.match(/msie/i), _isWebkit = _ua.match(/webkit/i), _isSafari = (_ua.match(/safari/i) && !_ua.match(/chrome/i)),\r
+ _isBadSafari = (!_wl.match(/usehtml5audio/i) && !_wl.match(/sm2\-ignorebadua/i) && _isSafari && _ua.match(/OS X 10_6_(3|4|5|6)/i)), // Safari 4 and 5 occasionally fail to load/play HTML5 audio on Snow Leopard due to bug(s) in QuickTime X and/or other underlying frameworks. :/ Known Apple "radar" bug. https://bugs.webkit.org/show_bug.cgi?id=32159\r
+ _hasConsole = (typeof console !== 'undefined' && typeof console.log !== 'undefined'), _isFocused = (typeof _doc.hasFocus !== 'undefined'?_doc.hasFocus():null), _tryInitOnFocus = (typeof _doc.hasFocus === 'undefined' && _isSafari), _okToDisable = !_tryInitOnFocus;\r
+\r
+ this._use_maybe = (_wl.match(/sm2\-useHTML5Maybe\=1/i)); // temporary feature: #sm2-useHTML5Maybe=1 forces loose canPlay() check\r
+ this._overHTTP = (_doc.location?_doc.location.protocol.match(/http/i):null);\r
+ this.useAltURL = !this._overHTTP; // use altURL if not "online"\r
+ this._global_a = null;\r
+\r
+ if (_is_iDevice || _is_pre) {\r
+ // during HTML5 beta period (off by default), may as well force it on Apple + Palm, flash support unlikely\r
+ _s.useHTML5Audio = true;\r
+ _s.ignoreFlash = true;\r
+ if (_s.useGlobalHTML5Audio) {\r
+ _useGlobalHTML5Audio = true;\r
}\r
- _s.filePattern = _s.filePatterns[(_s.flashVersion!=8?'flash9':'flash8')];\r
- _s.movieURL = (_s.flashVersion==8?'soundmanager2.swf':'soundmanager2_flash9.swf');\r
- _s.features.peakData = _s.features.waveformData = _s.features.eqData = (_s.flashVersion==9);\r
}\r
\r
- this._overHTTP = (document.location?document.location.protocol.match(/http/i):null);\r
- this._waitingforEI = false;\r
- this._initPending = false;\r
- this._tryInitOnFocus = (this.isSafari && typeof document.hasFocus == 'undefined');\r
- this._isFocused = (typeof document.hasFocus != 'undefined'?document.hasFocus():null);\r
- this._okToDisable = !this._tryInitOnFocus;\r
+ if (_is_pre || this._use_maybe) {\r
+ // less-strict canPlayType() checking option\r
+ _s.html5Test = /^(probably|maybe)$/i;\r
+ }\r
\r
- this.useAltURL = !this._overHTTP; // use altURL if not "online"\r
+ // Temporary feature: allow force of HTML5 via URL: #sm2-usehtml5audio=0 or 1\r
+ // <d>\r
+ (function(){\r
+ var a = '#sm2-usehtml5audio=', l = _wl, b = null;\r
+ if (l.indexOf(a) !== -1) {\r
+ b = (l.charAt(l.indexOf(a)+a.length) === '1');\r
+ if (typeof console !== 'undefined' && typeof console.log !== 'undefined') {\r
+ console.log((b?'Enabling ':'Disabling ')+'useHTML5Audio via URL parameter');\r
+ }\r
+ _s.useHTML5Audio = b;\r
+ }\r
+ }());\r
+ // </d>\r
\r
- var flashCPLink = 'http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html';\r
+ // --- public API methods ---\r
\r
- // --- public methods ---\r
- \r
- this.supported = function() {\r
- return (_s._didInit && !_s._disabled);\r
+ this.ok = function() {\r
+ return (_needsFlash?(_didInit && !_disabled):(_s.useHTML5Audio && _s.hasHTML5));\r
};\r
\r
- this.getMovie = function(smID) {\r
- return _s.isIE?window[smID]:(_s.isSafari?document.getElementById(smID)||document[smID]:document.getElementById(smID));\r
- };\r
+ this.supported = this.ok; // legacy\r
\r
- this.loadFromXML = function(sXmlUrl) {\r
- try {\r
- _s.o._loadFromXML(sXmlUrl);\r
- } catch(e) {\r
- _s._failSafely();\r
- return true;\r
- };\r
+ this.getMovie = function(smID) {\r
+ return _isIE?_win[smID]:(_isSafari?_id(smID) || _doc[smID]:_id(smID));\r
};\r
\r
this.createSound = function(oOptions) {\r
- if (!_s._didInit) throw new Error('soundManager.createSound(): Not loaded yet - wait for soundManager.onload() before calling sound-related methods');\r
- if (arguments.length==2) {\r
+ var _cs = _sm+'.createSound(): ',\r
+ thisOptions = null, oSound = null, _tO = null;\r
+ if (!_didInit || !_s.ok()) {\r
+ _complain(_cs + _str(!_didInit?'notReady':'notOK'));\r
+ return false;\r
+ }\r
+ if (arguments.length === 2) {\r
// function overloading in JS! :) ..assume simple createSound(id,url) use case\r
- var oOptions = {'id':arguments[0],'url':arguments[1]};\r
- };\r
- var thisOptions = _s._mergeObjects(oOptions); // inherit SM2 defaults\r
- var _tO = thisOptions; // alias\r
- _s._wD('soundManager.createSound(): '+_tO.id+' ('+_tO.url+')',1);\r
- if (_s._idCheck(_tO.id,true)) {\r
- _s._wD('soundManager.createSound(): '+_tO.id+' exists',1);\r
+ oOptions = {\r
+ 'id': arguments[0],\r
+ 'url': arguments[1]\r
+ };\r
+ }\r
+ thisOptions = _mixin(oOptions); // inherit from defaultOptions\r
+ _tO = thisOptions; // alias\r
+ // <d>\r
+ if (_tO.id.toString().charAt(0).match(/^[0-9]$/)) {\r
+ _s._wD(_cs + _str('badID', _tO.id), 2);\r
+ }\r
+ _s._wD(_cs + _tO.id + ' (' + _tO.url + ')', 1);\r
+ // </d>\r
+ if (_idCheck(_tO.id, true)) {\r
+ _s._wD(_cs + _tO.id + ' exists', 1);\r
return _s.sounds[_tO.id];\r
- };\r
- if (_s.flashVersion > 8 && _s.useMovieStar) {\r
- if (_tO.isMovieStar == null) {\r
- _tO.isMovieStar = (_tO.url.match(_s.netStreamPattern)?true:false);\r
- }\r
- if (_tO.isMovieStar) {\r
- _s._wD('soundManager.createSound(): using MovieStar handling');\r
- }\r
- if (_tO.isMovieStar && (_tO.usePeakData || _tO.useWaveformData || _tO.useEQData)) {\r
- _s._wD('Warning: peak/waveform/eqData features unsupported for non-MP3 formats');\r
- _tO.usePeakData = false;\r
- _tO.useWaveformData = false;\r
- _tO.useEQData = false;\r
- }\r
- };\r
- _s.sounds[_tO.id] = new SMSound(_tO);\r
- _s.soundIDs[_s.soundIDs.length] = _tO.id;\r
- // AS2:\r
- if (_s.flashVersion == 8) {\r
- _s.o._createSound(_tO.id,_tO.onjustbeforefinishtime);\r
- } else {\r
- _s.o._createSound(_tO.id,_tO.url,_tO.onjustbeforefinishtime,_tO.usePeakData,_tO.useWaveformData,_tO.useEQData,_tO.isMovieStar,(_tO.isMovieStar?_tO.useVideo:false));\r
- };\r
- if (_tO.autoLoad || _tO.autoPlay) {\r
- window.setTimeout(function() {\r
- if (_s.sounds[_tO.id]) {\r
- _s.sounds[_tO.id].load(_tO);\r
- }\r
- },20);\r
- }\r
- if (_tO.autoPlay) {\r
- if (_s.flashVersion == 8) {\r
- _s.sounds[_tO.id].playState = 1; // we can only assume this sound will be playing soon.\r
- } else {\r
- _s.sounds[_tO.id].play(); \r
- }\r
- }\r
- return _s.sounds[_tO.id];\r
- };\r
-\r
- this.createVideo = function(oOptions) {\r
- if (arguments.length==2) {\r
- var oOptions = {'id':arguments[0],'url':arguments[1]};\r
- };\r
- if (_s.flashVersion >= 9) {\r
- oOptions.isMovieStar = true;\r
- oOptions.useVideo = true;\r
+ }\r
+\r
+ function make() {\r
+ thisOptions = _loopFix(thisOptions);\r
+ _s.sounds[_tO.id] = new SMSound(_tO);\r
+ _s.soundIDs.push(_tO.id);\r
+ return _s.sounds[_tO.id];\r
+ }\r
+\r
+ if (_html5OK(_tO)) {\r
+ oSound = make();\r
+ _s._wD('Loading sound '+_tO.id+' via HTML5');\r
+ oSound._setup_html5(_tO);\r
} else {\r
- _s._wD('soundManager.createVideo(): flash 9 required for video. Exiting.',2);\r
- return false;\r
+ if (_fV > 8 && _s.useMovieStar) {\r
+ if (_tO.isMovieStar === null) {\r
+ _tO.isMovieStar = ((_tO.serverURL || (_tO.type?_tO.type.match(_s.netStreamPattern):false)||_tO.url.match(_s.netStreamPattern))?true:false);\r
+ }\r
+ if (_tO.isMovieStar) {\r
+ _s._wD(_cs + 'using MovieStar handling');\r
+ }\r
+ if (_tO.isMovieStar) {\r
+ if (_tO.usePeakData) {\r
+ _wDS('noPeak');\r
+ _tO.usePeakData = false;\r
+ }\r
+ if (_tO.loops > 1) {\r
+ _wDS('noNSLoop');\r
+ }\r
+ }\r
+ }\r
+ _tO = _policyFix(_tO, _cs);\r
+ oSound = make();\r
+ if (_fV === 8) {\r
+ _s.o._createSound(_tO.id, _tO.onjustbeforefinishtime, _tO.loops||1, _tO.usePolicyFile);\r
+ } else {\r
+ _s.o._createSound(_tO.id, _tO.url, _tO.onjustbeforefinishtime, _tO.usePeakData, _tO.useWaveformData, _tO.useEQData, _tO.isMovieStar, (_tO.isMovieStar?_tO.bufferTime:false), _tO.loops||1, _tO.serverURL, _tO.duration||null, _tO.autoPlay, true, _tO.autoLoad, _tO.usePolicyFile);\r
+ if (!_tO.serverURL) {\r
+ // We are connected immediately\r
+ oSound.connected = true;\r
+ if (_tO.onconnect) {\r
+ _tO.onconnect.apply(oSound);\r
+ }\r
+ }\r
+ }\r
+\r
+ if ((_tO.autoLoad || _tO.autoPlay) && !_tO.serverURL) {\r
+ oSound.load(_tO); // call load for non-rtmp streams\r
+ }\r
}\r
- if (!_s.useMovieStar) {\r
- _s._wD('soundManager.createVideo(): MovieStar mode not enabled. Exiting.',2);\r
+\r
+ if (_tO.autoPlay && !_tO.serverURL) { // rtmp will play in onconnect\r
+ oSound.play();\r
}\r
- return _s.createSound(oOptions);\r
- }\r
+ return oSound;\r
+ };\r
\r
- this.destroySound = function(sID,bFromSound) {\r
+ this.destroySound = function(sID, _bFromSound) {\r
// explicitly destroy a sound before normal page unload, etc.\r
- if (!_s._idCheck(sID)) return false;\r
- for (var i=0; i<_s.soundIDs.length; i++) {\r
- if (_s.soundIDs[i] == sID) {\r
- _s.soundIDs.splice(i,1);\r
- continue;\r
- };\r
- };\r
- // conservative option: avoid crash with ze flash 8\r
- // calling destroySound() within a sound onload() might crash firefox, certain flavours of winXP + flash 8??\r
- // if (_s.flashVersion != 8) {\r
- _s.sounds[sID].unload();\r
- // }\r
- if (!bFromSound) {\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ var oS = _s.sounds[sID], i;\r
+ oS._iO = {}; // Disable all callbacks while the sound is being destroyed\r
+ oS.stop();\r
+ oS.unload();\r
+ for (i = 0; i < _s.soundIDs.length; i++) {\r
+ if (_s.soundIDs[i] === sID) {\r
+ _s.soundIDs.splice(i, 1);\r
+ break;\r
+ }\r
+ }\r
+ if (!_bFromSound) {\r
// ignore if being called from SMSound instance\r
- _s.sounds[sID].destruct();\r
- };\r
+ oS.destruct(true);\r
+ }\r
+ oS = null;\r
delete _s.sounds[sID];\r
+ return true;\r
};\r
\r
- this.destroyVideo = this.destroySound;\r
-\r
- this.load = function(sID,oOptions) {\r
- if (!_s._idCheck(sID)) return false;\r
- _s.sounds[sID].load(oOptions);\r
+ this.load = function(sID, oOptions) {\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ return _s.sounds[sID].load(oOptions);\r
};\r
\r
this.unload = function(sID) {\r
- if (!_s._idCheck(sID)) return false;\r
- _s.sounds[sID].unload();\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ return _s.sounds[sID].unload();\r
};\r
\r
- this.play = function(sID,oOptions) {\r
- if (!_s._idCheck(sID)) {\r
- if (typeof oOptions != 'Object') oOptions = {url:oOptions}; // overloading use case: play('mySound','/path/to/some.mp3');\r
+ this.play = function(sID, oOptions) {\r
+ var fN = _sm+'.play(): ';\r
+ if (!_didInit || !_s.ok()) {\r
+ _complain(fN + _str(!_didInit?'notReady':'notOK'));\r
+ return false;\r
+ }\r
+ if (!_idCheck(sID)) {\r
+ if (!(oOptions instanceof Object)) {\r
+ oOptions = {\r
+ url: oOptions\r
+ }; // overloading use case: play('mySound','/path/to/some.mp3');\r
+ }\r
if (oOptions && oOptions.url) {\r
- // overloading use case, creation + playing of sound: .play('someID',{url:'/path/to.mp3'});\r
- _s._wD('soundController.play(): attempting to create "'+sID+'"',1);\r
+ // overloading use case, create+play: .play('someID',{url:'/path/to.mp3'});\r
+ _s._wD(fN + 'attempting to create "' + sID + '"', 1);\r
oOptions.id = sID;\r
- _s.createSound(oOptions);\r
+ return _s.createSound(oOptions).play();\r
} else {\r
return false;\r
- };\r
- };\r
- _s.sounds[sID].play(oOptions);\r
+ }\r
+ }\r
+ return _s.sounds[sID].play(oOptions);\r
};\r
\r
this.start = this.play; // just for convenience\r
\r
- this.setPosition = function(sID,nMsecOffset) {\r
- if (!_s._idCheck(sID)) return false;\r
- nMsecOffset = Math.min((nMsecOffset||0),_s.duration); // don't allow seek past loaded duration\r
- _s.sounds[sID].setPosition(nMsecOffset);\r
+ this.setPosition = function(sID, nMsecOffset) {\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ return _s.sounds[sID].setPosition(nMsecOffset);\r
};\r
\r
this.stop = function(sID) {\r
- if (!_s._idCheck(sID)) return false;\r
- _s._wD('soundManager.stop('+sID+')',1);\r
- _s.sounds[sID].stop(); \r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ _s._wD(_sm+'.stop(' + sID + ')', 1);\r
+ return _s.sounds[sID].stop();\r
};\r
\r
this.stopAll = function() {\r
- _s._wD('soundManager.stopAll()',1);\r
+ _s._wD(_sm+'.stopAll()', 1);\r
for (var oSound in _s.sounds) {\r
- if (_s.sounds[oSound] instanceof SMSound) _s.sounds[oSound].stop(); // apply only to sound objects\r
- };\r
+ if (_s.sounds[oSound] instanceof SMSound) {\r
+ _s.sounds[oSound].stop(); // apply only to sound objects\r
+ }\r
+ }\r
};\r
\r
this.pause = function(sID) {\r
- if (!_s._idCheck(sID)) return false;\r
- _s.sounds[sID].pause();\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ return _s.sounds[sID].pause();\r
};\r
\r
this.pauseAll = function() {\r
- for (var i=_s.soundIDs.length; i--;) {\r
+ for (var i = _s.soundIDs.length; i--;) {\r
_s.sounds[_s.soundIDs[i]].pause();\r
}\r
};\r
\r
this.resume = function(sID) {\r
- if (!_s._idCheck(sID)) return false;\r
- _s.sounds[sID].resume();\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ return _s.sounds[sID].resume();\r
};\r
\r
this.resumeAll = function() {\r
- for (var i=_s.soundIDs.length; i--;) {\r
+ for (var i = _s.soundIDs.length; i--;) {\r
_s.sounds[_s.soundIDs[i]].resume();\r
}\r
};\r
\r
this.togglePause = function(sID) {\r
- if (!_s._idCheck(sID)) return false;\r
- _s.sounds[sID].togglePause();\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ return _s.sounds[sID].togglePause();\r
};\r
\r
- this.setPan = function(sID,nPan) {\r
- if (!_s._idCheck(sID)) return false;\r
- _s.sounds[sID].setPan(nPan);\r
+ this.setPan = function(sID, nPan) {\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ return _s.sounds[sID].setPan(nPan);\r
};\r
\r
- this.setVolume = function(sID,nVol) {\r
- if (!_s._idCheck(sID)) return false;\r
- _s.sounds[sID].setVolume(nVol);\r
+ this.setVolume = function(sID, nVol) {\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ return _s.sounds[sID].setVolume(nVol);\r
};\r
\r
this.mute = function(sID) {\r
- if (typeof sID != 'string') sID = null;\r
+ var fN = _sm+'.mute(): ',\r
+ i = 0;\r
+ if (typeof sID !== 'string') {\r
+ sID = null;\r
+ }\r
if (!sID) {\r
- var o = null;\r
- _s._wD('soundManager.mute(): Muting all sounds');\r
- for (var i=_s.soundIDs.length; i--;) {\r
+ _s._wD(fN + 'Muting all sounds');\r
+ for (i = _s.soundIDs.length; i--;) {\r
_s.sounds[_s.soundIDs[i]].mute();\r
}\r
_s.muted = true;\r
} else {\r
- if (!_s._idCheck(sID)) return false;\r
- _s._wD('soundManager.mute(): Muting "'+sID+'"');\r
- _s.sounds[sID].mute();\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ _s._wD(fN + 'Muting "' + sID + '"');\r
+ return _s.sounds[sID].mute();\r
}\r
+ return true;\r
};\r
\r
this.muteAll = function() {\r
};\r
\r
this.unmute = function(sID) {\r
- if (typeof sID != 'string') sID = null;\r
+ var fN = _sm+'.unmute(): ', i;\r
+ if (typeof sID !== 'string') {\r
+ sID = null;\r
+ }\r
if (!sID) {\r
- var o = null;\r
- _s._wD('soundManager.unmute(): Unmuting all sounds');\r
- for (var i=_s.soundIDs.length; i--;) {\r
+ _s._wD(fN + 'Unmuting all sounds');\r
+ for (i = _s.soundIDs.length; i--;) {\r
_s.sounds[_s.soundIDs[i]].unmute();\r
}\r
_s.muted = false;\r
} else {\r
- if (!_s._idCheck(sID)) return false;\r
- _s._wD('soundManager.unmute(): Unmuting "'+sID+'"');\r
- _s.sounds[sID].unmute();\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ _s._wD(fN + 'Unmuting "' + sID + '"');\r
+ return _s.sounds[sID].unmute();\r
}\r
+ return true;\r
};\r
\r
this.unmuteAll = function() {\r
_s.unmute();\r
};\r
\r
- this.setPolling = function(bPolling) {\r
- if (!_s.o || !_s.allowPolling) return false;\r
- // _s._wD('soundManager.setPolling('+bPolling+')');\r
- _s.o._setPolling(bPolling);\r
+ this.toggleMute = function(sID) {\r
+ if (!_idCheck(sID)) {\r
+ return false;\r
+ }\r
+ return _s.sounds[sID].toggleMute();\r
+ };\r
+\r
+ this.getMemoryUse = function() {\r
+ if (_fV === 8) {\r
+ return 0;\r
+ }\r
+ if (_s.o) {\r
+ return parseInt(_s.o._getMemoryUse(), 10);\r
+ }\r
};\r
\r
- this.disable = function(bUnload) {\r
+ this.disable = function(bNoDisable) {\r
// destroy all functions\r
- if (_s._disabled) return false;\r
- _s._disabled = true;\r
- _s._wD('soundManager.disable(): Disabling all functions - future calls will return false.',1);\r
- for (var i=_s.soundIDs.length; i--;) {\r
- _s._disableObject(_s.sounds[_s.soundIDs[i]]);\r
- };\r
- _s.initComplete(); // fire "complete", despite fail\r
- _s._disableObject(_s);\r
+ if (typeof bNoDisable === 'undefined') {\r
+ bNoDisable = false;\r
+ }\r
+ if (_disabled) {\r
+ return false;\r
+ }\r
+ _disabled = true;\r
+ _wDS('shutdown', 1);\r
+ for (var i = _s.soundIDs.length; i--;) {\r
+ _disableObject(_s.sounds[_s.soundIDs[i]]);\r
+ }\r
+ _initComplete(bNoDisable); // fire "complete", despite fail\r
+ _event.remove(_win, 'load', _initUserOnload);\r
+ return true;\r
};\r
\r
- this.handleFlashBlock = function(bForce) {\r
- // experimental, removed with >v2.80.\r
- return false;\r
+ this.canPlayMIME = function(sMIME) {\r
+ var result;\r
+ if (_s.hasHTML5) {\r
+ result = _html5CanPlay({type:sMIME});\r
+ }\r
+ if (!_needsFlash || result) {\r
+ // no flash, or OK\r
+ return result;\r
+ } else {\r
+ return (sMIME?(sMIME.match(_s.mimePattern)?true:false):null);\r
+ }\r
};\r
\r
this.canPlayURL = function(sURL) {\r
- return (sURL?(sURL.match(_s.filePattern)?true:false):null); \r
+ var result;\r
+ if (_s.hasHTML5) {\r
+ result = _html5CanPlay(sURL);\r
+ }\r
+ if (!_needsFlash || result) {\r
+ // no flash, or OK\r
+ return result;\r
+ } else {\r
+ return (sURL?(sURL.match(_s.filePattern)?true:false):null);\r
+ }\r
+ };\r
+\r
+ this.canPlayLink = function(oLink) {\r
+ if (typeof oLink.type !== 'undefined' && oLink.type) {\r
+ if (_s.canPlayMIME(oLink.type)) {\r
+ return true;\r
+ }\r
+ }\r
+ return _s.canPlayURL(oLink.href);\r
};\r
\r
- this.getSoundById = function(sID,suppressDebug) {\r
- if (!sID) throw new Error('SoundManager.getSoundById(): sID is null/undefined');\r
+ this.getSoundById = function(sID, suppressDebug) {\r
+ if (!sID) {\r
+ throw new Error(_sm+'.getSoundById(): sID is null/undefined');\r
+ }\r
var result = _s.sounds[sID];\r
if (!result && !suppressDebug) {\r
- _s._wD('"'+sID+'" is an invalid sound ID.',2);\r
- // soundManager._wD('trace: '+arguments.callee.caller);\r
- };\r
+ _s._wD('"' + sID + '" is an invalid sound ID.', 2);\r
+ }\r
return result;\r
};\r
\r
- this.onload = function() {\r
- // window.onload() equivalent for SM2, ready to create sounds etc.\r
- // this is a stub - you can override this in your own external script, eg. soundManager.onload = function() {}\r
- soundManager._wD('<em>Warning</em>: soundManager.onload() is undefined.',2);\r
- };\r
-\r
- this.onerror = function() {\r
- // stub for user handler, called when SM2 fails to load/init\r
- };\r
-\r
- // --- "private" methods ---\r
-\r
- this._idCheck = this.getSoundById;\r
-\r
- this._disableObject = function(o) {\r
- for (var oProp in o) {\r
- if (typeof o[oProp] == 'function' && typeof o[oProp]._protected == 'undefined') o[oProp] = function(){return false;};\r
- };\r
- oProp = null;\r
- };\r
-\r
- this._failSafely = function() {\r
- // exception handler for "object doesn't support this property or method" or general failure\r
- var fpgssTitle = 'You may need to whitelist this location/domain eg. file:///C:/ or C:/ or mysite.com, or set ALWAYS ALLOW under the Flash Player Global Security Settings page. The latter is probably less-secure.';\r
- var flashCPL = '<a href="'+flashCPLink+'" title="'+fpgssTitle+'">view/edit</a>';\r
- var FPGSS = '<a href="'+flashCPLink+'" title="Flash Player Global Security Settings">FPGSS</a>';\r
- if (!_s._disabled) {\r
- _s._wD('soundManager: Failed to initialise.',2);\r
- _s.disable();\r
- };\r
- };\r
- \r
- this._normalizeMovieURL = function(smURL) {\r
- if (smURL) {\r
- if (smURL.match(/\.swf/)) {\r
- smURL = smURL.substr(0,smURL.lastIndexOf('.swf'));\r
+ this.onready = function(oMethod, oScope) {\r
+ var sType = 'onready';\r
+ if (oMethod && oMethod instanceof Function) {\r
+ if (_didInit) {\r
+ _wDS('queue', sType);\r
}\r
- if (smURL.lastIndexOf('/') != smURL.length-1) {\r
- smURL = smURL+'/';\r
+ if (!oScope) {\r
+ oScope = _win;\r
}\r
+ _addOnEvent(sType, oMethod, oScope);\r
+ _processOnEvents();\r
+ return true;\r
+ } else {\r
+ throw _str('needFunction', sType);\r
}\r
- return(smURL && smURL.lastIndexOf('/')!=-1?smURL.substr(0,smURL.lastIndexOf('/')+1):'./')+_s.movieURL;\r
};\r
\r
- this._getDocument = function() {\r
- return (document.body?document.body:(document.documentElement?document.documentElement:document.getElementsByTagName('div')[0]));\r
+ this.ontimeout = function(oMethod, oScope) {\r
+ var sType = 'ontimeout';\r
+ if (oMethod && oMethod instanceof Function) {\r
+ if (_didInit) {\r
+ _wDS('queue');\r
+ }\r
+ if (!oScope) {\r
+ oScope = _win;\r
+ }\r
+ _addOnEvent(sType, oMethod, oScope);\r
+ _processOnEvents({type:sType});\r
+ return true;\r
+ } else {\r
+ throw _str('needFunction', sType);\r
+ }\r
};\r
\r
- this._getDocument._protected = true;\r
-\r
- this._createMovie = function(smID,smURL) {\r
- if (_s._didAppend && _s._appendSuccess) return false; // ignore if already succeeded\r
- if (window.location.href.indexOf('debug=1')+1) _s.debugMode = true; // allow force of debug mode via URL\r
- _s._didAppend = true;\r
- \r
- // safety check for legacy (change to Flash 9 URL)\r
- _s._setVersionInfo();\r
- var remoteURL = (smURL?smURL:_s.url);\r
- var localURL = (_s.altURL?_s.altURL:remoteURL);\r
- _s.url = _s._normalizeMovieURL(_s._overHTTP?remoteURL:localURL);\r
- smURL = _s.url;\r
-\r
- var htmlEmbed = '<embed name="'+smID+'" id="'+smID+'" src="'+smURL+'" width="100%" height="100%" quality="high" allowScriptAccess="always" quality="high" '+(_s.useHighPerformance && !_s.useMovieStar?'wmode="transparent" ':'')+'bgcolor="'+_s.bgColor+'" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed>';\r
- var htmlObject = '<object id="'+smID+'" data="'+smURL+'" type="application/x-shockwave-flash" width="100%" height="100%"><param name="movie" value="'+smURL+'" /><param name="AllowScriptAccess" value="always" /><param name="quality" value="high" />'+(_s.useHighPerformance && !_s.useMovieStar?'<param name="wmode" value="transparent" /> ':'')+'<param name="bgcolor" value="'+_s.bgColor+'" /><!-- --></object>';\r
- var html = (!_s.isIE?htmlEmbed:htmlObject);\r
-\r
- var toggleElement = '<div id="'+_s.debugID+'-toggle" style="position:fixed;_position:absolute;right:0px;bottom:0px;_top:0px;width:1.2em;height:1.2em;line-height:1.2em;margin:2px;padding:0px;text-align:center;border:1px solid #999;cursor:pointer;background:#fff;color:#333;z-index:10001" title="Toggle SM2 debug console" onclick="soundManager._toggleDebug()">-</div>';\r
- var debugHTML = '<div id="'+_s.debugID+'" style="display:'+(_s.debugMode && ((!_s._hasConsole||!_s.useConsole)||(_s.useConsole && _s._hasConsole && !_s.consoleOnly))?'block':'none')+';opacity:0.85"></div>';\r
- var appXHTML = 'soundManager._createMovie(): appendChild/innerHTML set failed. May be app/xhtml+xml DOM-related.';\r
-\r
- var oTarget = _s._getDocument();\r
- if (oTarget) {\r
- \r
- _s.oMC = document.getElementById('sm2-container')?document.getElementById('sm2-container'):document.createElement('div');\r
- if (!_s.oMC.id) {\r
- _s.oMC.id = 'sm2-container';\r
- _s.oMC.className = 'movieContainer';\r
- // "hide" flash movie\r
- var s = null;\r
- if (_s.useHighPerformance) {\r
- s = {\r
- position: 'fixed',\r
- width: '8px',\r
- height: '8px', // must be at least 6px for flash to run fast. odd? yes.\r
- bottom: '0px',\r
- left: '0px',\r
- zIndex:-1 // sit behind everything else\r
- }\r
- } else {\r
- s = {\r
- position: 'absolute',\r
- width: '1px',\r
- height: '1px',\r
- bottom: '0px',\r
- left: '0px'\r
- }\r
- }\r
- var x = null;\r
- for (x in s) {\r
- _s.oMC.style[x] = s[x];\r
- }\r
- try {\r
- oTarget.appendChild(_s.oMC);\r
- _s.oMC.innerHTML = html;\r
- _s._appendSuccess = true;\r
- } catch(e) {\r
- throw new Error(appXHTML);\r
- }\r
- } else {\r
- // it's already in the document.\r
- _s.oMC.innerHTML = html;\r
- _s._appendSuccess = true;\r
- }\r
- if (!document.getElementById(_s.debugID) && ((!_s._hasConsole||!_s.useConsole)||(_s.useConsole && _s._hasConsole && !_s.consoleOnly))) {\r
- var oDebug = document.createElement('div');\r
- oDebug.id = _s.debugID;\r
- oDebug.style.display = (_s.debugMode?'block':'none');\r
- if (_s.debugMode) {\r
- try {\r
- var oD = document.createElement('div');\r
- oTarget.appendChild(oD);\r
- oD.innerHTML = toggleElement;\r
- } catch(e) {\r
- throw new Error(appXHTML);\r
- };\r
- };\r
- oTarget.appendChild(oDebug);\r
- };\r
- oTarget = null;\r
- };\r
- _s._wD('-- SoundManager 2 '+_s.version+(_s.useMovieStar?', MovieStar mode':'')+(_s._wD?', high performance mode':'')+' --',1);\r
- _s._wD('soundManager._createMovie(): Trying to load '+smURL+(!_s._overHTTP && _s.altURL?'(alternate URL)':''),1);\r
+ this.getMoviePercent = function() {\r
+ return (_s.o && typeof _s.o.PercentLoaded !== 'undefined'?_s.o.PercentLoaded():null);\r
};\r
\r
- // aliased to this._wD()\r
- this._writeDebug = function(sText,sType,bTimestamp) {\r
- if (!_s.debugMode) return false;\r
- if (typeof bTimestamp != 'undefined' && bTimestamp) {\r
- sText = sText + ' | '+new Date().getTime();\r
- };\r
- if (_s._hasConsole && _s.useConsole) {\r
- var sMethod = _s._debugLevels[sType];\r
- if (typeof console[sMethod] != 'undefined') {\r
+ this._writeDebug = function(sText, sType, bTimestamp) {\r
+ // pseudo-private console.log()-style output\r
+ // <d>\r
+ var sDID = 'soundmanager-debug', o, oItem, sMethod;\r
+ if (!_s.debugMode) {\r
+ return false;\r
+ }\r
+ if (typeof bTimestamp !== 'undefined' && bTimestamp) {\r
+ sText = sText + ' | ' + new Date().getTime();\r
+ }\r
+ if (_hasConsole && _s.useConsole) {\r
+ sMethod = _debugLevels[sType];\r
+ if (typeof console[sMethod] !== 'undefined') {\r
console[sMethod](sText);\r
} else {\r
console.log(sText);\r
- };\r
- if (_s.useConsoleOnly) return true;\r
- };\r
- var sDID = 'soundmanager-debug';\r
+ }\r
+ if (_s.useConsoleOnly) {\r
+ return true;\r
+ }\r
+ }\r
try {\r
- var o = document.getElementById(sDID);\r
- if (!o) return false;\r
- var oItem = document.createElement('div');\r
- sText = sText.replace(/\n/g,'<br />');\r
- if (typeof sType == 'undefined') {\r
- var sType = 0;\r
+ o = _id(sDID);\r
+ if (!o) {\r
+ return false;\r
+ }\r
+ oItem = _doc.createElement('div');\r
+ if (++_wdCount % 2 === 0) {\r
+ oItem.className = 'sm2-alt';\r
+ }\r
+ if (typeof sType === 'undefined') {\r
+ sType = 0;\r
} else {\r
- sType = parseInt(sType);\r
- };\r
- oItem.innerHTML = sText;\r
+ sType = parseInt(sType, 10);\r
+ }\r
+ oItem.appendChild(_doc.createTextNode(sText));\r
if (sType) {\r
- if (sType >= 2) oItem.style.fontWeight = 'bold';\r
- if (sType == 3) oItem.style.color = '#ff3333';\r
- };\r
+ if (sType >= 2) {\r
+ oItem.style.fontWeight = 'bold';\r
+ }\r
+ if (sType === 3) {\r
+ oItem.style.color = '#ff3333';\r
+ }\r
+ }\r
// o.appendChild(oItem); // top-to-bottom\r
- o.insertBefore(oItem,o.firstChild); // bottom-to-top\r
+ o.insertBefore(oItem, o.firstChild); // bottom-to-top\r
} catch(e) {\r
// oh well\r
- };\r
+ }\r
o = null;\r
+ // </d>\r
+ return true;\r
};\r
- this._writeDebug._protected = true;\r
- this._wD = this._writeDebug;\r
-\r
- this._wDAlert = function(sText) { alert(sText); };\r
-\r
- if (window.location.href.indexOf('debug=alert')+1 && _s.debugMode) {\r
- _s._wD = _s._wDAlert;\r
- };\r
-\r
- this._toggleDebug = function() {\r
- var o = document.getElementById(_s.debugID);\r
- var oT = document.getElementById(_s.debugID+'-toggle');\r
- if (!o) return false;\r
- if (_s._debugOpen) {\r
- // minimize\r
- oT.innerHTML = '+';\r
- o.style.display = 'none';\r
- } else {\r
- oT.innerHTML = '-';\r
- o.style.display = 'block';\r
- };\r
- _s._debugOpen = !_s._debugOpen;\r
- };\r
-\r
- this._toggleDebug._protected = true;\r
+ this._wD = this._writeDebug; // alias\r
\r
this._debug = function() {\r
- _s._wD('--- soundManager._debug(): Current sound objects ---',1);\r
- for (var i=0,j=_s.soundIDs.length; i<j; i++) {\r
+ // <d>\r
+ _wDS('currentObj', 1);\r
+ for (var i = 0, j = _s.soundIDs.length; i < j; i++) {\r
_s.sounds[_s.soundIDs[i]]._debug();\r
- };\r
+ }\r
+ // </d>\r
};\r
\r
- this._mergeObjects = function(oMain,oAdd) {\r
- // non-destructive merge\r
- var o1 = {}; // clone o1\r
- for (var i in oMain) {\r
- o1[i] = oMain[i];\r
+ this.reboot = function() {\r
+ // attempt to reset and init SM2\r
+ _s._wD(_sm+'.reboot()');\r
+ if (_s.soundIDs.length) {\r
+ _s._wD('Destroying ' + _s.soundIDs.length + ' SMSound objects...');\r
}\r
- var o2 = (typeof oAdd == 'undefined'?_s.defaultOptions:oAdd);\r
- for (var o in o2) {\r
- if (typeof o1[o] == 'undefined') o1[o] = o2[o];\r
- };\r
- return o1;\r
+ var i, j;\r
+ for (i = _s.soundIDs.length; i--;) {\r
+ _s.sounds[_s.soundIDs[i]].destruct();\r
+ }\r
+ // trash ze flash\r
+ try {\r
+ if (_isIE) {\r
+ _oRemovedHTML = _s.o.innerHTML;\r
+ }\r
+ _oRemoved = _s.o.parentNode.removeChild(_s.o);\r
+ _s._wD('Flash movie removed.');\r
+ } catch(e) {\r
+ // uh-oh.\r
+ _wDS('badRemove', 2);\r
+ }\r
+ // actually, force recreate of movie.\r
+ _oRemovedHTML = _oRemoved = null;\r
+ _s.enabled = _didInit = _waitingForEI = _initPending = _didAppend = _appendSuccess = _disabled = _s.swfLoaded = false;\r
+ _s.soundIDs = _s.sounds = [];\r
+ _s.o = null;\r
+ for (i in _on_queue) {\r
+ if (_on_queue.hasOwnProperty(i)) {\r
+ for (j = _on_queue[i].length; j--;) {\r
+ _on_queue[i][j].fired = false;\r
+ }\r
+ }\r
+ }\r
+ _s._wD(_sm + ': Rebooting...');\r
+ _win.setTimeout(function() {\r
+ _s.beginDelayedInit();\r
+ }, 20);\r
};\r
\r
- this.createMovie = function(sURL) {\r
- if (sURL) _s.url = sURL;\r
- _s._initMovie();\r
+ this.destruct = function() {\r
+ _s._wD(_sm+'.destruct()');\r
+ _s.disable(true);\r
};\r
\r
- this.go = this.createMovie; // nice alias\r
-\r
- this._initMovie = function() {\r
- // attempt to get, or create, movie\r
- if (_s.o) return false; // pre-init may have fired this function before window.onload(), may already exist\r
- _s.o = _s.getMovie(_s.id); // try to get flash movie (inline markup)\r
- if (!_s.o) {\r
- // try to create\r
- _s._createMovie(_s.id,_s.url);\r
- _s.o = _s.getMovie(_s.id);\r
- };\r
- if (_s.o) {\r
- _s._wD('soundManager._initMovie(): Got '+_s.o.nodeName+' element ('+(_s._didAppend?'created via JS':'static HTML')+')',1);\r
- _s._wD('soundManager._initMovie(): Waiting for ExternalInterface call from Flash..');\r
- };\r
+ this.beginDelayedInit = function() {\r
+ // _s._wD(_sm+'.beginDelayedInit()');\r
+ _windowLoaded = true;\r
+ _dcLoaded();\r
+ setTimeout(_beginInit, 20);\r
+ _delayWaitForEI();\r
};\r
\r
- this.waitForExternalInterface = function() {\r
- if (_s._waitingForEI) return false;\r
- _s._waitingForEI = true;\r
- if (_s._tryInitOnFocus && !_s._isFocused) {\r
- _s._wD('soundManager: Special case: Flash may not have started due to non-focused tab (Safari is lame), and/or focus cannot be detected. Waiting for focus-related event..');\r
- return false;\r
- };\r
- if (!_s._didInit) {\r
- _s._wD('soundManager: Getting impatient, still waiting for Flash.. ;)');\r
- };\r
- setTimeout(function() {\r
- if (!_s._didInit) {\r
- _s._wD('soundManager: No Flash response within reasonable time after document load.\nPossible causes: Flash version under 8, no support, or Flash security denying JS-Flash communication.',2);\r
- if (!_s._overHTTP) {\r
- _s._wD('soundManager: Loading this page from local/network file system (not over HTTP?) Flash security likely restricting JS-Flash access. Consider adding current URL to "trusted locations" in the Flash player security settings manager at '+flashCPLink+', or simply serve this content over HTTP.',2);\r
- };\r
- };\r
- // if still not initialized and no other options, give up\r
- if (!_s._didInit && _s._okToDisable) _s._failSafely();\r
- },750);\r
- };\r
-\r
- this.handleFocus = function() {\r
- if (_s._isFocused || !_s._tryInitOnFocus) return true;\r
- _s._okToDisable = true;\r
- _s._isFocused = true;\r
- _s._wD('soundManager.handleFocus()');\r
- if (_s._tryInitOnFocus) {\r
- // giant Safari 3.1 hack - assume window in focus if mouse is moving, since document.hasFocus() not currently implemented.\r
- window.removeEventListener('mousemove',_s.handleFocus,false);\r
- };\r
- // allow init to restart\r
- _s._waitingForEI = false;\r
- setTimeout(_s.waitForExternalInterface,500);\r
- // detach event\r
- if (window.removeEventListener) {\r
- window.removeEventListener('focus',_s.handleFocus,false);\r
- } else if (window.detachEvent) {\r
- window.detachEvent('onfocus',_s.handleFocus);\r
- };\r
- };\r
\r
- this.initComplete = function() {\r
- if (_s._didInit) return false;\r
- _s._didInit = true;\r
- _s._wD('-- SoundManager 2 '+(_s._disabled?'failed to load':'loaded')+' ('+(_s._disabled?'security/load error':'OK')+') --',1);\r
- if (_s._disabled) {\r
- _s._wD('soundManager.initComplete(): calling soundManager.onerror()',1);\r
- _s.onerror.apply(window);\r
- return false;\r
+ // Wrap html5 event handlers so we don't call them on destroyed sounds\r
+ function _html5_event(oFn) {\r
+ return function(e) {\r
+ if (!this._t || !this._t._a) {\r
+ if (this._t && this._t.sID) {\r
+ _s._wD(_h5+'ignoring '+e.type+': '+this._t.sID);\r
+ } else {\r
+ _s._wD(_h5+'ignoring '+e.type);\r
+ }\r
+ return null;\r
+ } else {\r
+ return oFn.call(this, e);\r
+ }\r
};\r
- if (_s.waitForWindowLoad && !_s._windowLoaded) {\r
- _s._wD('soundManager: Waiting for window.onload()');\r
- if (window.addEventListener) {\r
- window.addEventListener('load',_s.initUserOnload,false);\r
- } else if (window.attachEvent) {\r
- window.attachEvent('onload',_s.initUserOnload);\r
- };\r
- return false;\r
+ }\r
+\r
+ this._html5_events = {\r
+\r
+ // HTML5 event-name-to-handler map\r
+ abort: _html5_event(function(e) {\r
+ _s._wD(_h5+'abort: '+this._t.sID);\r
+ }),\r
+\r
+ // enough has loaded to play\r
+ canplay: _html5_event(function(e) {\r
+ _s._wD(_h5+'canplay: '+this._t.sID+', '+this._t.url);\r
+ this._t._onbufferchange(0);\r
+ var position1K = (!isNaN(this._t.position)?this._t.position/1000:null);\r
+ // set the position if position was set before the sound loaded\r
+ this._t._html5_canplay = true;\r
+ if (this._t.position && this.currentTime !== position1K) {\r
+ _s._wD(_h5+'canplay: setting position to '+position1K+'');\r
+ try {\r
+ this.currentTime = position1K;\r
+ } catch(ee) {\r
+ _s._wD(_h5+'setting position failed: '+ee.message, 2);\r
+ }\r
+ }\r
+ }),\r
+\r
+ load: _html5_event(function(e) {\r
+ if (!this._t.loaded) {\r
+ this._t._onbufferchange(0);\r
+ // should be 1, and the same\r
+ this._t._whileloading(this._t.bytesTotal, this._t.bytesTotal, this._t._get_html5_duration());\r
+ this._t._onload(true);\r
+ }\r
+ }),\r
+\r
+ emptied: _html5_event(function(e) {\r
+ _s._wD(_h5+'emptied: '+this._t.sID);\r
+ }),\r
+\r
+ ended: _html5_event(function(e) {\r
+ _s._wD(_h5+'ended: '+this._t.sID);\r
+ this._t._onfinish();\r
+ }),\r
+\r
+ error: _html5_event(function(e) {\r
+ _s._wD(_h5+'error: '+this.error.code);\r
+ // call load with error state?\r
+ this._t._onload(false);\r
+ }),\r
+\r
+ loadeddata: _html5_event(function(e) {\r
+ _s._wD(_h5+'loadeddata: '+this._t.sID);\r
+ }),\r
+\r
+ loadedmetadata: _html5_event(function(e) {\r
+ _s._wD(_h5+'loadedmetadata: '+this._t.sID);\r
+ }),\r
+\r
+ loadstart: _html5_event(function(e) {\r
+ _s._wD(_h5+'loadstart: '+this._t.sID);\r
+ // assume buffering at first\r
+ this._t._onbufferchange(1);\r
+ }),\r
+\r
+ play: _html5_event(function(e) {\r
+ _s._wD(_h5+'play: '+this._t.sID+', '+this._t.url);\r
+ // once play starts, no buffering\r
+ this._t._onbufferchange(0);\r
+ }),\r
+\r
+ // TODO: verify if this is actually implemented anywhere yet.\r
+ playing: _html5_event(function(e) {\r
+ _s._wD(_h5+'playing: '+this._t.sID+', '+this._t.url);\r
+ // once play starts, no buffering\r
+ this._t._onbufferchange(0);\r
+ }),\r
+\r
+ progress: _html5_event(function(e) {\r
+\r
+ if (this._t.loaded) {\r
+ return false;\r
+ }\r
+\r
+ var i, j, str, loadSum = 0, buffered = 0,\r
+ isProgress = (e.type === 'progress'),\r
+ ranges = e.target.buffered,\r
+ loaded = (e.loaded||0), // firefox 3.6 implements e.loaded/total (bytes)\r
+ total = (e.total||1);\r
+\r
+ if (ranges && ranges.length) {\r
+\r
+ // if loaded is 0, try TimeRanges implementation as % of load\r
+ // https://developer.mozilla.org/en/DOM/TimeRanges\r
+ for (i=ranges.length; i--;) {\r
+ buffered = (ranges.end(i) - ranges.start(i));\r
+ }\r
+\r
+ // linear case, buffer sum; does not account for seeking and HTTP partials / byte ranges\r
+ loaded = buffered/e.target.duration;\r
+\r
+ // <d>\r
+ if (isProgress && ranges.length > 1) {\r
+ str = [];\r
+ j = ranges.length;\r
+ for (i=0; i<j; i++) {\r
+ str.push(e.target.buffered.start(i) +'-'+ e.target.buffered.end(i));\r
+ }\r
+ _s._wD(_h5+'progress: timeRanges: '+str.join(', '));\r
+ }\r
+ // </d>\r
+\r
+ if (isProgress && !isNaN(loaded)) {\r
+ _s._wD(_h5+'progress: '+this._t.sID+': ' + Math.floor(loaded*100)+'% loaded');\r
+ }\r
+\r
+ }\r
+\r
+ if (!isNaN(loaded)) {\r
+\r
+ this._t._onbufferchange(0); // if progress, likely not buffering\r
+ this._t._whileloading(loaded, total, this._t._get_html5_duration());\r
+\r
+ if (loaded && total && loaded === total) {\r
+ // in case "onload" doesn't fire (eg. gecko 1.9.2)\r
+ _s._html5_events.load.call(this, e);\r
+ }\r
+\r
+ }\r
+\r
+ }),\r
+\r
+ ratechange: _html5_event(function(e) {\r
+ _s._wD(_h5+'ratechange: '+this._t.sID);\r
+ }),\r
+\r
+ suspend: _html5_event(function(e) {\r
+ // download paused/stopped, may have finished (eg. onload)\r
+ _s._wD(_h5+'suspend: '+this._t.sID);\r
+ _s._html5_events.progress.call(this, e);\r
+ }),\r
+\r
+ stalled: _html5_event(function(e) {\r
+ _s._wD(_h5+'stalled: '+this._t.sID);\r
+ }),\r
+\r
+ timeupdate: _html5_event(function(e) {\r
+ this._t._onTimer();\r
+ }),\r
+\r
+ waiting: _html5_event(function(e) { // see also: seeking\r
+ _s._wD(_h5+'waiting: '+this._t.sID);\r
+ // playback faster than download rate, etc.\r
+ this._t._onbufferchange(1);\r
+ })\r
+ };\r
+\r
+ // --- SMSound (sound object) instance ---\r
+\r
+ SMSound = function(oOptions) {\r
+ var _t = this, _resetProperties, _stop_html5_timer, _start_html5_timer;\r
+ this.sID = oOptions.id;\r
+ this.url = oOptions.url;\r
+ this.options = _mixin(oOptions);\r
+ this.instanceOptions = this.options; // per-play-instance-specific options\r
+ this._iO = this.instanceOptions; // short alias\r
+ // assign property defaults\r
+ this.pan = this.options.pan;\r
+ this.volume = this.options.volume;\r
+ this._lastURL = null;\r
+ this.isHTML5 = false;\r
+ this._a = null;\r
+\r
+ // --- public methods ---\r
+\r
+ this.id3 = {};\r
+\r
+ this._debug = function() {\r
+ // <d>\r
+ // pseudo-private console.log()-style output\r
+ if (_s.debugMode) {\r
+ var stuff = null, msg = [], sF, sfBracket, maxLength = 64;\r
+ for (stuff in _t.options) {\r
+ if (_t.options[stuff] !== null) {\r
+ if (_t.options[stuff] instanceof Function) {\r
+ // handle functions specially\r
+ sF = _t.options[stuff].toString();\r
+ sF = sF.replace(/\s\s+/g, ' '); // normalize spaces\r
+ sfBracket = sF.indexOf('{');\r
+ msg.push(' ' + stuff + ': {' + sF.substr(sfBracket + 1, (Math.min(Math.max(sF.indexOf('\n') - 1, maxLength), maxLength))).replace(/\n/g, '') + '... }');\r
+ } else {\r
+ msg.push(' ' + stuff + ': ' + _t.options[stuff]);\r
+ }\r
+ }\r
+ }\r
+ _s._wD('SMSound() merged options: {\n' + msg.join(', \n') + '\n}');\r
+ }\r
+ // </d>\r
+ };\r
+\r
+ this._debug();\r
+\r
+ this.load = function(oOptions) {\r
+ var oS = null;\r
+ if (typeof oOptions !== 'undefined') {\r
+ _t._iO = _mixin(oOptions);\r
+ _t.instanceOptions = _t._iO;\r
+ } else {\r
+ oOptions = _t.options;\r
+ _t._iO = oOptions;\r
+ _t.instanceOptions = _t._iO;\r
+ if (_t._lastURL && _t._lastURL !== _t.url) {\r
+ _wDS('manURL');\r
+ _t._iO.url = _t.url;\r
+ _t.url = null;\r
+ }\r
+ }\r
+ if (!_t._iO.url) {\r
+ _t._iO.url = _t.url;\r
+ }\r
+ _s._wD('SMSound.load(): ' + _t._iO.url, 1);\r
+ if (_t._iO.url === _t.url && _t.readyState !== 0 && _t.readyState !== 2) {\r
+ _wDS('onURL', 1);\r
+ return _t;\r
+ }\r
+ _t._lastURL = _t.url;\r
+ _t.loaded = false;\r
+ _t.readyState = 1;\r
+ _t.playState = 0;\r
+ if (_html5OK(_t._iO)) {\r
+ oS = _t._setup_html5(_t._iO);\r
+ if (!oS._called_load) {\r
+ _s._wD(_h5+'load: '+_t.sID);\r
+ oS.load();\r
+ oS._called_load = true;\r
+ if (_t._iO.autoPlay) {\r
+ _t.play();\r
+ }\r
+ } else {\r
+ _s._wD('HTML5 ignoring request to load again: '+_t.sID);\r
+ }\r
+ } else {\r
+ try {\r
+ _t.isHTML5 = false;\r
+ _t._iO = _policyFix(_loopFix(_t._iO));\r
+ if (_fV === 8) {\r
+ _s.o._load(_t.sID, _t._iO.url, _t._iO.stream, _t._iO.autoPlay, (_t._iO.whileloading?1:0), _t._iO.loops||1, _t._iO.usePolicyFile);\r
+ } else {\r
+ _s.o._load(_t.sID, _t._iO.url, _t._iO.stream?true:false, _t._iO.autoPlay?true:false, _t._iO.loops||1, _t._iO.autoLoad?true:false, _t._iO.usePolicyFile);\r
+ }\r
+ } catch(e) {\r
+ _wDS('smError', 2);\r
+ _debugTS('onload', false);\r
+ _die();\r
+ }\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ this.unload = function() {\r
+ // Flash 8/AS2 can't "close" a stream - fake it by loading an empty MP3\r
+ // Flash 9/AS3: Close stream, preventing further load\r
+ if (_t.readyState !== 0) {\r
+ _s._wD('SMSound.unload(): "' + _t.sID + '"');\r
+ if (!_t.isHTML5) {\r
+ if (_fV === 8) {\r
+ _s.o._unload(_t.sID, _s.nullURL);\r
+ } else {\r
+ _s.o._unload(_t.sID);\r
+ }\r
+ } else {\r
+ _stop_html5_timer();\r
+ if (_t._a) {\r
+ // abort()-style method here, stop loading? (doesn't exist?)\r
+ _t._a.pause();\r
+// if (!_useGlobalHTML5Audio || (_useGlobalHTML5Audio && _t.playState)) { // if global audio, only unload if actively playing\r
+ _t._a.src = ''; // https://developer.mozilla.org/En/Using_audio_and_video_in_Firefox#Stopping_the_download_of_media\r
+// }\r
+ }\r
+ }\r
+ // reset load/status flags\r
+ _resetProperties();\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ this.destruct = function(_bFromSM) {\r
+ _s._wD('SMSound.destruct(): "' + _t.sID + '"');\r
+ if (!_t.isHTML5) {\r
+ // kill sound within Flash\r
+ // Disable the onfailure handler\r
+ _t._iO.onfailure = null;\r
+ _s.o._destroySound(_t.sID);\r
+ } else {\r
+ _stop_html5_timer();\r
+ if (_t._a) {\r
+ // abort()-style method here, stop loading? (doesn't exist?)\r
+ _t._a.pause();\r
+ _t._a.src = ''; // https://developer.mozilla.org/En/Using_audio_and_video_in_Firefox#Stopping_the_download_of_media\r
+ if (!_useGlobalHTML5Audio) {\r
+ _t._remove_html5_events();\r
+ }\r
+ }\r
+ }\r
+ if (!_bFromSM) {\r
+ _s.destroySound(_t.sID, true); // ensure deletion from controller\r
+ }\r
+ };\r
+\r
+ this.play = function(oOptions, _updatePlayState) {\r
+ var fN = 'SMSound.play(): ', allowMulti;\r
+ _updatePlayState = _updatePlayState === undefined ? true : _updatePlayState; // default true\r
+ if (!oOptions) {\r
+ oOptions = {};\r
+ }\r
+ _t._iO = _mixin(oOptions, _t._iO);\r
+ _t._iO = _mixin(_t._iO, _t.options);\r
+ _t.instanceOptions = _t._iO;\r
+ if (_t._iO.serverURL) {\r
+ if (!_t.connected) {\r
+ if (!_t.getAutoPlay()) {\r
+ _s._wD(fN+' Netstream not connected yet - setting autoPlay');\r
+ _t.setAutoPlay(true);\r
+ }\r
+ return _t; // play will be called in _onconnect()\r
+ }\r
+ }\r
+ if (_html5OK(_t._iO)) {\r
+ _t._setup_html5(_t._iO);\r
+ _start_html5_timer();\r
+ }\r
+ if (_t.playState === 1 && !_t.paused) {\r
+ allowMulti = _t._iO.multiShot;\r
+ if (!allowMulti) {\r
+ _s._wD(fN + '"' + _t.sID + '" already playing (one-shot)', 1);\r
+ return _t;\r
+ } else {\r
+ _s._wD(fN + '"' + _t.sID + '" already playing (multi-shot)', 1);\r
+ if (_t.isHTML5) {\r
+ // TODO: BUG?\r
+ _t.setPosition(_t._iO.position);\r
+ }\r
+ }\r
+ }\r
+ if (!_t.loaded) {\r
+ if (_t.readyState === 0) {\r
+ _s._wD(fN + 'Attempting to load "' + _t.sID + '"', 1);\r
+ // try to get this sound playing ASAP\r
+ if (!_t.isHTML5) {\r
+ _t._iO.autoPlay = true; // assign directly because setAutoPlay() increments the instanceCount\r
+ _t.load(_t._iO);\r
+ } else {\r
+ _t.load(_t._iO);\r
+ // _t.readyState = 1; // redundant\r
+ }\r
+ } else if (_t.readyState === 2) {\r
+ _s._wD(fN + 'Could not load "' + _t.sID + '" - exiting', 2);\r
+ return _t;\r
+ } else {\r
+ _s._wD(fN + '"' + _t.sID + '" is loading - attempting to play..', 1);\r
+ }\r
+ } else {\r
+ _s._wD(fN + '"' + _t.sID + '"');\r
+ }\r
+ // Streams will pause when their buffer is full if they are being loaded.\r
+ // In this case paused is true, but the song hasn't started playing yet. If\r
+ // we just call resume() the onplay() callback will never be called. So\r
+ // only call resume() if the position is > 0.\r
+ // Another reason is because options like volume won't have been applied yet.\r
+ if (_t.paused && _t.position && _t.position > 0) { // https://gist.github.com/37b17df75cc4d7a90bf6\r
+ _s._wD(fN + '"' + _t.sID + '" is resuming from paused state',1);\r
+ _t.resume();\r
+ } else {\r
+ _s._wD(fN+'"'+ _t.sID+'" is starting to play');\r
+ _t.playState = 1;\r
+ _t.paused = false;\r
+ if (!_t.instanceCount || _t._iO.multiShotEvents || (_fV > 8 && !_t.isHTML5 && !_t.getAutoPlay())) {\r
+ _t.instanceCount++;\r
+ }\r
+ _t.position = (typeof _t._iO.position !== 'undefined' && !isNaN(_t._iO.position)?_t._iO.position:0);\r
+ if (!_t.isHTML5) {\r
+ _t._iO = _policyFix(_loopFix(_t._iO));\r
+ }\r
+ if (_t._iO.onplay && _updatePlayState) {\r
+ _t._iO.onplay.apply(_t);\r
+ _t._onplay_called = true;\r
+ }\r
+ _t.setVolume(_t._iO.volume, true);\r
+ _t.setPan(_t._iO.pan, true);\r
+ if (!_t.isHTML5) {\r
+ _s.o._start(_t.sID, _t._iO.loops || 1, (_fV === 9?_t.position:_t.position / 1000));\r
+ } else {\r
+ _start_html5_timer();\r
+ _t._setup_html5().play();\r
+ }\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ this.start = this.play; // just for convenience\r
+\r
+ this.stop = function(bAll) {\r
+ if (_t.playState === 1) {\r
+ _t._onbufferchange(0);\r
+ _t.resetOnPosition(0);\r
+ if (!_t.isHTML5) {\r
+ _t.playState = 0;\r
+ }\r
+ _t.paused = false;\r
+ if (_t._iO.onstop) {\r
+ _t._iO.onstop.apply(_t);\r
+ }\r
+ if (!_t.isHTML5) {\r
+ _s.o._stop(_t.sID, bAll);\r
+ // hack for netStream: just unload\r
+ if (_t._iO.serverURL) {\r
+ _t.unload();\r
+ }\r
+ } else {\r
+ if (_t._a) {\r
+ _t.setPosition(0); // act like Flash, though\r
+ _t._a.pause(); // html5 has no stop()\r
+ _t.playState = 0;\r
+ _t._onTimer(); // and update UI\r
+ _stop_html5_timer();\r
+ _t.unload();\r
+ }\r
+ }\r
+ _t.instanceCount = 0;\r
+ _t._iO = {};\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ this.setAutoPlay = function(autoPlay) {\r
+ _s._wD('sound '+_t.sID+' turned autoplay ' + (autoPlay ? 'on' : 'off'));\r
+ _t._iO.autoPlay = autoPlay;\r
+ if (_t.isHTML5) {\r
+ if (_t._a && autoPlay) {\r
+ _t.play(); // HTML5 onload isn't reliable\r
+ }\r
+ } else {\r
+ _s.o._setAutoPlay(_t.sID, autoPlay);\r
+ }\r
+ if (autoPlay) {\r
+ // only increment the instanceCount if the sound isn't loaded (TODO: verify RTMP)\r
+ if (!_t.instanceCount && _t.readyState === 1) {\r
+ _t.instanceCount++;\r
+ _s._wD('sound '+_t.sID+' incremented instance count to '+_t.instanceCount);\r
+ }\r
+ }\r
+ };\r
+\r
+ this.getAutoPlay = function() {\r
+ return _t._iO.autoPlay;\r
+ };\r
+\r
+ this.setPosition = function(nMsecOffset, bNoDebug) {\r
+ if (nMsecOffset === undefined) {\r
+ nMsecOffset = 0;\r
+ }\r
+ // Use the duration from the instance options, if we don't have a track duration yet.\r
+ var original_pos, position, position1K, offset = (_t.isHTML5 ? Math.max(nMsecOffset,0) : Math.min(_t.duration || _t._iO.duration, Math.max(nMsecOffset, 0))); // position >= 0 and <= current available (loaded) duration\r
+ original_pos = _t.position;\r
+ _t.position = offset;\r
+ position1K = _t.position/1000;\r
+ _t.resetOnPosition(_t.position);\r
+ _t._iO.position = offset;\r
+ if (!_t.isHTML5) {\r
+ position = _fV === 9 ? _t.position : position1K;\r
+ if (_t.readyState && _t.readyState !== 2) {\r
+ _s.o._setPosition(_t.sID, position, (_t.paused || !_t.playState)); // if paused or not playing, will not resume (by playing)\r
+ }\r
+ } else if (_t._a) {\r
+ // Set the position in the canplay handler if the sound is not ready yet\r
+ if (_t._html5_canplay) {\r
+ if (_t._a.currentTime !== position1K) {\r
+ // Only set the position if we need to.\r
+ // DOM/JS errors/exceptions to watch out for:\r
+ // if seek is beyond (loaded?) position, "DOM exception 11"\r
+ // "INDEX_SIZE_ERR": DOM exception 1\r
+ _s._wD('setPosition('+position1K+'): setting position');\r
+ try {\r
+ _t._a.currentTime = position1K;\r
+ } catch(e) {\r
+ _s._wD('setPosition('+position1K+'): setting position failed: '+e.message, 2);\r
+ }\r
+ }\r
+ } else {\r
+ _s._wD('setPosition('+position1K+'): delaying, sound not ready');\r
+ }\r
+ }\r
+ if (_t.isHTML5) {\r
+ if (_t.paused) { // if paused, refresh UI right away\r
+ _t._onTimer(true); // force update\r
+ }\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ this.pause = function(bCallFlash) {\r
+ if (_t.paused || (_t.playState === 0 && _t.readyState !== 1)) {\r
+ return _t;\r
+ }\r
+ _s._wD('SMSound.pause()');\r
+ _t.paused = true;\r
+ if (!_t.isHTML5) {\r
+ if (bCallFlash || bCallFlash === undefined) {\r
+ _s.o._pause(_t.sID);\r
+ }\r
+ } else {\r
+ _t._setup_html5().pause();\r
+ _stop_html5_timer();\r
+ }\r
+ if (_t._iO.onpause) {\r
+ _t._iO.onpause.apply(_t);\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ // When auto-loaded streams pause on buffer full they have a playState of 0.\r
+ // We need to make sure that the playState is set to 1 when these streams "resume".\r
+ //\r
+ // When a paused stream is resumed, we need to trigger the onplay() callback if it\r
+ // hasn't been called already. In this case since the sound is being played for the\r
+ // first time, I think it's more appropriate to call onplay() rather than onresume().\r
+ this.resume = function() {\r
+ if (!_t.paused) {\r
+ return _t;\r
+ }\r
+ _s._wD('SMSound.resume()');\r
+ _t.paused = false;\r
+ _t.playState = 1;\r
+ if (!_t.isHTML5) {\r
+ if (_t._iO.isMovieStar) {\r
+ // Bizarre Webkit bug (Chrome reported via 8tracks.com dudes): AAC content paused for 30+ seconds(?) will not resume without a reposition.\r
+ _t.setPosition(_t.position);\r
+ }\r
+ _s.o._pause(_t.sID); // flash method is toggle-based (pause/resume)\r
+ } else {\r
+ _t._setup_html5().play();\r
+ _start_html5_timer();\r
+ }\r
+ if (!_t._onplay_called && _t._iO.onplay) {\r
+ _t._iO.onplay.apply(_t);\r
+ _t._onplay_called = true;\r
+ } else if (_t._iO.onresume) {\r
+ _t._iO.onresume.apply(_t);\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ this.togglePause = function() {\r
+ _s._wD('SMSound.togglePause()');\r
+ if (_t.playState === 0) {\r
+ _t.play({\r
+ position: (_fV === 9 && !_t.isHTML5 ? _t.position:_t.position / 1000)\r
+ });\r
+ return _t;\r
+ }\r
+ if (_t.paused) {\r
+ _t.resume();\r
+ } else {\r
+ _t.pause();\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ this.setPan = function(nPan, bInstanceOnly) {\r
+ if (typeof nPan === 'undefined') {\r
+ nPan = 0;\r
+ }\r
+ if (typeof bInstanceOnly === 'undefined') {\r
+ bInstanceOnly = false;\r
+ }\r
+ if (!_t.isHTML5) {\r
+ _s.o._setPan(_t.sID, nPan);\r
+ } // else { no HTML5 pan? }\r
+ _t._iO.pan = nPan;\r
+ if (!bInstanceOnly) {\r
+ _t.pan = nPan;\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ this.setVolume = function(nVol, bInstanceOnly) {\r
+ if (typeof nVol === 'undefined') {\r
+ nVol = 100;\r
+ }\r
+ if (typeof bInstanceOnly === 'undefined') {\r
+ bInstanceOnly = false;\r
+ }\r
+ if (!_t.isHTML5) {\r
+ _s.o._setVolume(_t.sID, (_s.muted && !_t.muted) || _t.muted?0:nVol);\r
+ } else if (_t._a) {\r
+ _t._a.volume = nVol/100;\r
+ }\r
+ _t._iO.volume = nVol;\r
+ if (!bInstanceOnly) {\r
+ _t.volume = nVol;\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ this.mute = function() {\r
+ _t.muted = true;\r
+ if (!_t.isHTML5) {\r
+ _s.o._setVolume(_t.sID, 0);\r
+ } else if (_t._a) {\r
+ _t._a.muted = true;\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ this.unmute = function() {\r
+ _t.muted = false;\r
+ var hasIO = typeof _t._iO.volume !== 'undefined';\r
+ if (!_t.isHTML5) {\r
+ _s.o._setVolume(_t.sID, hasIO?_t._iO.volume:_t.options.volume);\r
+ } else if (_t._a) {\r
+ _t._a.muted = false;\r
+ }\r
+ return _t;\r
+ };\r
+\r
+ this.toggleMute = function() {\r
+ return (_t.muted?_t.unmute():_t.mute());\r
+ };\r
+\r
+ this.onposition = function(nPosition, oMethod, oScope) {\r
+ // TODO: allow for ranges, too? eg. (nPosition instanceof Array)\r
+ _t._onPositionItems.push({\r
+ position: nPosition,\r
+ method: oMethod,\r
+ scope: (typeof oScope !== 'undefined'?oScope:_t),\r
+ fired: false\r
+ });\r
+ return _t;\r
+ };\r
+\r
+ this.processOnPosition = function() {\r
+ var i, item, j = _t._onPositionItems.length;\r
+ if (!j || !_t.playState || _t._onPositionFired >= j) {\r
+ return false;\r
+ }\r
+ for (i=j; i--;) {\r
+ item = _t._onPositionItems[i];\r
+ if (!item.fired && _t.position >= item.position) {\r
+ item.method.apply(item.scope,[item.position]);\r
+ item.fired = true;\r
+ _s._onPositionFired++;\r
+ }\r
+ }\r
+ return true;\r
+ };\r
+\r
+ this.resetOnPosition = function(nPosition) {\r
+ // reset "fired" for items interested in this position\r
+ var i, item, j = _t._onPositionItems.length;\r
+ if (!j) {\r
+ return false;\r
+ }\r
+ for (i=j; i--;) {\r
+ item = _t._onPositionItems[i];\r
+ if (item.fired && nPosition <= item.position) {\r
+ item.fired = false;\r
+ _s._onPositionFired--;\r
+ }\r
+ }\r
+ return true;\r
+ };\r
+\r
+ // pseudo-private soundManager reference\r
+\r
+ this._onTimer = function(bForce) {\r
+ // HTML5-only _whileplaying() etc.\r
+ var time, x = {};\r
+ if (_t._hasTimer || bForce) {\r
+ if (_t._a && (bForce || ((_t.playState > 0 || _t.readyState === 1) && !_t.paused))) { // TODO: May not need to track readyState (1 = loading)\r
+ _t.duration = _t._get_html5_duration();\r
+ _t.durationEstimate = _t.duration;\r
+ time = _t._a.currentTime?_t._a.currentTime*1000:0;\r
+ _t._whileplaying(time,x,x,x,x);\r
+ return true;\r
+ } else {\r
+ _s._wD('_onTimer: Warn for "'+_t.sID+'": '+(!_t._a?'Could not find element. ':'')+(_t.playState === 0?'playState bad, 0?':'playState = '+_t.playState+', OK'));\r
+ return false;\r
+ }\r
+ }\r
+ };\r
+\r
+ // --- private internals ---\r
+\r
+ this._get_html5_duration = function() {\r
+ var d = (_t._a ? _t._a.duration*1000 : (_t._iO ? _t._iO.duration : undefined));\r
+ return (d && !isNaN(d) && d !== Infinity ? d : (_t._iO ? _t._iO.duration : null));\r
+ };\r
+\r
+ _start_html5_timer = function() {\r
+ if (_t.isHTML5) {\r
+ _startTimer(_t);\r
+ }\r
+ };\r
+\r
+ _stop_html5_timer = function() {\r
+ if (_t.isHTML5) {\r
+ _stopTimer(_t);\r
+ }\r
+ };\r
+\r
+ _resetProperties = function(bLoaded) {\r
+ _t._onPositionItems = [];\r
+ _t._onPositionFired = 0;\r
+ _t._hasTimer = null;\r
+ _t._onplay_called = false;\r
+ _t._a = null;\r
+ _t._html5_canplay = false;\r
+ _t.bytesLoaded = null;\r
+ _t.bytesTotal = null;\r
+ _t.position = null;\r
+ _t.duration = (_t._iO && _t._iO.duration?_t._iO.duration:null);\r
+ _t.durationEstimate = null;\r
+ _t.failures = 0;\r
+ _t.loaded = false;\r
+ _t.playState = 0;\r
+ _t.paused = false;\r
+ _t.readyState = 0; // 0 = uninitialised, 1 = loading, 2 = failed/error, 3 = loaded/success\r
+ _t.muted = false;\r
+ _t.didBeforeFinish = false;\r
+ _t.didJustBeforeFinish = false;\r
+ _t.isBuffering = false;\r
+ _t.instanceOptions = {};\r
+ _t.instanceCount = 0;\r
+ _t.peakData = {\r
+ left: 0,\r
+ right: 0\r
+ };\r
+ _t.waveformData = {\r
+ left: [],\r
+ right: []\r
+ };\r
+ _t.eqData = []; // legacy: 1D array\r
+ _t.eqData.left = [];\r
+ _t.eqData.right = [];\r
+ };\r
+\r
+ _resetProperties();\r
+\r
+ // pseudo-private methods used by soundManager\r
+\r
+ this._setup_html5 = function(oOptions) {\r
+ var _iO = _mixin(_t._iO, oOptions), d = decodeURI,\r
+ _a = _useGlobalHTML5Audio ? _s._global_a : _t._a,\r
+ _dURL = d(_iO.url),\r
+ _oldIO = (_a && _a._t ? _a._t.instanceOptions : null);\r
+ if (_a) {\r
+ if (_a._t && _oldIO.url === _iO.url) {\r
+ return _a; // same url, ignore request\r
+ }\r
+ _s._wD('setting new URL on existing object: '+_dURL+', old URL: '+d(_oldIO.url));\r
+ /*\r
+ * "First things first, I, Poppa.." (reset the previous state of the old sound, if playing)\r
+ * Fixes case with devices that can only play one sound at a time\r
+ * Otherwise, other sounds in mid-play will be terminated without warning and in a stuck state\r
+ */\r
+ if (_useGlobalHTML5Audio && _a._t.playState && _a._t && _iO.url !== _oldIO.url) {\r
+ _a._t.stop();\r
+ }\r
+ _resetProperties(); // new URL, so reset load/playstate and so on\r
+ _a.src = _iO.url;\r
+ } else {\r
+ _s._wD('creating HTML5 Audio() element with URL: '+_dURL);\r
+ _a = new Audio(_iO.url);\r
+ if (_useGlobalHTML5Audio) {\r
+ _s._global_a = _a;\r
+ }\r
+ }\r
+ _a._called_load = false;\r
+ _t.isHTML5 = true;\r
+ _t._a = _a; // store a ref on the track\r
+ _a._t = _t; // store a ref on the audio\r
+ _t._add_html5_events();\r
+ _a.loop = (_iO.loops>1?'loop':'');\r
+ if (_iO.autoLoad || _iO.autoPlay) {\r
+ _a.autobuffer = 'auto'; // early HTML5 implementation (non-standard)\r
+ _a.preload = 'auto'; // standard\r
+ _t.load();\r
+ } else {\r
+ _a.autobuffer = false; // early HTML5 implementation (non-standard)\r
+ _a.preload = 'none'; // standard\r
+ }\r
+ _a.loop = (_iO.loops>1?'loop':''); // boolean instead of "loop", for webkit? - spec says string. http://www.w3.org/TR/html-markup/audio.html#audio.attrs.loop\r
+ return _a;\r
+ };\r
+\r
+ // related private methods\r
+\r
+ this._add_html5_events = function() {\r
+ if (_t._a._added_events) {\r
+ return false;\r
+ }\r
+\r
+ var f;\r
+\r
+ function add(oEvt, oFn, bCapture) {\r
+ return _t._a ? _t._a.addEventListener(oEvt, oFn, bCapture||false) : null;\r
+ }\r
+\r
+ _s._wD(_h5+'adding event listeners: '+_t.sID);\r
+ _t._a._added_events = true;\r
+\r
+ for (f in _s._html5_events) {\r
+ if (_s._html5_events.hasOwnProperty(f)) {\r
+ add(f, _s._html5_events[f]);\r
+ }\r
+ }\r
+\r
+ return true;\r
+ };\r
+\r
+ // Keep this externally accessible\r
+ this._remove_html5_events = function() {\r
+ // Remove event listeners\r
+ function remove(oEvt, oFn, bCapture) {\r
+ return (_t._a ? _t._a.removeEventListener(oEvt, oFn, bCapture||false) : null);\r
+ }\r
+ _s._wD(_h5+'removing event listeners: '+_t.sID);\r
+ _t._a._added_events = false;\r
+\r
+ for (var f in _s._html5_events) {\r
+ if (_s._html5_events.hasOwnProperty(f)) {\r
+ remove(f, _s._html5_events[f]);\r
+ }\r
+ }\r
+ };\r
+\r
+ // --- "private" methods called by Flash ---\r
+\r
+ this._whileloading = function(nBytesLoaded, nBytesTotal, nDuration, nBufferLength) {\r
+ _t.bytesLoaded = nBytesLoaded;\r
+ _t.bytesTotal = nBytesTotal;\r
+ _t.duration = Math.floor(nDuration);\r
+ _t.bufferLength = nBufferLength;\r
+ if (!_t._iO.isMovieStar) {\r
+ if (_t._iO.duration) {\r
+ // use options, if specified and larger\r
+ _t.durationEstimate = (_t.duration > _t._iO.duration) ? _t.duration : _t._iO.duration;\r
+ } else {\r
+ _t.durationEstimate = parseInt((_t.bytesTotal / _t.bytesLoaded) * _t.duration, 10);\r
+ }\r
+ if (_t.durationEstimate === undefined) {\r
+ _t.durationEstimate = _t.duration;\r
+ }\r
+ if (_t.readyState !== 3 && _t._iO.whileloading) {\r
+ _t._iO.whileloading.apply(_t);\r
+ }\r
+ } else {\r
+ _t.durationEstimate = _t.duration;\r
+ if (_t.readyState !== 3 && _t._iO.whileloading) {\r
+ _t._iO.whileloading.apply(_t);\r
+ }\r
+ }\r
+ };\r
+\r
+ this._onid3 = function(oID3PropNames, oID3Data) {\r
+ // oID3PropNames: string array (names)\r
+ // ID3Data: string array (data)\r
+ _s._wD('SMSound._onid3(): "' + this.sID + '" ID3 data received.');\r
+ var oData = [], i, j;\r
+ for (i = 0, j = oID3PropNames.length; i < j; i++) {\r
+ oData[oID3PropNames[i]] = oID3Data[i];\r
+ }\r
+ _t.id3 = _mixin(_t.id3, oData);\r
+ if (_t._iO.onid3) {\r
+ _t._iO.onid3.apply(_t);\r
+ }\r
+ };\r
+\r
+ this._whileplaying = function(nPosition, oPeakData, oWaveformDataLeft, oWaveformDataRight, oEQData) {\r
+ if (isNaN(nPosition) || nPosition === null) {\r
+ return false; // flash safety net\r
+ }\r
+ if (_t.playState === 0 && nPosition > 0) {\r
+ // invalid position edge case for end/stop\r
+ nPosition = 0;\r
+ }\r
+ _t.position = nPosition;\r
+ _t.processOnPosition();\r
+ if (_fV > 8 && !_t.isHTML5) {\r
+ if (_t._iO.usePeakData && typeof oPeakData !== 'undefined' && oPeakData) {\r
+ _t.peakData = {\r
+ left: oPeakData.leftPeak,\r
+ right: oPeakData.rightPeak\r
+ };\r
+ }\r
+ if (_t._iO.useWaveformData && typeof oWaveformDataLeft !== 'undefined' && oWaveformDataLeft) {\r
+ _t.waveformData = {\r
+ left: oWaveformDataLeft.split(','),\r
+ right: oWaveformDataRight.split(',')\r
+ };\r
+ }\r
+ if (_t._iO.useEQData) {\r
+ if (typeof oEQData !== 'undefined' && oEQData && oEQData.leftEQ) {\r
+ var eqLeft = oEQData.leftEQ.split(',');\r
+ _t.eqData = eqLeft;\r
+ _t.eqData.left = eqLeft;\r
+ if (typeof oEQData.rightEQ !== 'undefined' && oEQData.rightEQ) {\r
+ _t.eqData.right = oEQData.rightEQ.split(',');\r
+ }\r
+ }\r
+ }\r
+ }\r
+ if (_t.playState === 1) {\r
+ // special case/hack: ensure buffering is false if loading from cache (and not yet started)\r
+ if (!_t.isHTML5 && _s.flashVersion === 8 && !_t.position && _t.isBuffering) {\r
+ _t._onbufferchange(0);\r
+ }\r
+ if (_t._iO.whileplaying) {\r
+ _t._iO.whileplaying.apply(_t); // flash may call after actual finish\r
+ }\r
+ if ((_t.loaded || (!_t.loaded && _t._iO.isMovieStar)) && _t._iO.onbeforefinish && _t._iO.onbeforefinishtime && !_t.didBeforeFinish && _t.duration - _t.position <= _t._iO.onbeforefinishtime) {\r
+ _t._onbeforefinish();\r
+ }\r
+ }\r
+ return true;\r
+ };\r
+\r
+ // Only applies to RTMP\r
+ this._onconnect = function(bSuccess) {\r
+ var fN = 'SMSound._onconnect(): ';\r
+ bSuccess = (bSuccess === 1);\r
+ _s._wD(fN+'"'+_t.sID+'"'+(bSuccess?' connected.':' failed to connect? - '+_t.url), (bSuccess?1:2));\r
+ _t.connected = bSuccess;\r
+ if (bSuccess) {\r
+ _t.failures = 0;\r
+ if (_idCheck(_t.sID)) {\r
+ if (_t.getAutoPlay()) {\r
+ _t.play(undefined, _t.getAutoPlay()); // only update the play state if auto playing\r
+ } else if (_t._iO.autoLoad) {\r
+ _t.load();\r
+ }\r
+ }\r
+ if (_t._iO.onconnect) {\r
+ _t._iO.onconnect.apply(_t,[bSuccess]);\r
+ }\r
+ }\r
+ };\r
+\r
+ this._onload = function(nSuccess) {\r
+ var fN = 'SMSound._onload(): ', loadOK = (nSuccess?true:false);\r
+ _s._wD(fN + '"' + _t.sID + '"' + (loadOK?' loaded.':' failed to load? - ' + _t.url), (loadOK?1:2));\r
+ // <d>\r
+ if (!loadOK && !_t.isHTML5) {\r
+ if (_s.sandbox.noRemote === true) {\r
+ _s._wD(fN + _str('noNet'), 1);\r
+ }\r
+ if (_s.sandbox.noLocal === true) {\r
+ _s._wD(fN + _str('noLocal'), 1);\r
+ }\r
+ }\r
+ // </d>\r
+ _t.loaded = loadOK;\r
+ _t.readyState = loadOK?3:2;\r
+ _t._onbufferchange(0);\r
+ if (_t._iO.onload) {\r
+ _t._iO.onload.apply(_t, [loadOK]);\r
+ }\r
+ return true;\r
+ };\r
+\r
+ // fire onfailure() only once at most\r
+ // at this point we just recreate failed sounds rather than trying to reconnect.\r
+ this._onfailure = function(msg, level, code) {\r
+ _t.failures++;\r
+ _s._wD('SMSound._onfailure(): "'+_t.sID+'" count '+_t.failures);\r
+ if (_t._iO.onfailure && _t.failures === 1) {\r
+ _t._iO.onfailure(_t, msg, level, code);\r
+ } else {\r
+ _s._wD('SMSound._onfailure(): ignoring');\r
+ }\r
+ };\r
+\r
+ this._onbeforefinish = function() {\r
+ if (!_t.didBeforeFinish) {\r
+ _t.didBeforeFinish = true;\r
+ if (_t._iO.onbeforefinish) {\r
+ _s._wD('SMSound._onbeforefinish(): "' + _t.sID + '"');\r
+ _t._iO.onbeforefinish.apply(_t);\r
+ }\r
+ }\r
+ };\r
+\r
+ this._onjustbeforefinish = function(msOffset) {\r
+ if (!_t.didJustBeforeFinish) {\r
+ _t.didJustBeforeFinish = true;\r
+ if (_t._iO.onjustbeforefinish) {\r
+ _s._wD('SMSound._onjustbeforefinish(): "' + _t.sID + '"');\r
+ _t._iO.onjustbeforefinish.apply(_t);\r
+ }\r
+ }\r
+ };\r
+\r
+ this._onfinish = function() {\r
+ // _s._wD('SMSound._onfinish(): "' + _t.sID + '" got instanceCount '+_t.instanceCount);\r
+ var _io_onfinish = _t._iO.onfinish; // store local copy before it gets trashed..\r
+ _t._onbufferchange(0);\r
+ _t.resetOnPosition(0);\r
+ if (_t._iO.onbeforefinishcomplete) {\r
+ _t._iO.onbeforefinishcomplete.apply(_t);\r
+ }\r
+ // reset some state items\r
+ _t.didBeforeFinish = false;\r
+ _t.didJustBeforeFinish = false;\r
+ if (_t.instanceCount) {\r
+ _t.instanceCount--;\r
+ if (!_t.instanceCount) {\r
+ // reset instance options\r
+ _t.playState = 0;\r
+ _t.paused = false;\r
+ _t.instanceCount = 0;\r
+ _t.instanceOptions = {};\r
+ _t._iO = {};\r
+ _stop_html5_timer();\r
+ }\r
+ if (!_t.instanceCount || _t._iO.multiShotEvents) {\r
+ // fire onfinish for last, or every instance\r
+ if (_io_onfinish) {\r
+ _s._wD('SMSound._onfinish(): "' + _t.sID + '"');\r
+ _io_onfinish.apply(_t);\r
+ }\r
+ }\r
+ }\r
+ };\r
+\r
+ this._onbufferchange = function(nIsBuffering) {\r
+ var fN = 'SMSound._onbufferchange()';\r
+ if (_t.playState === 0) {\r
+ // ignore if not playing\r
+ return false;\r
+ }\r
+ if ((nIsBuffering && _t.isBuffering) || (!nIsBuffering && !_t.isBuffering)) {\r
+ return false;\r
+ }\r
+ _t.isBuffering = (nIsBuffering === 1);\r
+ if (_t._iO.onbufferchange) {\r
+ _s._wD(fN + ': ' + nIsBuffering);\r
+ _t._iO.onbufferchange.apply(_t);\r
+ }\r
+ return true;\r
+ };\r
+\r
+ this._ondataerror = function(sError) {\r
+ // flash 9 wave/eq data handler\r
+ if (_t.playState > 0) { // hack: called at start, and end from flash at/after onfinish()\r
+ _s._wD('SMSound._ondataerror(): ' + sError);\r
+ if (_t._iO.ondataerror) {\r
+ _t._iO.ondataerror.apply(_t);\r
+ }\r
+ }\r
+ };\r
+\r
+ }; // SMSound()\r
+\r
+ // --- private SM2 internals ---\r
+\r
+ _getDocument = function() {\r
+ return (_doc.body?_doc.body:(_doc._docElement?_doc.documentElement:_doc.getElementsByTagName('div')[0]));\r
+ };\r
+\r
+ _id = function(sID) {\r
+ return _doc.getElementById(sID);\r
+ };\r
+\r
+ _mixin = function(oMain, oAdd) {\r
+ // non-destructive merge\r
+ var o1 = {}, i, o2, o;\r
+ for (i in oMain) { // clone c1\r
+ if (oMain.hasOwnProperty(i)) {\r
+ o1[i] = oMain[i];\r
+ }\r
+ }\r
+ o2 = (typeof oAdd === 'undefined'?_s.defaultOptions:oAdd);\r
+ for (o in o2) {\r
+ if (o2.hasOwnProperty(o) && typeof o1[o] === 'undefined') {\r
+ o1[o] = o2[o];\r
+ }\r
+ }\r
+ return o1;\r
+ };\r
+\r
+ _event = (function() {\r
+\r
+ var old = (_win.attachEvent),\r
+ evt = {\r
+ add: (old?'attachEvent':'addEventListener'),\r
+ remove: (old?'detachEvent':'removeEventListener')\r
+ };\r
+\r
+ function getArgs(oArgs) {\r
+ var args = _slice.call(oArgs), len = args.length;\r
+ if (old) {\r
+ args[1] = 'on' + args[1]; // prefix\r
+ if (len > 3) {\r
+ args.pop(); // no capture\r
+ }\r
+ } else if (len === 3) {\r
+ args.push(false);\r
+ }\r
+ return args;\r
+ }\r
+\r
+ function apply(args, sType) {\r
+ var element = args.shift(),\r
+ method = [evt[sType]];\r
+ if (old) {\r
+ element[method](args[0], args[1]);\r
+ } else {\r
+ element[method].apply(element, args);\r
+ }\r
+ }\r
+\r
+ function add() {\r
+ apply(getArgs(arguments), 'add');\r
+ }\r
+\r
+ function remove() {\r
+ apply(getArgs(arguments), 'remove');\r
+ }\r
+\r
+ return {\r
+ 'add': add,\r
+ 'remove': remove\r
+ };\r
+\r
+ }());\r
+\r
+ _html5OK = function(iO) {\r
+ return (!iO.serverURL && (iO.type?_html5CanPlay({type:iO.type}):_html5CanPlay(iO.url)||_html5Only)); // Use type, if specified. If HTML5-only mode, no other options, so just give 'er\r
+ };\r
+\r
+ _html5CanPlay = function(sURL) {\r
+ // try to find MIME, test and return truthiness\r
+ if (!_s.useHTML5Audio || !_s.hasHTML5) {\r
+ return false;\r
+ }\r
+ var result, mime, offset, fileExt, item, aF = _s.audioFormats;\r
+ if (!_html5Ext) {\r
+ _html5Ext = [];\r
+ for (item in aF) {\r
+ if (aF.hasOwnProperty(item)) {\r
+ _html5Ext.push(item);\r
+ if (aF[item].related) {\r
+ _html5Ext = _html5Ext.concat(aF[item].related);\r
+ }\r
+ }\r
+ }\r
+ _html5Ext = new RegExp('\\.('+_html5Ext.join('|')+')','i');\r
+ }\r
+ mime = (typeof sURL.type !== 'undefined'?sURL.type:null);\r
+ fileExt = (typeof sURL === 'string'?sURL.toLowerCase().match(_html5Ext):null); // TODO: Strip URL queries, etc.\r
+ if (!fileExt || !fileExt.length) {\r
+ if (!mime) {\r
+ return false;\r
+ } else {\r
+ // audio/mp3 -> mp3, result should be known\r
+ offset = mime.indexOf(';');\r
+ fileExt = (offset !== -1?mime.substr(0,offset):mime).substr(6); // strip "audio/X; codecs.."\r
+ }\r
+ } else {\r
+ fileExt = fileExt[0].substr(1); // "mp3", for example\r
+ }\r
+ if (fileExt && typeof _s.html5[fileExt] !== 'undefined') {\r
+ // result known\r
+ return _s.html5[fileExt];\r
} else {\r
- if (_s.waitForWindowLoad && _s._windowLoaded) {\r
- _s._wD('soundManager: Document already loaded');\r
+ if (!mime) {\r
+ if (fileExt && _s.html5[fileExt]) {\r
+ return _s.html5[fileExt];\r
+ } else {\r
+ // best-case guess, audio/whatever-dot-filename-format-you're-playing\r
+ mime = 'audio/'+fileExt;\r
+ }\r
+ }\r
+ result = _s.html5.canPlayType(mime);\r
+ _s.html5[fileExt] = result;\r
+ // _s._wD('canPlayType, found result: '+result);\r
+ return result;\r
+ }\r
+ };\r
+\r
+ _testHTML5 = function() {\r
+ if (!_s.useHTML5Audio || typeof Audio === 'undefined') {\r
+ return false;\r
+ }\r
+ var a = (typeof Audio !== 'undefined' ? new Audio(null):null), item, support = {}, aF, i, _hasFlash = _detectFlash();\r
+ function _cp(m) {\r
+ var canPlay, i, j, isOK = false;\r
+ if (!a || typeof a.canPlayType !== 'function') {\r
+ return false;\r
+ }\r
+ if (m instanceof Array) {\r
+ // iterate through all mime types, return any successes\r
+ for (i=0, j=m.length; i<j && !isOK; i++) {\r
+ if (_s.html5[m[i]] || a.canPlayType(m[i]).match(_s.html5Test)) {\r
+ isOK = true;\r
+ _s.html5[m[i]] = true;\r
+ }\r
+ }\r
+ return isOK;\r
+ } else {\r
+ canPlay = (a && typeof a.canPlayType === 'function' ? a.canPlayType(m) : false);\r
+ return (canPlay && (canPlay.match(_s.html5Test)?true:false));\r
+ }\r
+ }\r
+ // test all registered formats + codecs\r
+ aF = _s.audioFormats;\r
+ for (item in aF) {\r
+ if (aF.hasOwnProperty(item)) {\r
+ support[item] = _cp(aF[item].type);\r
+ // assign result to related formats, too\r
+ if (aF[item] && aF[item].related) {\r
+ for (i=aF[item].related.length; i--;) {\r
+ _s.html5[aF[item].related[i]] = support[item];\r
+ }\r
+ }\r
+ }\r
+ }\r
+ support.canPlayType = (a?_cp:null);\r
+ _s.html5 = _mixin(_s.html5, support);\r
+ return true;\r
+ };\r
+\r
+ _strings = {\r
+ // <d>\r
+ notReady: 'Not loaded yet - wait for soundManager.onload()/onready()',\r
+ notOK: 'Audio support is not available.',\r
+ appXHTML: _smc + 'createMovie(): appendChild/innerHTML set failed. May be app/xhtml+xml DOM-related.',\r
+ spcWmode: _smc + 'createMovie(): Removing wmode, preventing known SWF loading issue(s)',\r
+ swf404: _sm + ': Verify that %s is a valid path.',\r
+ tryDebug: 'Try ' + _sm + '.debugFlash = true for more security details (output goes to SWF.)',\r
+ checkSWF: 'See SWF output for more debug info.',\r
+ localFail: _sm + ': Non-HTTP page (' + _doc.location.protocol + ' URL?) Review Flash player security settings for this special case:\nhttp://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html\nMay need to add/allow path, eg. c:/sm2/ or /users/me/sm2/',\r
+ waitFocus: _sm + ': Special case: Waiting for focus-related event..',\r
+ waitImpatient: _sm + ': Getting impatient, still waiting for Flash%s...',\r
+ waitForever: _sm + ': Waiting indefinitely for Flash (will recover if unblocked)...',\r
+ needFunction: _sm + ': Function object expected for %s',\r
+ badID: 'Warning: Sound ID "%s" should be a string, starting with a non-numeric character',\r
+ noMS: 'MovieStar mode not enabled. Exiting.',\r
+ currentObj: '--- ' + _sm + '._debug(): Current sound objects ---',\r
+ waitEI: _smc + 'initMovie(): Waiting for ExternalInterface call from Flash..',\r
+ waitOnload: _sm + ': Waiting for window.onload()',\r
+ docLoaded: _sm + ': Document already loaded',\r
+ onload: _smc + 'initComplete(): calling soundManager.onload()',\r
+ onloadOK: _sm + '.onload() complete',\r
+ init: '-- ' + _smc + 'init() --',\r
+ didInit: _smc + 'init(): Already called?',\r
+ flashJS: _sm + ': Attempting to call Flash from JS..',\r
+ noPolling: _sm + ': Polling (whileloading()/whileplaying() support) is disabled.',\r
+ secNote: 'Flash security note: Network/internet URLs will not load due to security restrictions. Access can be configured via Flash Player Global Security Settings Page: http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html',\r
+ badRemove: 'Warning: Failed to remove flash movie.',\r
+ noPeak: 'Warning: peakData features unsupported for movieStar formats',\r
+ shutdown: _sm + '.disable(): Shutting down',\r
+ queue: _sm + ': Queueing %s handler',\r
+ smFail: _sm + ': Failed to initialise.',\r
+ smError: 'SMSound.load(): Exception: JS-Flash communication failed, or JS error.',\r
+ fbTimeout: 'No flash response, applying .'+_s.swfCSS.swfTimedout+' CSS..',\r
+ fbLoaded: 'Flash loaded',\r
+ fbHandler: _smc+'flashBlockHandler()',\r
+ manURL: 'SMSound.load(): Using manually-assigned URL',\r
+ onURL: _sm + '.load(): current URL already assigned.',\r
+ badFV: _sm + '.flashVersion must be 8 or 9. "%s" is invalid. Reverting to %s.',\r
+ as2loop: 'Note: Setting stream:false so looping can work (flash 8 limitation)',\r
+ noNSLoop: 'Note: Looping not implemented for MovieStar formats',\r
+ needfl9: 'Note: Switching to flash 9, required for MP4 formats.',\r
+ mfTimeout: 'Setting flashLoadTimeout = 0 (infinite) for off-screen, mobile flash case',\r
+ mfOn: 'mobileFlash::enabling on-screen flash repositioning',\r
+ policy: 'Enabling usePolicyFile for data access'\r
+ // </d>\r
+ };\r
+\r
+ _str = function() { // o [,items to replace]\r
+ // <d>\r
+ var args = _slice.call(arguments), // real array, please\r
+ o = args.shift(), // first arg\r
+ str = (_strings && _strings[o]?_strings[o]:''), i, j;\r
+ if (str && args && args.length) {\r
+ for (i = 0, j = args.length; i < j; i++) {\r
+ str = str.replace('%s', args[i]);\r
+ }\r
+ }\r
+ return str;\r
+ // </d>\r
+ };\r
+\r
+ _loopFix = function(sOpt) {\r
+ // flash 8 requires stream = false for looping to work\r
+ if (_fV === 8 && sOpt.loops > 1 && sOpt.stream) {\r
+ _wDS('as2loop');\r
+ sOpt.stream = false;\r
+ }\r
+ return sOpt;\r
+ };\r
+\r
+ _policyFix = function(sOpt, sPre) {\r
+ if (sOpt && !sOpt.usePolicyFile && (sOpt.onid3 || sOpt.usePeakData || sOpt.useWaveformData || sOpt.useEQData)) {\r
+ _s._wD((sPre?sPre+':':'') + _str('policy'));\r
+ sOpt.usePolicyFile = true;\r
+ }\r
+ return sOpt;\r
+ };\r
+\r
+ _complain = function(sMsg) {\r
+ if (typeof console !== 'undefined' && typeof console.warn !== 'undefined') {\r
+ console.warn(sMsg);\r
+ } else {\r
+ _s._wD(sMsg);\r
+ }\r
+ };\r
+\r
+ _doNothing = function() {\r
+ return false;\r
+ };\r
+\r
+ _disableObject = function(o) {\r
+ for (var oProp in o) {\r
+ if (o.hasOwnProperty(oProp) && typeof o[oProp] === 'function') {\r
+ o[oProp] = _doNothing;\r
+ }\r
+ }\r
+ oProp = null;\r
+ };\r
+\r
+ _failSafely = function(bNoDisable) {\r
+ // general failure exception handler\r
+ if (typeof bNoDisable === 'undefined') {\r
+ bNoDisable = false;\r
+ }\r
+ if (_disabled || bNoDisable) {\r
+ _wDS('smFail', 2);\r
+ _s.disable(bNoDisable);\r
+ }\r
+ };\r
+\r
+ _normalizeMovieURL = function(smURL) {\r
+ var urlParams = null;\r
+ if (smURL) {\r
+ if (smURL.match(/\.swf(\?.*)?$/i)) {\r
+ urlParams = smURL.substr(smURL.toLowerCase().lastIndexOf('.swf?') + 4);\r
+ if (urlParams) {\r
+ return smURL; // assume user knows what they're doing\r
+ }\r
+ } else if (smURL.lastIndexOf('/') !== smURL.length - 1) {\r
+ smURL = smURL + '/';\r
+ }\r
+ }\r
+ return (smURL && smURL.lastIndexOf('/') !== - 1?smURL.substr(0, smURL.lastIndexOf('/') + 1):'./') + _s.movieURL;\r
+ };\r
+\r
+ _setVersionInfo = function() {\r
+ if (_fV !== 8 && _fV !== 9) {\r
+ _s._wD(_str('badFV', _fV, _defaultFlashVersion));\r
+ _s.flashVersion = _defaultFlashVersion;\r
+ }\r
+ var isDebug = (_s.debugMode || _s.debugFlash?'_debug.swf':'.swf'); // debug flash movie, if applicable\r
+ if (_s.useHTML5Audio && !_html5Only && _s.audioFormats.mp4.required && _s.flashVersion < 9) {\r
+ _s._wD(_str('needfl9'));\r
+ _s.flashVersion = 9;\r
+ }\r
+ _fV = _s.flashVersion; // short-hand for internal use\r
+ _s.version = _s.versionNumber + (_html5Only?' (HTML5-only mode)':(_fV === 9?' (AS3/Flash 9)':' (AS2/Flash 8)'));\r
+ // set up default options\r
+ if (_fV > 8) {\r
+ _s.defaultOptions = _mixin(_s.defaultOptions, _s.flash9Options);\r
+ _s.features.buffering = true;\r
+ }\r
+ if (_fV > 8 && _s.useMovieStar) {\r
+ // flash 9+ support for movieStar formats as well as MP3\r
+ _s.defaultOptions = _mixin(_s.defaultOptions, _s.movieStarOptions);\r
+ _s.filePatterns.flash9 = new RegExp('\\.(mp3|' + _s.netStreamTypes.join('|') + ')(\\?.*)?$', 'i');\r
+ _s.mimePattern = _s.netStreamMimeTypes;\r
+ _s.features.movieStar = true;\r
+ } else {\r
+ _s.useMovieStar = false;\r
+ _s.features.movieStar = false;\r
+ }\r
+ _s.filePattern = _s.filePatterns[(_fV !== 8?'flash9':'flash8')];\r
+ _s.movieURL = (_fV === 8?'soundmanager2.swf':'soundmanager2_flash9.swf').replace('.swf',isDebug);\r
+ _s.features.peakData = _s.features.waveformData = _s.features.eqData = (_fV > 8);\r
+ };\r
+\r
+ _setPolling = function(bPolling, bHighPerformance) {\r
+ if (!_s.o || !_s.allowPolling) {\r
+ return false;\r
+ }\r
+ _s.o._setPolling(bPolling, bHighPerformance);\r
+ };\r
+\r
+ function _initDebug() {\r
+ if (_s.debugURLParam.test(_wl)) {\r
+ _s.debugMode = true; // allow force of debug mode via URL\r
+ }\r
+ // <d>\r
+ if (_id(_s.debugID)) {\r
+ return false;\r
+ }\r
+ var oD, oDebug, oTarget, oToggle, tmp;\r
+ if (_s.debugMode && !_id(_s.debugID) && ((!_hasConsole || !_s.useConsole) || (_s.useConsole && _hasConsole && !_s.consoleOnly))) {\r
+ oD = _doc.createElement('div');\r
+ oD.id = _s.debugID + '-toggle';\r
+ oToggle = {\r
+ 'position': 'fixed',\r
+ 'bottom': '0px',\r
+ 'right': '0px',\r
+ 'width': '1.2em',\r
+ 'height': '1.2em',\r
+ 'lineHeight': '1.2em',\r
+ 'margin': '2px',\r
+ 'textAlign': 'center',\r
+ 'border': '1px solid #999',\r
+ 'cursor': 'pointer',\r
+ 'background': '#fff',\r
+ 'color': '#333',\r
+ 'zIndex': 10001\r
};\r
- _s.initUserOnload();\r
+ oD.appendChild(_doc.createTextNode('-'));\r
+ oD.onclick = _toggleDebug;\r
+ oD.title = 'Toggle SM2 debug console';\r
+ if (_ua.match(/msie 6/i)) {\r
+ oD.style.position = 'absolute';\r
+ oD.style.cursor = 'hand';\r
+ }\r
+ for (tmp in oToggle) {\r
+ if (oToggle.hasOwnProperty(tmp)) {\r
+ oD.style[tmp] = oToggle[tmp];\r
+ }\r
+ }\r
+ oDebug = _doc.createElement('div');\r
+ oDebug.id = _s.debugID;\r
+ oDebug.style.display = (_s.debugMode?'block':'none');\r
+ if (_s.debugMode && !_id(oD.id)) {\r
+ try {\r
+ oTarget = _getDocument();\r
+ oTarget.appendChild(oD);\r
+ } catch(e2) {\r
+ throw new Error(_str('appXHTML'));\r
+ }\r
+ oTarget.appendChild(oDebug);\r
+ }\r
+ }\r
+ oTarget = null;\r
+ // </d>\r
+ }\r
+\r
+ _createMovie = function(smID, smURL) {\r
+\r
+ var specialCase = null,\r
+ remoteURL = (smURL?smURL:_s.url),\r
+ localURL = (_s.altURL?_s.altURL:remoteURL),\r
+ oEmbed, oMovie, oTarget = _getDocument(), tmp, movieHTML, oEl, extraClass = _getSWFCSS(), s, x, sClass, side = '100%', isRTL = null, html = _doc.getElementsByTagName('html')[0];\r
+ isRTL = (html && html.dir && html.dir.match(/rtl/i));\r
+ smID = (typeof smID === 'undefined'?_s.id:smID);\r
+\r
+ if (_didAppend && _appendSuccess) {\r
+ return false; // ignore if already succeeded\r
+ }\r
+\r
+ function _initMsg() {\r
+ _s._wD('-- SoundManager 2 ' + _s.version + (!_html5Only && _s.useHTML5Audio?(_s.hasHTML5?' + HTML5 audio':', no HTML5 audio support'):'') + (!_html5Only ? (_s.useMovieStar?', MovieStar mode':'') + (_s.useHighPerformance?', high performance mode, ':', ') + (( _s.flashPollingInterval ? 'custom (' + _s.flashPollingInterval + 'ms)' : (_s.useFastPolling?'fast':'normal')) + ' polling') + (_s.wmode?', wmode: ' + _s.wmode:'') + (_s.debugFlash?', flash debug mode':'') + (_s.useFlashBlock?', flashBlock mode':'') : '') + ' --', 1);\r
+ }\r
+\r
+ if (_html5Only) {\r
+ _setVersionInfo();\r
+ _initMsg();\r
+ _s.oMC = _id(_s.movieID);\r
+ _init();\r
+ // prevent multiple init attempts\r
+ _didAppend = true;\r
+ _appendSuccess = true;\r
+ return false;\r
+ }\r
+\r
+ _didAppend = true;\r
+\r
+ // safety check for legacy (change to Flash 9 URL)\r
+ _setVersionInfo();\r
+ _s.url = _normalizeMovieURL(_s._overHTTP?remoteURL:localURL);\r
+ smURL = _s.url;\r
+\r
+ _s.wmode = (!_s.wmode && _s.useHighPerformance && !_s.useMovieStar?'transparent':_s.wmode);\r
+\r
+ if (_s.wmode !== null && (_ua.match(/msie 8/i) || (!_isIE && !_s.useHighPerformance)) && navigator.platform.match(/win32|win64/i)) {\r
+ _s.specialWmodeCase = true;\r
+ // extra-special case: movie doesn't load until scrolled into view when using wmode = anything but 'window' here\r
+ // does not apply when using high performance (position:fixed means on-screen), OR infinite flash load timeout\r
+ // wmode breaks IE 8 on Vista + Win7 too in some cases, as of Jan.2011 (?)\r
+ _wDS('spcWmode');\r
+ _s.wmode = null;\r
+ }\r
+\r
+ oEmbed = {\r
+ 'name': smID,\r
+ 'id': smID,\r
+ 'src': smURL,\r
+ 'width': side,\r
+ 'height': side,\r
+ 'quality': 'high',\r
+ 'allowScriptAccess': _s.allowScriptAccess,\r
+ 'bgcolor': _s.bgColor,\r
+ 'pluginspage': 'http://www.macromedia.com/go/getflashplayer',\r
+ 'type': 'application/x-shockwave-flash',\r
+ 'wmode': _s.wmode,\r
+ 'hasPriority': 'true' // http://help.adobe.com/en_US/as3/mobile/WS4bebcd66a74275c36cfb8137124318eebc6-7ffd.html\r
};\r
+\r
+ if (_s.debugFlash) {\r
+ oEmbed.FlashVars = 'debug=1';\r
+ }\r
+\r
+ if (!_s.wmode) {\r
+ delete oEmbed.wmode; // don't write empty attribute\r
+ }\r
+\r
+ if (_isIE) {\r
+ // IE is "special".\r
+ oMovie = _doc.createElement('div');\r
+ movieHTML = '<object id="' + smID + '" data="' + smURL + '" type="' + oEmbed.type + '" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="' + oEmbed.width + '" height="' + oEmbed.height + '"><param name="movie" value="' + smURL + '" /><param name="AllowScriptAccess" value="' + _s.allowScriptAccess + '" /><param name="quality" value="' + oEmbed.quality + '" />' + (_s.wmode?'<param name="wmode" value="' + _s.wmode + '" /> ':'') + '<param name="bgcolor" value="' + _s.bgColor + '" />' + (_s.debugFlash?'<param name="FlashVars" value="' + oEmbed.FlashVars + '" />':'') + '</object>';\r
+ } else {\r
+ oMovie = _doc.createElement('embed');\r
+ for (tmp in oEmbed) {\r
+ if (oEmbed.hasOwnProperty(tmp)) {\r
+ oMovie.setAttribute(tmp, oEmbed[tmp]);\r
+ }\r
+ }\r
+ }\r
+\r
+ _initDebug();\r
+ extraClass = _getSWFCSS();\r
+ oTarget = _getDocument();\r
+\r
+ if (oTarget) {\r
+ _s.oMC = _id(_s.movieID)?_id(_s.movieID):_doc.createElement('div');\r
+ if (!_s.oMC.id) {\r
+ _s.oMC.id = _s.movieID;\r
+ _s.oMC.className = _s.swfCSS.swfDefault + ' ' + extraClass;\r
+ // "hide" flash movie\r
+ s = null;\r
+ oEl = null;\r
+ if (!_s.useFlashBlock) {\r
+ if (_s.useHighPerformance) {\r
+ s = {\r
+ 'position': 'fixed',\r
+ 'width': '8px',\r
+ 'height': '8px',\r
+ // >= 6px for flash to run fast, >= 8px to start up under Firefox/win32 in some cases. odd? yes.\r
+ 'bottom': '0px',\r
+ 'left': '0px',\r
+ 'overflow': 'hidden'\r
+ };\r
+ } else {\r
+ s = {\r
+ 'position': 'absolute',\r
+ 'width': '6px',\r
+ 'height': '6px',\r
+ 'top': '-9999px',\r
+ 'left': '-9999px'\r
+ };\r
+ if (isRTL) {\r
+ s.left = Math.abs(parseInt(s.left,10))+'px';\r
+ }\r
+ }\r
+ }\r
+ if (_isWebkit) {\r
+ _s.oMC.style.zIndex = 10000; // soundcloud-reported render/crash fix, safari 5\r
+ }\r
+ if (!_s.debugFlash) {\r
+ for (x in s) {\r
+ if (s.hasOwnProperty(x)) {\r
+ _s.oMC.style[x] = s[x];\r
+ }\r
+ }\r
+ }\r
+ try {\r
+ if (!_isIE) {\r
+ _s.oMC.appendChild(oMovie);\r
+ }\r
+ oTarget.appendChild(_s.oMC);\r
+ if (_isIE) {\r
+ oEl = _s.oMC.appendChild(_doc.createElement('div'));\r
+ oEl.className = _s.swfCSS.swfBox;\r
+ oEl.innerHTML = movieHTML;\r
+ }\r
+ _appendSuccess = true;\r
+ } catch(e) {\r
+ throw new Error(_str('appXHTML'));\r
+ }\r
+ } else {\r
+ // it's already in the document.\r
+ sClass = _s.oMC.className;\r
+ _s.oMC.className = (sClass?sClass+' ':_s.swfCSS.swfDefault) + (extraClass?' '+extraClass:'');\r
+ _s.oMC.appendChild(oMovie);\r
+ if (_isIE) {\r
+ oEl = _s.oMC.appendChild(_doc.createElement('div'));\r
+ oEl.className = _s.swfCSS.swfBox;\r
+ oEl.innerHTML = movieHTML;\r
+ }\r
+ _appendSuccess = true;\r
+ }\r
+ }\r
+\r
+ if (specialCase) {\r
+ _s._wD(specialCase);\r
+ }\r
+\r
+ _initMsg();\r
+ _s._wD(_smc+'createMovie(): Trying to load ' + smURL + (!_s._overHTTP && _s.altURL?' (alternate URL)':''), 1);\r
+\r
+ return true;\r
+ };\r
+\r
+ _idCheck = this.getSoundById;\r
+\r
+ _initMovie = function() {\r
+ if (_html5Only) {\r
+ _createMovie();\r
+ return false;\r
+ }\r
+ // attempt to get, or create, movie\r
+ if (_s.o) {\r
+ return false; // may already exist\r
+ }\r
+ _s.o = _s.getMovie(_s.id); // inline markup\r
+ if (!_s.o) {\r
+ if (!_oRemoved) {\r
+ // try to create\r
+ _createMovie(_s.id, _s.url);\r
+ } else {\r
+ // try to re-append removed movie after reboot()\r
+ if (!_isIE) {\r
+ _s.oMC.appendChild(_oRemoved);\r
+ } else {\r
+ _s.oMC.innerHTML = _oRemovedHTML;\r
+ }\r
+ _oRemoved = null;\r
+ _didAppend = true;\r
+ }\r
+ _s.o = _s.getMovie(_s.id);\r
+ }\r
+ if (_s.o) {\r
+ _s._wD(_smc+'initMovie(): Got '+_s.o.nodeName+' element ('+(_didAppend?'created via JS':'static HTML')+')');\r
+ _wDS('waitEI');\r
+ }\r
+ if (_s.oninitmovie instanceof Function) {\r
+ setTimeout(_s.oninitmovie, 1);\r
+ }\r
+ return true;\r
+ };\r
+\r
+ _go = function(sURL) {\r
+ // where it all begins.\r
+ if (sURL) {\r
+ _s.url = sURL;\r
+ }\r
+ _initMovie();\r
};\r
\r
- this.initUserOnload = function() {\r
- _s._wD('soundManager.initComplete(): calling soundManager.onload()',1);\r
- // call user-defined "onload", scoped to window\r
- //try {\r
- _s.onload.apply(window);\r
- /*\r
- } catch(e) {\r
- // something broke (likely JS error in user function)\r
- _s._wD('soundManager.onload() threw an exception: '+e.message,2);\r
- setTimeout(function(){throw new Error(e)},20);\r
- return false;\r
- };\r
- */\r
- _s._wD('soundManager.onload() complete',1);\r
+ _delayWaitForEI = function() {\r
+ setTimeout(_waitForEI, 500);\r
};\r
\r
- this.init = function() {\r
- _s._wD('-- soundManager.init() --');\r
- // called after onload()\r
- _s._initMovie();\r
- if (_s._didInit) {\r
- _s._wD('soundManager.init(): Already called?');\r
+ _waitForEI = function() {\r
+ if (_waitingForEI) {\r
return false;\r
- };\r
- // event cleanup\r
- if (window.removeEventListener) {\r
- window.removeEventListener('load',_s.beginDelayedInit,false);\r
- } else if (window.detachEvent) {\r
- window.detachEvent('onload',_s.beginDelayedInit);\r
- };\r
- try {\r
- _s._wD('Attempting to call JS -> Flash..');\r
- _s.o._externalInterfaceTest(false); // attempt to talk to Flash\r
- // _s._wD('Flash ExternalInterface call (JS-Flash) OK',1);\r
- if (!_s.allowPolling) {\r
- _s._wD('Polling (whileloading/whileplaying support) is disabled.',1);\r
- }\r
- _s.setPolling(true);\r
- if (!_s.debugMode) _s.o._disableDebug();\r
- _s.enabled = true;\r
- } catch(e) {\r
- _s._failSafely();\r
- _s.initComplete();\r
+ }\r
+ _waitingForEI = true;\r
+ _event.remove(_win, 'load', _delayWaitForEI);\r
+ if (_tryInitOnFocus && !_isFocused) {\r
+ _wDS('waitFocus');\r
return false;\r
- };\r
- _s.initComplete();\r
+ }\r
+ var p;\r
+ if (!_didInit) {\r
+ p = _s.getMoviePercent();\r
+ _s._wD(_str('waitImpatient', (p === 100?' (SWF loaded)':(p > 0?' (SWF ' + p + '% loaded)':''))));\r
+ }\r
+ setTimeout(function() {\r
+ p = _s.getMoviePercent();\r
+ if (!_didInit) {\r
+ _s._wD(_sm + ': No Flash response within expected time.\nLikely causes: ' + (p === 0?'Loading ' + _s.movieURL + ' may have failed (and/or Flash ' + _fV + '+ not present?), ':'') + 'Flash blocked or JS-Flash security error.' + (_s.debugFlash?' ' + _str('checkSWF'):''), 2);\r
+ if (!_s._overHTTP && p) {\r
+ _wDS('localFail', 2);\r
+ if (!_s.debugFlash) {\r
+ _wDS('tryDebug', 2);\r
+ }\r
+ }\r
+ if (p === 0) {\r
+ // if 0 (not null), probably a 404.\r
+ _s._wD(_str('swf404', _s.url));\r
+ }\r
+ _debugTS('flashtojs', false, ': Timed out' + _s._overHTTP?' (Check flash security or flash blockers)':' (No plugin/missing SWF?)');\r
+ }\r
+ // give up / time-out, depending\r
+ if (!_didInit && _okToDisable) {\r
+ if (p === null) {\r
+ // SWF failed. Maybe blocked.\r
+ if (_s.useFlashBlock || _s.flashLoadTimeout === 0) {\r
+ if (_s.useFlashBlock) {\r
+ _flashBlockHandler();\r
+ }\r
+ _wDS('waitForever');\r
+ } else {\r
+ // old SM2 behaviour, simply fail\r
+ _failSafely(true);\r
+ }\r
+ } else {\r
+ // flash loaded? Shouldn't be a blocking issue, then.\r
+ if (_s.flashLoadTimeout === 0) {\r
+ _wDS('waitForever');\r
+ } else {\r
+ _failSafely(true);\r
+ }\r
+ }\r
+ }\r
+ }, _s.flashLoadTimeout);\r
};\r
\r
- this.beginDelayedInit = function() {\r
- _s._wD('soundManager.beginDelayedInit(): Document loaded');\r
- _s._windowLoaded = true;\r
- setTimeout(_s.waitForExternalInterface,500);\r
- setTimeout(_s.beginInit,20);\r
+ _go = function(sURL) {\r
+ // where it all begins.\r
+ if (sURL) {\r
+ _s.url = sURL;\r
+ }\r
+ _initMovie();\r
};\r
\r
- this.beginInit = function() {\r
- if (_s._initPending) return false;\r
- _s.createMovie(); // ensure creation if not already done\r
- _s._initMovie();\r
- _s._initPending = true;\r
- return true;\r
+ // <d>\r
+ _wDS = function(o, errorLevel) {\r
+ if (!o) {\r
+ return '';\r
+ } else {\r
+ return _s._wD(_str(o), errorLevel);\r
+ }\r
};\r
\r
- this.domContentLoaded = function() {\r
- _s._wD('soundManager.domContentLoaded()');\r
- if (document.removeEventListener) document.removeEventListener('DOMContentLoaded',_s.domContentLoaded,false);\r
- _s.go();\r
- };\r
+ if (_wl.indexOf('debug=alert') + 1 && _s.debugMode) {\r
+ _s._wD = function(sText) {window.alert(sText);};\r
+ }\r
\r
- this._externalInterfaceOK = function() {\r
- // callback from flash for confirming that movie loaded, EI is working etc.\r
- if (_s.swfLoaded) return false;\r
- _s._wD('soundManager._externalInterfaceOK()');\r
- _s.swfLoaded = true;\r
- _s._tryInitOnFocus = false;\r
- if (_s.isIE) {\r
- // IE needs a timeout OR delay until window.onload - may need TODO: investigating\r
- setTimeout(_s.init,100);\r
+ _toggleDebug = function() {\r
+ var o = _id(_s.debugID),\r
+ oT = _id(_s.debugID + '-toggle');\r
+ if (!o) {\r
+ return false;\r
+ }\r
+ if (_debugOpen) {\r
+ // minimize\r
+ oT.innerHTML = '+';\r
+ o.style.display = 'none';\r
} else {\r
- _s.init();\r
- };\r
+ oT.innerHTML = '-';\r
+ o.style.display = 'block';\r
+ }\r
+ _debugOpen = !_debugOpen;\r
};\r
\r
- this._setSandboxType = function(sandboxType) {\r
- var sb = _s.sandbox;\r
- sb.type = sandboxType;\r
- sb.description = sb.types[(typeof sb.types[sandboxType] != 'undefined'?sandboxType:'unknown')];\r
- _s._wD('Flash security sandbox type: '+sb.type);\r
- if (sb.type == 'localWithFile') {\r
- sb.noRemote = true;\r
- sb.noLocal = false;\r
- _s._wD('Flash security note: Network/internet URLs will not load due to security restrictions. Access can be configured via Flash Player Global Security Settings Page: http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html',2);\r
- } else if (sb.type == 'localWithNetwork') {\r
- sb.noRemote = false;\r
- sb.noLocal = true;\r
- } else if (sb.type == 'localTrusted') {\r
- sb.noRemote = false;\r
- sb.noLocal = false;\r
- };\r
+ _debugTS = function(sEventType, bSuccess, sMessage) {\r
+ // troubleshooter debug hooks\r
+ if (typeof sm2Debugger !== 'undefined') {\r
+ try {\r
+ sm2Debugger.handleEvent(sEventType, bSuccess, sMessage);\r
+ } catch(e) {\r
+ // oh well\r
+ }\r
+ }\r
+ return true;\r
};\r
+ // </d>\r
\r
- this.destruct = function() {\r
- _s._wD('soundManager.destruct()');\r
- _s.disable(true);\r
+ _getSWFCSS = function() {\r
+ var css = [];\r
+ if (_s.debugMode) {\r
+ css.push(_s.swfCSS.sm2Debug);\r
+ }\r
+ if (_s.debugFlash) {\r
+ css.push(_s.swfCSS.flashDebug);\r
+ }\r
+ if (_s.useHighPerformance) {\r
+ css.push(_s.swfCSS.highPerf);\r
+ }\r
+ return css.join(' ');\r
};\r
- \r
- // SMSound (sound object)\r
- \r
- function SMSound(oOptions) {\r
- var _t = this;\r
- this.sID = oOptions.id;\r
- this.url = oOptions.url;\r
- this.options = _s._mergeObjects(oOptions);\r
- this.instanceOptions = this.options; // per-play-instance-specific options\r
- this._iO = this.instanceOptions; // short alias\r
\r
- this._debug = function() {\r
- if (_s.debugMode) {\r
- var stuff = null;\r
- var msg = [];\r
- var sF = null;\r
- var sfBracket = null;\r
- var maxLength = 64; // # of characters of function code to show before truncating\r
- for (stuff in _t.options) {\r
- if (_t.options[stuff] != null) {\r
- if (_t.options[stuff] instanceof Function) {\r
- // handle functions specially\r
- sF = _t.options[stuff].toString();\r
- sF = sF.replace(/\s\s+/g,' '); // normalize spaces\r
- sfBracket = sF.indexOf('{');\r
- msg[msg.length] = ' '+stuff+': {'+sF.substr(sfBracket+1,(Math.min(Math.max(sF.indexOf('\n')-1,maxLength),maxLength))).replace(/\n/g,'')+'... }';\r
- } else {\r
- msg[msg.length] = ' '+stuff+': '+_t.options[stuff];\r
- };\r
- };\r
- };\r
- _s._wD('SMSound() merged options: {\n'+msg.join(', \n')+'\n}');\r
- };\r
+ _flashBlockHandler = function() {\r
+ // *possible* flash block situation.\r
+ var name = _str('fbHandler'), p = _s.getMoviePercent(), css = _s.swfCSS;\r
+ if (!_s.ok()) {\r
+ if (_needsFlash) {\r
+ // make the movie more visible, so user can fix\r
+ _s.oMC.className = _getSWFCSS() + ' ' + css.swfDefault + ' ' + (p === null?css.swfTimedout:css.swfError);\r
+ _s._wD(name+': '+_str('fbTimeout')+(p?' ('+_str('fbLoaded')+')':''));\r
+ }\r
+ _s.didFlashBlock = true;\r
+ _processOnEvents({type:'ontimeout',ignoreInit:true}); // fire onready(), complain lightly\r
+ if (_s.onerror instanceof Function) {\r
+ _s.onerror.apply(_win);\r
+ }\r
+ } else {\r
+ // SM2 loaded OK (or recovered)\r
+ if (_s.didFlashBlock) {\r
+ _s._wD(name+': Unblocked');\r
+ }\r
+ if (_s.oMC) {\r
+ _s.oMC.className = [_getSWFCSS(), css.swfDefault, css.swfLoaded + (_s.didFlashBlock?' '+css.swfUnblocked:'')].join(' ');\r
+ }\r
+ }\r
};\r
\r
- this._debug();\r
-\r
- this.id3 = {\r
- /* \r
- Name/value pairs set via Flash when available - see reference for names:\r
- http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=00001567.html\r
- (eg., this.id3.songname or this.id3['songname'])\r
- */\r
- };\r
-\r
- this.resetProperties = function(bLoaded) {\r
- _t.bytesLoaded = null;\r
- _t.bytesTotal = null;\r
- _t.position = null;\r
- _t.duration = null;\r
- _t.durationEstimate = null;\r
- _t.loaded = false;\r
- _t.playState = 0;\r
- _t.paused = false;\r
- _t.readyState = 0; // 0 = uninitialised, 1 = loading, 2 = failed/error, 3 = loaded/success\r
- _t.muted = false;\r
- _t.didBeforeFinish = false;\r
- _t.didJustBeforeFinish = false;\r
- _t.instanceOptions = {};\r
- _t.instanceCount = 0;\r
- _t.peakData = {\r
- left: 0,\r
- right: 0\r
- };\r
- _t.waveformData = [];\r
- _t.eqData = [];\r
+ _handleFocus = function() {\r
+ function cleanup() {\r
+ _event.remove(_win, 'focus', _handleFocus);\r
+ _event.remove(_win, 'load', _handleFocus);\r
+ }\r
+ if (_isFocused || !_tryInitOnFocus) {\r
+ cleanup();\r
+ return true;\r
+ }\r
+ _okToDisable = true;\r
+ _isFocused = true;\r
+ _s._wD(_smc+'handleFocus()');\r
+ if (_isSafari && _tryInitOnFocus) {\r
+ // giant Safari 3.1 hack - assume mousemove = focus given lack of focus event\r
+ _event.remove(_win, 'mousemove', _handleFocus);\r
+ }\r
+ // allow init to restart\r
+ _waitingForEI = false;\r
+ cleanup();\r
+ return true;\r
};\r
\r
- _t.resetProperties();\r
+ _initComplete = function(bNoDisable) {\r
+ if (_didInit) {\r
+ return false;\r
+ }\r
+ if (_html5Only) {\r
+ // all good.\r
+ _s._wD('-- SoundManager 2: loaded --');\r
+ _didInit = true;\r
+ _processOnEvents();\r
+ _initUserOnload();\r
+ return true;\r
+ }\r
+ var sClass = _s.oMC.className,\r
+ wasTimeout = (_s.useFlashBlock && _s.flashLoadTimeout && !_s.getMoviePercent());\r
+ if (!wasTimeout) {\r
+ _didInit = true;\r
+ }\r
+ _s._wD('-- SoundManager 2 ' + (_disabled?'failed to load':'loaded') + ' (' + (_disabled?'security/load error':'OK') + ') --', 1);\r
+ if (_disabled || bNoDisable) {\r
+ if (_s.useFlashBlock) {\r
+ _s.oMC.className = _getSWFCSS() + ' ' + (_s.getMoviePercent() === null?_s.swfCSS.swfTimedout:_s.swfCSS.swfError);\r
+ }\r
+ _processOnEvents({type:'ontimeout'});\r
+ _debugTS('onload', false);\r
+ if (_s.onerror instanceof Function) {\r
+ _s.onerror.apply(_win);\r
+ }\r
+ return false;\r
+ } else {\r
+ _debugTS('onload', true);\r
+ }\r
+ _event.add(_win, 'unload', _doNothing); // prevent browser from showing cached state via back button, because flash will be dead\r
+ if (_s.waitForWindowLoad && !_windowLoaded) {\r
+ _wDS('waitOnload');\r
+ _event.add(_win, 'load', _initUserOnload);\r
+ return false;\r
+ } else {\r
+ if (_s.waitForWindowLoad && _windowLoaded) {\r
+ _wDS('docLoaded');\r
+ }\r
+ _initUserOnload();\r
+ }\r
+ return true;\r
+ };\r
\r
- // --- public methods ---\r
+ _addOnEvent = function(sType, oMethod, oScope) {\r
+ if (typeof _on_queue[sType] === 'undefined') {\r
+ _on_queue[sType] = [];\r
+ }\r
+ _on_queue[sType].push({\r
+ 'method': oMethod,\r
+ 'scope': (oScope || null),\r
+ 'fired': false\r
+ });\r
+ };\r
\r
- this.load = function(oOptions) {\r
- if (typeof oOptions != 'undefined') {\r
- _t._iO = _s._mergeObjects(oOptions);\r
- _t.instanceOptions = _t._iO;\r
- } else {\r
- var oOptions = _t.options;\r
- _t._iO = oOptions;\r
- _t.instanceOptions = _t._iO;\r
- } \r
- if (typeof _t._iO.url == 'undefined') _t._iO.url = _t.url;\r
- _s._wD('soundManager.load(): '+_t._iO.url,1);\r
- if (_t._iO.url == _t.url && _t.readyState != 0 && _t.readyState != 2) {\r
- _s._wD('soundManager.load(): current URL already assigned.',1);\r
+ _processOnEvents = function(oOptions) {\r
+ if (!oOptions) { // assume onready, if unspecified\r
+ oOptions = {\r
+ type: 'onready'\r
+ };\r
+ }\r
+ if (!_didInit && oOptions && !oOptions.ignoreInit) {\r
+ // not ready yet.\r
return false;\r
}\r
- _t.loaded = false;\r
- _t.readyState = 1;\r
- _t.playState = (oOptions.autoPlay?1:0); // if autoPlay, assume "playing" is true (no way to detect when it actually starts in Flash unless onPlay is watched?)\r
- try {\r
- if (_s.flashVersion==8) {\r
- _s.o._load(_t.sID,_t._iO.url,_t._iO.stream,_t._iO.autoPlay,(_t._iO.whileloading?1:0));\r
- } else {\r
- _s.o._load(_t.sID,_t._iO.url,_t._iO.stream?true:false,_t._iO.autoPlay?true:false); // ,(_tO.whileloading?true:false)\r
- if (_t._iO.isMovieStar && _t._iO.autoLoad && !_t._iO.autoPlay) {\r
- // special case: MPEG4 content must start playing to load, then pause to prevent playing.\r
- _t.pause();\r
+ var status = {\r
+ success: (oOptions && oOptions.ignoreInit?_s.ok():!_disabled)\r
+ },\r
+ srcQueue = (oOptions && oOptions.type?_on_queue[oOptions.type]||[]:[]), // queue specified by type, or none\r
+ queue = [], i, j,\r
+ canRetry = (_needsFlash && _s.useFlashBlock && !_s.ok());\r
+ for (i = 0; i < srcQueue.length; i++) {\r
+ if (srcQueue[i].fired !== true) {\r
+ queue.push(srcQueue[i]);\r
+ }\r
+ }\r
+ if (queue.length) {\r
+ _s._wD(_sm + ': Firing ' + queue.length + ' '+oOptions.type+'() item' + (queue.length === 1?'':'s'));\r
+ for (i = 0, j = queue.length; i < j; i++) {\r
+ if (queue[i].scope) {\r
+ queue[i].method.apply(queue[i].scope, [status]);\r
+ } else {\r
+ queue[i].method(status);\r
}\r
- };\r
- } catch(e) {\r
- _s._wD('SMSound.load(): Exception: JS-Flash communication failed, or JS error.',2);\r
- _s.onerror();\r
- _s.disable();\r
- };\r
+ if (!canRetry) { // flashblock case doesn't count here\r
+ queue[i].fired = true;\r
+ }\r
+ }\r
+ }\r
+ return true;\r
};\r
\r
- this.unload = function() {\r
- // Flash 8/AS2 can't "close" a stream - fake it by loading an empty MP3\r
- // Flash 9/AS3: Close stream, preventing further load\r
- if (_t.readyState != 0) {\r
- _s._wD('SMSound.unload(): "'+_t.sID+'"');\r
- if (_t.readyState != 2) { // reset if not error\r
- _t.setPosition(0); // reset current sound positioning\r
+ _initUserOnload = function() {\r
+ _win.setTimeout(function() {\r
+ if (_s.useFlashBlock) {\r
+ _flashBlockHandler();\r
}\r
- _s.o._unload(_t.sID,_s.nullURL);\r
- // reset load/status flags\r
- _t.resetProperties();\r
- }\r
+ _processOnEvents();\r
+ // call user-defined "onload", scoped to window\r
+ if (_s.onload instanceof Function) {\r
+ _wDS('onload', 1);\r
+ _s.onload.apply(_win);\r
+ _wDS('onloadOK', 1);\r
+ }\r
+ if (_s.waitForWindowLoad) {\r
+ _event.add(_win, 'load', _initUserOnload);\r
+ }\r
+ },1);\r
};\r
\r
- this.destruct = function() {\r
- // kill sound within Flash\r
- _s._wD('SMSound.destruct(): "'+_t.sID+'"');\r
- _s.o._destroySound(_t.sID);\r
- _s.destroySound(_t.sID,true); // ensure deletion from controller\r
- }\r
+ _detectFlash = function() {\r
\r
- this.play = function(oOptions) {\r
- if (!oOptions) oOptions = {};\r
- _t._iO = _s._mergeObjects(oOptions,_t._iO);\r
- _t._iO = _s._mergeObjects(_t._iO,_t.options);\r
- _t.instanceOptions = _t._iO;\r
- if (_t.playState == 1) {\r
- var allowMulti = _t._iO.multiShot;\r
- if (!allowMulti) {\r
- _s._wD('SMSound.play(): "'+_t.sID+'" already playing (one-shot)',1);\r
- return false;\r
- } else {\r
- _s._wD('SMSound.play(): "'+_t.sID+'" already playing (multi-shot)',1);\r
- };\r
- };\r
- if (!_t.loaded) {\r
- if (_t.readyState == 0) {\r
- _s._wD('SMSound.play(): Attempting to load "'+_t.sID+'"',1);\r
- // try to get this sound playing ASAP\r
- _t._iO.stream = true;\r
- _t._iO.autoPlay = true;\r
- // TODO: need to investigate when false, double-playing\r
- // if (typeof oOptions.autoPlay=='undefined') _tO.autoPlay = true; // only set autoPlay if unspecified here\r
- _t.load(_t._iO); // try to get this sound playing ASAP\r
- } else if (_t.readyState == 2) {\r
- _s._wD('SMSound.play(): Could not load "'+_t.sID+'" - exiting',2);\r
- return false;\r
- } else {\r
- _s._wD('SMSound.play(): "'+_t.sID+'" is loading - attempting to play..',1);\r
- };\r
- } else {\r
- _s._wD('SMSound.play(): "'+_t.sID+'"');\r
- };\r
- if (_t.paused) {\r
- _t.resume();\r
- } else {\r
- _t.playState = 1;\r
- if (!_t.instanceCount || _s.flashVersion == 9) _t.instanceCount++;\r
- _t.position = (typeof _t._iO.position != 'undefined' && !isNaN(_t._iO.position)?_t._iO.position:0);\r
- if (_t._iO.onplay) _t._iO.onplay.apply(_t);\r
- _t.setVolume(_t._iO.volume);\r
- _t.setPan(_t._iO.pan);\r
- _s.o._start(_t.sID,_t._iO.loop||1,(_s.flashVersion==9?_t.position:_t.position/1000));\r
- };\r
- };\r
+ // hat tip: Flash Detect library (BSD, (C) 2007) by Carl "DocYes" S. Yestrau - http://featureblend.com/javascript-flash-detection-library.html / http://featureblend.com/license.txt\r
\r
- this.start = this.play; // just for convenience\r
+ if (_hasFlash !== undefined) {\r
+ // this work has already been done.\r
+ return _hasFlash;\r
+ }\r
\r
- this.stop = function(bAll) {\r
- if (_t.playState == 1) {\r
- _t.playState = 0;\r
- _t.paused = false;\r
- // if (_s.defaultOptions.onstop) _s.defaultOptions.onstop.apply(_s);\r
- if (_t._iO.onstop) _t._iO.onstop.apply(_t);\r
- _s.o._stop(_t.sID,bAll);\r
- _t.instanceCount = 0;\r
- _t._iO = {};\r
- // _t.instanceOptions = _t._iO;\r
- };\r
- };\r
+ var hasPlugin = false, n = navigator, nP = n.plugins, obj, type, types, AX = _win.ActiveXObject;\r
\r
- this.setPosition = function(nMsecOffset) {\r
- _t._iO.position = nMsecOffset;\r
- _s._wD('SMSound.setPosition('+nMsecOffset+')');\r
- _s.o._setPosition(_t.sID,(_s.flashVersion==9?_t._iO.position:_t._iO.position/1000),(_t.paused||!_t.playState)); // if paused or not playing, will not resume (by playing)\r
- };\r
+ if (nP && nP.length) {\r
\r
- this.pause = function() {\r
- if (_t.paused || _t.playState == 0) return false;\r
- _s._wD('SMSound.pause()');\r
- _t.paused = true;\r
- _s.o._pause(_t.sID);\r
- if (_t._iO.onpause) _t._iO.onpause.apply(_t);\r
- };\r
+ type = 'application/x-shockwave-flash';\r
+ types = n.mimeTypes;\r
+ if (types && types[type] && types[type].enabledPlugin && types[type].enabledPlugin.description) {\r
+ hasPlugin = true;\r
+ }\r
+\r
+ } else if (typeof AX !== 'undefined') {\r
+\r
+ try {\r
+ obj = new AX('ShockwaveFlash.ShockwaveFlash');\r
+ } catch(e) {\r
+ // oh well\r
+ }\r
+ hasPlugin = (!!obj);\r
+\r
+ }\r
+\r
+ _hasFlash = hasPlugin;\r
+\r
+ return hasPlugin;\r
\r
- this.resume = function() {\r
- if (!_t.paused || _t.playState == 0) return false;\r
- _s._wD('SMSound.resume()');\r
- _t.paused = false;\r
- _s.o._pause(_t.sID); // flash method is toggle-based (pause/resume)\r
- if (_t._iO.onresume) _t._iO.onresume.apply(_t);\r
};\r
\r
- this.togglePause = function() {\r
- _s._wD('SMSound.togglePause()');\r
- if (!_t.playState) {\r
- _t.play({position:(_s.flashVersion==9?_t.position:_t.position/1000)});\r
+ _featureCheck = function() {\r
+ var needsFlash, item,\r
+ isSpecial = (_ua.match(/iphone os (1|2|3_0|3_1)/i)?true:false); // iPhone <= 3.1 has broken HTML5 audio(), but firmware 3.2 (iPad) + iOS4 works.\r
+ if (isSpecial) {\r
+ _s.hasHTML5 = false; // has Audio(), but is broken; let it load links directly.\r
+ _html5Only = true; // ignore flash case, however\r
+ if (_s.oMC) {\r
+ _s.oMC.style.display = 'none';\r
+ }\r
return false;\r
- };\r
- if (_t.paused) {\r
- _t.resume();\r
+ }\r
+ if (_s.useHTML5Audio) {\r
+ if (!_s.html5 || !_s.html5.canPlayType) {\r
+ _s._wD('SoundManager: No HTML5 Audio() support detected.');\r
+ _s.hasHTML5 = false;\r
+ return true;\r
+ } else {\r
+ _s.hasHTML5 = true;\r
+ }\r
+ if (_isBadSafari) {\r
+ _s._wD(_smc+'Note: Buggy HTML5 Audio in Safari on this OS X release, see https://bugs.webkit.org/show_bug.cgi?id=32159 - '+(!_hasFlash?' would use flash fallback for MP3/MP4, but none detected.':'will use flash fallback for MP3/MP4, if available'),1);\r
+ if (_detectFlash()) {\r
+ return true;\r
+ }\r
+ }\r
} else {\r
- _t.pause();\r
- };\r
+ // flash required.\r
+ return true;\r
+ }\r
+ for (item in _s.audioFormats) {\r
+ if (_s.audioFormats.hasOwnProperty(item) && _s.audioFormats[item].required && !_s.html5.canPlayType(_s.audioFormats[item].type)) {\r
+ // may need flash for this format?\r
+ needsFlash = true;\r
+ }\r
+ }\r
+ // sanity check..\r
+ if (_s.ignoreFlash) {\r
+ needsFlash = false;\r
+ }\r
+ _html5Only = (_s.useHTML5Audio && _s.hasHTML5 && !needsFlash && !_s.requireFlash);\r
+ return (_detectFlash() && needsFlash);\r
};\r
\r
- this.setPan = function(nPan) {\r
- if (typeof nPan == 'undefined') nPan = 0;\r
- _s.o._setPan(_t.sID,nPan);\r
- _t._iO.pan = nPan;\r
- };\r
+ _init = function() {\r
+ var item, tests = [];\r
+ _wDS('init');\r
\r
- this.setVolume = function(nVol) {\r
- if (typeof nVol == 'undefined') nVol = 100;\r
- _s.o._setVolume(_t.sID,(_s.muted&&!_t.muted)||_t.muted?0:nVol);\r
- _t._iO.volume = nVol;\r
- };\r
+ // called after onload()\r
+ if (_didInit) {\r
+ _wDS('didInit');\r
+ return false;\r
+ }\r
+\r
+ function _cleanup() {\r
+ _event.remove(_win, 'load', _s.beginDelayedInit);\r
+ }\r
+\r
+ if (_s.hasHTML5) {\r
+ for (item in _s.audioFormats) {\r
+ if (_s.audioFormats.hasOwnProperty(item)) {\r
+ tests.push(item+': '+_s.html5[item]);\r
+ }\r
+ }\r
+ _s._wD('-- SoundManager 2: HTML5 support tests ('+_s.html5Test+'): '+tests.join(', ')+' --',1);\r
+ }\r
+\r
+ if (_html5Only) {\r
+ if (!_didInit) {\r
+ // we don't need no steenking flash!\r
+ _cleanup();\r
+ _s.enabled = true;\r
+ _initComplete();\r
+ }\r
+ return true;\r
+ }\r
\r
- this.mute = function() {\r
- _t.muted = true;\r
- _s.o._setVolume(_t.sID,0);\r
+ // flash path\r
+ _initMovie();\r
+ try {\r
+ _wDS('flashJS');\r
+ _s.o._externalInterfaceTest(false); // attempt to talk to Flash\r
+ if (!_s.allowPolling) {\r
+ _wDS('noPolling', 1);\r
+ } else {\r
+ _setPolling(true, _s.flashPollingInterval ? _s.flashPollingInterval : (_s.useFastPolling ? 10 : 50));\r
+ }\r
+ if (!_s.debugMode) {\r
+ _s.o._disableDebug();\r
+ }\r
+ _s.enabled = true;\r
+ _debugTS('jstoflash', true);\r
+ } catch(e) {\r
+ _s._wD('js/flash exception: ' + e.toString());\r
+ _debugTS('jstoflash', false);\r
+ _failSafely(true); // don't disable, for reboot()\r
+ _initComplete();\r
+ return false;\r
+ }\r
+ _initComplete();\r
+ // event cleanup\r
+ _cleanup();\r
+ return true;\r
};\r
\r
- this.unmute = function() {\r
- _t.muted = false;\r
- _s.o._setVolume(_t.sID,typeof _t._iO.volume != 'undefined'?_t._iO.volume:_t.options.volume);\r
+ _beginInit = function() {\r
+ if (_initPending) {\r
+ return false;\r
+ }\r
+ _createMovie();\r
+ _initMovie();\r
+ _initPending = true;\r
+ return true;\r
};\r
\r
- // --- "private" methods called by Flash ---\r
+ _dcLoaded = function() {\r
+ if (_didDCLoaded) {\r
+ return false;\r
+ }\r
+ _didDCLoaded = true;\r
+ _initDebug();\r
+ if (!_s.useHTML5Audio) {\r
+ if (!_detectFlash()) {\r
+ _s._wD('SoundManager: No Flash detected, trying HTML5');\r
+ _s.useHTML5Audio = true;\r
+ }\r
+ }\r
+ _testHTML5();\r
+ _s.html5.usingFlash = _featureCheck();\r
+ _needsFlash = _s.html5.usingFlash;\r
+ _didDCLoaded = true;\r
+ if (_doc.removeEventListener) {\r
+ _doc.removeEventListener('DOMContentLoaded', _dcLoaded, false);\r
+ }\r
+ _go();\r
+ return true;\r
+ };\r
\r
- this._whileloading = function(nBytesLoaded,nBytesTotal,nDuration) {\r
- if (!_t._iO.isMovieStar) {\r
- _t.bytesLoaded = nBytesLoaded;\r
- _t.bytesTotal = nBytesTotal;\r
- _t.duration = Math.floor(nDuration);\r
- _t.durationEstimate = parseInt((_t.bytesTotal/_t.bytesLoaded)*_t.duration); // estimate total time (will only be accurate with CBR MP3s.)\r
- if (_t.readyState != 3 && _t._iO.whileloading) _t._iO.whileloading.apply(_t);\r
- } else {\r
- _t.bytesLoaded = nBytesLoaded;\r
- _t.bytesTotal = nBytesTotal;\r
- _t.duration = Math.floor(nDuration);\r
- _t.durationEstimate = _t.duration;\r
- if (_t.readyState != 3 && _t._iO.whileloading) _t._iO.whileloading.apply(_t);\r
+ _startTimer = function(oSound) {\r
+ if (!oSound._hasTimer) {\r
+ oSound._hasTimer = true;\r
}\r
};\r
\r
- this._onid3 = function(oID3PropNames,oID3Data) {\r
- // oID3PropNames: string array (names)\r
- // ID3Data: string array (data)\r
- _s._wD('SMSound._onid3(): "'+this.sID+'" ID3 data received.');\r
- var oData = [];\r
- for (var i=0,j=oID3PropNames.length; i<j; i++) {\r
- oData[oID3PropNames[i]] = oID3Data[i];\r
- // _s._wD(oID3PropNames[i]+': '+oID3Data[i]);\r
- };\r
- _t.id3 = _s._mergeObjects(_t.id3,oData);\r
- if (_t._iO.onid3) _t._iO.onid3.apply(_t);\r
- };\r
-\r
- this._whileplaying = function(nPosition,oPeakData,oWaveformData,oEQData) {\r
- if (isNaN(nPosition) || nPosition == null) return false; // Flash may return NaN at times\r
- _t.position = nPosition;\r
- if (_t._iO.usePeakData && typeof oPeakData != 'undefined' && oPeakData) {\r
- _t.peakData = {\r
- left: oPeakData.leftPeak,\r
- right: oPeakData.rightPeak\r
- };\r
- };\r
- if (_t._iO.useWaveformData && typeof oWaveformData != 'undefined' && oWaveformData) {\r
- _t.waveformData = oWaveformData;\r
- /*\r
- _t.spectrumData = {\r
- left: oSpectrumData.left.split(','),\r
- right: oSpectrumData.right.split(',')\r
- }\r
- */\r
- };\r
- if (_t._iO.useEQData && typeof oEQData != 'undefined' && oEQData) {\r
- _t.eqData = oEQData;\r
- };\r
- if (_t.playState == 1) {\r
- if (_t._iO.whileplaying) {\r
- _t._iO.whileplaying.apply(_t); // flash may call after actual finish\r
- };\r
- if (_t.loaded && _t._iO.onbeforefinish && _t._iO.onbeforefinishtime && !_t.didBeforeFinish && _t.duration-_t.position <= _t._iO.onbeforefinishtime) {\r
- _s._wD('duration-position <= onbeforefinishtime: '+_t.duration+' - '+_t.position+' <= '+_t._iO.onbeforefinishtime+' ('+(_t.duration-_t.position)+')');\r
- _t._onbeforefinish();\r
- };\r
- };\r
+ _stopTimer = function(oSound) {\r
+ if (oSound._hasTimer) {\r
+ oSound._hasTimer = false;\r
+ }\r
};\r
\r
- this._onload = function(bSuccess) {\r
- bSuccess = (bSuccess==1?true:false);\r
- _s._wD('SMSound._onload(): "'+_t.sID+'"'+(bSuccess?' loaded.':' failed to load? - '+_t.url));\r
- if (!bSuccess) {\r
- if (_s.sandbox.noRemote == true) {\r
- _s._wD('SMSound._onload(): Reminder: Flash security is denying network/internet access',1);\r
- };\r
- if (_s.sandbox.noLocal == true) {\r
- _s._wD('SMSound._onload(): Reminder: Flash security is denying local access',1);\r
- };\r
- };\r
- _t.loaded = bSuccess;\r
- _t.readyState = bSuccess?3:2;\r
- if (_t._iO.onload) {\r
- _t._iO.onload.apply(_t);\r
- };\r
+ _die = function() {\r
+ if (_s.onerror instanceof Function) {\r
+ _s.onerror();\r
+ }\r
+ _s.disable();\r
};\r
\r
- this._onbeforefinish = function() {\r
- if (!_t.didBeforeFinish) {\r
- _t.didBeforeFinish = true;\r
- if (_t._iO.onbeforefinish) {\r
- _s._wD('SMSound._onbeforefinish(): "'+_t.sID+'"');\r
- _t._iO.onbeforefinish.apply(_t);\r
+ _badSafariFix = function() {\r
+ // special case: "bad" Safari can fall back to flash for MP3/MP4\r
+ if (!_isBadSafari || !_detectFlash()) {\r
+ return false; // doesn't apply\r
+ }\r
+ var aF = _s.audioFormats, i, item;\r
+ for (item in aF) {\r
+ if (aF.hasOwnProperty(item)) {\r
+ // special case: "bad" Safari can fall back to flash for MP3/MP4\r
+ if (item === 'mp3' || item === 'mp4') {\r
+ _s._wD(_sm+': Using flash fallback for '+item+' format');\r
+ _s.html5[item] = false;\r
+ // assign result to related formats, too\r
+ if (aF[item] && aF[item].related) {\r
+ for (i<aF[item].related.length; i--;) {\r
+ _s.html5[aF[item].related[i]] = false;\r
+ }\r
+ }\r
+ }\r
}\r
- };\r
+ }\r
};\r
\r
- this._onjustbeforefinish = function(msOffset) {\r
- // msOffset: "end of sound" delay actual value (eg. 200 msec, value at event fire time was 187)\r
- if (!_t.didJustBeforeFinish) {\r
- _t.didJustBeforeFinish = true;\r
- if (_t._iO.onjustbeforefinish) {\r
- _s._wD('SMSound._onjustbeforefinish(): "'+_t.sID+'"');\r
- _t._iO.onjustbeforefinish.apply(_t);\r
- }\r
- };\r
+ // pseudo-private methods called by Flash\r
+\r
+ this._setSandboxType = function(sandboxType) {\r
+ // <d>\r
+ var sb = _s.sandbox;\r
+ sb.type = sandboxType;\r
+ sb.description = sb.types[(typeof sb.types[sandboxType] !== 'undefined'?sandboxType:'unknown')];\r
+ _s._wD('Flash security sandbox type: ' + sb.type);\r
+ if (sb.type === 'localWithFile') {\r
+ sb.noRemote = true;\r
+ sb.noLocal = false;\r
+ _wDS('secNote', 2);\r
+ } else if (sb.type === 'localWithNetwork') {\r
+ sb.noRemote = false;\r
+ sb.noLocal = true;\r
+ } else if (sb.type === 'localTrusted') {\r
+ sb.noRemote = false;\r
+ sb.noLocal = false;\r
+ }\r
+ // </d>\r
};\r
\r
- this._onfinish = function() {\r
- // sound has finished playing\r
- _t.playState = 0;\r
- _t.paused = false;\r
- if (_t._iO.onfinish) {\r
- _s._wD('SMSound._onfinish(): "'+_t.sID+'"');\r
- _t._iO.onfinish.apply(_t);\r
- }\r
- if (_t._iO.onbeforefinishcomplete) _t._iO.onbeforefinishcomplete.apply(_t);\r
- // reset some state items\r
- _t.setPosition(0);\r
- _t.didBeforeFinish = false;\r
- _t.didJustBeforeFinish = false;\r
- if (_t.instanceCount) {\r
- _t.instanceCount--;\r
- if (!_t.instanceCount) {\r
- // reset instance options\r
- _t.instanceCount = 0;\r
- _t.instanceOptions = {};\r
- }\r
+ this._externalInterfaceOK = function(flashDate) {\r
+ // flash callback confirming flash loaded, EI working etc.\r
+ // flashDate = approx. timing/delay info for JS/flash bridge\r
+ if (_s.swfLoaded) {\r
+ return false;\r
+ }\r
+ var eiTime = new Date().getTime();\r
+ _s._wD(_smc+'externalInterfaceOK()' + (flashDate?' (~' + (eiTime - flashDate) + ' ms)':''));\r
+ _debugTS('swf', true);\r
+ _debugTS('flashtojs', true);\r
+ _s.swfLoaded = true;\r
+ _tryInitOnFocus = false;\r
+ if (_isBadSafari) {\r
+ _badSafariFix();\r
+ }\r
+ if (_isIE) {\r
+ // IE needs a timeout OR delay until window.onload - may need TODO: investigating\r
+ setTimeout(_init, 100);\r
+ } else {\r
+ _init();\r
}\r
};\r
\r
- this._onmetadata = function(oMetaData) {\r
- // movieStar mode only\r
- _s._wD('SMSound.onmetadata()');\r
- // Contains a subset of metadata. Note that files may have their own unique metadata.\r
- // http://livedocs.adobe.com/flash/9.0/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=00000267.html\r
- if (!oMetaData.width && !oMetaData.height) {\r
- _s._wD('No width/height given, assuming defaults');\r
- oMetaData.width = 320;\r
- oMetaData.height = 240;\r
- };\r
- _t.metadata = oMetaData; // potentially-large object from flash\r
- _t.width = oMetaData.width;\r
- _t.height = oMetaData.height;\r
- if (_t._iO.onmetadata) {\r
- _s._wD('SMSound._onmetadata(): "'+_t.sID+'"');\r
- _t._iO.onmetadata.apply(_t);\r
+ _dcIE = function() {\r
+ if (_doc.readyState === 'complete') {\r
+ _dcLoaded();\r
+ _doc.detachEvent('onreadystatechange', _dcIE);\r
}\r
- _s.wD('SMSound.onmetadata() complete');\r
+ return true;\r
};\r
\r
- }; // SMSound()\r
+ // focus and window load, init\r
+ if (!_s.hasHTML5 || _needsFlash) {\r
+ // only applies to Flash mode\r
+ _event.add(_win, 'focus', _handleFocus);\r
+ _event.add(_win, 'load', _handleFocus);\r
+ _event.add(_win, 'load', _delayWaitForEI);\r
+ if (_isSafari && _tryInitOnFocus) {\r
+ _event.add(_win, 'mousemove', _handleFocus); // massive Safari focus hack\r
+ }\r
+ }\r
\r
- // register a few event handlers\r
- if (window.addEventListener) {\r
- window.addEventListener('focus',_s.handleFocus,false);\r
- window.addEventListener('load',_s.beginDelayedInit,false);\r
- window.addEventListener('unload',_s.destruct,false);\r
- if (_s._tryInitOnFocus) window.addEventListener('mousemove',_s.handleFocus,false); // massive Safari focus hack\r
- } else if (window.attachEvent) {\r
- window.attachEvent('onfocus',_s.handleFocus);\r
- window.attachEvent('onload',_s.beginDelayedInit);\r
- window.attachEvent('unload',_s.destruct);\r
+ if (_doc.addEventListener) {\r
+ _doc.addEventListener('DOMContentLoaded', _dcLoaded, false);\r
+ } else if (_doc.attachEvent) {\r
+ _doc.attachEvent('onreadystatechange', _dcIE);\r
} else {\r
- // no add/attachevent support - safe to assume no JS -> Flash either.\r
- soundManager.onerror();\r
- soundManager.disable();\r
- };\r
+ // no add/attachevent support - safe to assume no JS -> Flash either\r
+ _debugTS('onload', false);\r
+ _die();\r
+ }\r
+\r
+ if (_doc.readyState === 'complete') {\r
+ setTimeout(_dcLoaded,100);\r
+ }\r
+\r
+} // SoundManager()\r
\r
- if (document.addEventListener) document.addEventListener('DOMContentLoaded',_s.domContentLoaded,false);\r
+// SM2_DEFER details: http://www.schillmania.com/projects/soundmanager2/doc/getstarted/#lazy-loading\r
+if (typeof SM2_DEFER === 'undefined' || !SM2_DEFER) {\r
+ soundManager = new SoundManager();\r
+}\r
\r
-}; // SoundManager()\r
+// public interfaces\r
+window.SoundManager = SoundManager; // constructor\r
+window.soundManager = soundManager; // public API, flash callbacks etc\r
\r
-var soundManager = new SoundManager();\r
+}(window));\r
--- /dev/null
+/*!\r
+ SoundManager 2: Javascript Sound for the Web\r
+ --------------------------------------------\r
+ http://schillmania.com/projects/soundmanager2/\r
+\r
+ Copyright (c) 2008, Scott Schiller. All rights reserved.\r
+ Code licensed under the BSD License:\r
+ http://schillmania.com/projects/soundmanager2/license.txt\r
+\r
+ V2.90a.20081028\r
+*/\r
+\r
+function SoundManager(smURL,smID) {\r
+ \r
+ this.flashVersion = 8; // version of flash to require, either 8 or 9. Some API features require Flash 9.\r
+ this.debugMode = true; // enable debugging output (div#soundmanager-debug, OR console if available + configured)\r
+ this.useConsole = true; // use firebug/safari console.log()-type debug console if available\r
+ this.consoleOnly = false; // if console is being used, do not create/write to #soundmanager-debug\r
+ this.waitForWindowLoad = false; // force SM2 to wait for window.onload() before trying to call soundManager.onload()\r
+ this.nullURL = 'null.mp3'; // path to "null" (empty) MP3 file, used to unload sounds (Flash 8 only)\r
+ this.allowPolling = true; // allow flash to poll for status update (required for "while playing", peak, sound spectrum functions to work.)\r
+ this.useMovieStar = false; // enable support for Flash 9.0r115+ (codename "MovieStar") MPEG4 audio + video formats (AAC, M4V, FLV, MOV etc.)\r
+ this.useHighPerformance = true; // flash positioning trick, improves JS/flash callback speed, minimizes delay\r
+ this.bgColor = '#ffffff'; // movie (.swf) background color, useful if showing on-screen for video etc.\r
+\r
+ this.defaultOptions = {\r
+ 'autoLoad': false, // enable automatic loading (otherwise .load() will be called on demand with .play(), the latter being nicer on bandwidth - if you want to .load yourself, you also can)\r
+ 'stream': true, // allows playing before entire file has loaded (recommended)\r
+ 'autoPlay': false, // enable playing of file as soon as possible (much faster if "stream" is true)\r
+ 'onid3': null, // callback function for "ID3 data is added/available"\r
+ 'onload': null, // callback function for "load finished"\r
+ 'whileloading': null, // callback function for "download progress update" (X of Y bytes received)\r
+ 'onplay': null, // callback for "play" start\r
+ 'onpause': null, // callback for "pause"\r
+ 'onresume': null, // callback for "resume" (pause toggle)\r
+ 'whileplaying': null, // callback during play (position update)\r
+ 'onstop': null, // callback for "user stop"\r
+ 'onfinish': null, // callback function for "sound finished playing"\r
+ 'onbeforefinish': null, // callback for "before sound finished playing (at [time])"\r
+ 'onbeforefinishtime': 5000, // offset (milliseconds) before end of sound to trigger beforefinish (eg. 1000 msec = 1 second)\r
+ 'onbeforefinishcomplete':null, // function to call when said sound finishes playing\r
+ 'onjustbeforefinish':null, // callback for [n] msec before end of current sound\r
+ 'onjustbeforefinishtime':200, // [n] - if not using, set to 0 (or null handler) and event will not fire.\r
+ 'multiShot': true, // let sounds "restart" or layer on top of each other when played multiple times, rather than one-shot/one at a time\r
+ 'position': null, // offset (milliseconds) to seek to within loaded sound data.\r
+ 'pan': 0, // "pan" settings, left-to-right, -100 to 100\r
+ 'volume': 100 // self-explanatory. 0-100, the latter being the max.\r
+ };\r
+\r
+ this.flash9Options = { // flash 9-only options, merged into defaultOptions if flash 9 is being used\r
+ 'isMovieStar': null, // "MovieStar" MPEG4 audio/video mode. Null (default) = auto detect MP4, AAC etc. based on URL. true = force on, ignore URL\r
+ 'usePeakData': false, // enable left/right channel peak (level) data\r
+ 'useWaveformData': false, // enable sound spectrum (raw waveform data) - WARNING: CPU-INTENSIVE: may set CPUs on fire.\r
+ 'useEQData': false // enable sound EQ (frequency spectrum data) - WARNING: Also CPU-intensive.\r
+ };\r
+\r
+ this.movieStarOptions = { // flash 9.0r115+ MPEG4 audio/video options, merged into defaultOptions if flash 9 + movieStar mode is enabled\r
+ 'onmetadata': null, // callback for when video width/height etc. are received\r
+ 'useVideo': false // if loading movieStar content, whether to show video\r
+ }\r
+\r
+ this.flashBlockHelper = {\r
+ 'enabled': false, // experimental, removed with >v2.80\r
+ 'message': [] // "nag bar" to show when messaging the user, if SM2 fails on firefox etc.\r
+ };\r
+\r
+ var _s = this; \r
+ this.version = null;\r
+ this.versionNumber = 'V2.90a.20081028';\r
+ this.movieURL = null;\r
+ this.url = null;\r
+ this.altURL = null;\r
+ this.swfLoaded = false;\r
+ this.enabled = false;\r
+ this.o = null;\r
+ this.id = (smID||'sm2movie');\r
+ this.oMC = null;\r
+ this.sounds = [];\r
+ this.soundIDs = [];\r
+ this.muted = false;\r
+ this.isIE = (navigator.userAgent.match(/MSIE/i));\r
+ this.isSafari = (navigator.userAgent.match(/safari/i));\r
+ this.isGecko = (navigator.userAgent.match(/gecko/i));\r
+ this.debugID = 'soundmanager-debug';\r
+ this._debugOpen = true;\r
+ this._didAppend = false;\r
+ this._appendSuccess = false;\r
+ this._didInit = false;\r
+ this._disabled = false;\r
+ this._windowLoaded = false;\r
+ this._hasConsole = (typeof console != 'undefined' && typeof console.log != 'undefined');\r
+ this._debugLevels = ['log','info','warn','error'];\r
+ this._defaultFlashVersion = 8;\r
+ this.filePatterns = {\r
+ flash8: /\.(mp3)/i,\r
+ flash9: /\.(mp3)/i\r
+ };\r
+ this.netStreamTypes = ['aac','flv','mov','mp4','m4v','f4v','m4a','mp4v','3gp','3g2']; // Flash v9.0r115+ "moviestar" formats\r
+ this.netStreamPattern = new RegExp('.('+this.netStreamTypes.join('|')+')','i');\r
+ this.filePattern = null;\r
+ this.features = {\r
+ peakData: false,\r
+ waveformData: false,\r
+ eqData: false\r
+ };\r
+\r
+ this.sandbox = {\r
+ 'type': null,\r
+ 'types': {\r
+ 'remote': 'remote (domain-based) rules',\r
+ 'localWithFile': 'local with file access (no internet access)',\r
+ 'localWithNetwork': 'local with network (internet access only, no local access)',\r
+ 'localTrusted': 'local, trusted (local + internet access)'\r
+ },\r
+ 'description': null,\r
+ 'noRemote': null,\r
+ 'noLocal': null\r
+ };\r
+\r
+ this._setVersionInfo = function() {\r
+ if (_s.flashVersion != 8 && _s.flashVersion != 9) {\r
+ alert('soundManager.flashVersion must be 8 or 9. "'+_s.flashVersion+'" is invalid. Reverting to '+_s._defaultFlashVersion+'.');\r
+ _s.flashVersion = _s._defaultFlashVersion;\r
+ }\r
+ _s.version = _s.versionNumber+(_s.flashVersion==9?' (AS3/Flash 9)':' (AS2/Flash 8)');\r
+ // set up default options\r
+ if (_s.flashVersion > 8) {\r
+ _s.defaultOptions = _s._mergeObjects(_s.defaultOptions,_s.flash9Options);\r
+ }\r
+ if (_s.flashVersion > 8 && _s.useMovieStar) {\r
+ _s.defaultOptions = _s._mergeObjects(_s.defaultOptions,_s.movieStarOptions);\r
+ _s.filePatterns.flash9 = new RegExp('.(mp3|'+_s.netStreamTypes.join('|')+')','i');\r
+ } else {\r
+ _s.useMovieStar = false;\r
+ }\r
+ _s.filePattern = _s.filePatterns[(_s.flashVersion!=8?'flash9':'flash8')];\r
+ _s.movieURL = (_s.flashVersion==8?'soundmanager2.swf':'soundmanager2_flash9.swf');\r
+ _s.features.peakData = _s.features.waveformData = _s.features.eqData = (_s.flashVersion==9);\r
+ }\r
+\r
+ this._overHTTP = (document.location?document.location.protocol.match(/http/i):null);\r
+ this._waitingforEI = false;\r
+ this._initPending = false;\r
+ this._tryInitOnFocus = (this.isSafari && typeof document.hasFocus == 'undefined');\r
+ this._isFocused = (typeof document.hasFocus != 'undefined'?document.hasFocus():null);\r
+ this._okToDisable = !this._tryInitOnFocus;\r
+\r
+ this.useAltURL = !this._overHTTP; // use altURL if not "online"\r
+\r
+ var flashCPLink = 'http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html';\r
+\r
+ // --- public methods ---\r
+ \r
+ this.supported = function() {\r
+ return (_s._didInit && !_s._disabled);\r
+ };\r
+\r
+ this.getMovie = function(smID) {\r
+ return _s.isIE?window[smID]:(_s.isSafari?document.getElementById(smID)||document[smID]:document.getElementById(smID));\r
+ };\r
+\r
+ this.loadFromXML = function(sXmlUrl) {\r
+ try {\r
+ _s.o._loadFromXML(sXmlUrl);\r
+ } catch(e) {\r
+ _s._failSafely();\r
+ return true;\r
+ };\r
+ };\r
+\r
+ this.createSound = function(oOptions) {\r
+ if (!_s._didInit) throw new Error('soundManager.createSound(): Not loaded yet - wait for soundManager.onload() before calling sound-related methods');\r
+ if (arguments.length==2) {\r
+ // function overloading in JS! :) ..assume simple createSound(id,url) use case\r
+ var oOptions = {'id':arguments[0],'url':arguments[1]};\r
+ };\r
+ var thisOptions = _s._mergeObjects(oOptions); // inherit SM2 defaults\r
+ var _tO = thisOptions; // alias\r
+ _s._wD('soundManager.createSound(): '+_tO.id+' ('+_tO.url+')',1);\r
+ if (_s._idCheck(_tO.id,true)) {\r
+ _s._wD('soundManager.createSound(): '+_tO.id+' exists',1);\r
+ return _s.sounds[_tO.id];\r
+ };\r
+ if (_s.flashVersion > 8 && _s.useMovieStar) {\r
+ if (_tO.isMovieStar == null) {\r
+ _tO.isMovieStar = (_tO.url.match(_s.netStreamPattern)?true:false);\r
+ }\r
+ if (_tO.isMovieStar) {\r
+ _s._wD('soundManager.createSound(): using MovieStar handling');\r
+ }\r
+ if (_tO.isMovieStar && (_tO.usePeakData || _tO.useWaveformData || _tO.useEQData)) {\r
+ _s._wD('Warning: peak/waveform/eqData features unsupported for non-MP3 formats');\r
+ _tO.usePeakData = false;\r
+ _tO.useWaveformData = false;\r
+ _tO.useEQData = false;\r
+ }\r
+ };\r
+ _s.sounds[_tO.id] = new SMSound(_tO);\r
+ _s.soundIDs[_s.soundIDs.length] = _tO.id;\r
+ // AS2:\r
+ if (_s.flashVersion == 8) {\r
+ _s.o._createSound(_tO.id,_tO.onjustbeforefinishtime);\r
+ } else {\r
+ _s.o._createSound(_tO.id,_tO.url,_tO.onjustbeforefinishtime,_tO.usePeakData,_tO.useWaveformData,_tO.useEQData,_tO.isMovieStar,(_tO.isMovieStar?_tO.useVideo:false));\r
+ };\r
+ if (_tO.autoLoad || _tO.autoPlay) {\r
+ window.setTimeout(function() {\r
+ if (_s.sounds[_tO.id]) {\r
+ _s.sounds[_tO.id].load(_tO);\r
+ }\r
+ },20);\r
+ }\r
+ if (_tO.autoPlay) {\r
+ if (_s.flashVersion == 8) {\r
+ _s.sounds[_tO.id].playState = 1; // we can only assume this sound will be playing soon.\r
+ } else {\r
+ _s.sounds[_tO.id].play(); \r
+ }\r
+ }\r
+ return _s.sounds[_tO.id];\r
+ };\r
+\r
+ this.createVideo = function(oOptions) {\r
+ if (arguments.length==2) {\r
+ var oOptions = {'id':arguments[0],'url':arguments[1]};\r
+ };\r
+ if (_s.flashVersion >= 9) {\r
+ oOptions.isMovieStar = true;\r
+ oOptions.useVideo = true;\r
+ } else {\r
+ _s._wD('soundManager.createVideo(): flash 9 required for video. Exiting.',2);\r
+ return false;\r
+ }\r
+ if (!_s.useMovieStar) {\r
+ _s._wD('soundManager.createVideo(): MovieStar mode not enabled. Exiting.',2);\r
+ }\r
+ return _s.createSound(oOptions);\r
+ }\r
+\r
+ this.destroySound = function(sID,bFromSound) {\r
+ // explicitly destroy a sound before normal page unload, etc.\r
+ if (!_s._idCheck(sID)) return false;\r
+ for (var i=0; i<_s.soundIDs.length; i++) {\r
+ if (_s.soundIDs[i] == sID) {\r
+ _s.soundIDs.splice(i,1);\r
+ continue;\r
+ };\r
+ };\r
+ // conservative option: avoid crash with ze flash 8\r
+ // calling destroySound() within a sound onload() might crash firefox, certain flavours of winXP + flash 8??\r
+ // if (_s.flashVersion != 8) {\r
+ _s.sounds[sID].unload();\r
+ // }\r
+ if (!bFromSound) {\r
+ // ignore if being called from SMSound instance\r
+ _s.sounds[sID].destruct();\r
+ };\r
+ delete _s.sounds[sID];\r
+ };\r
+\r
+ this.destroyVideo = this.destroySound;\r
+\r
+ this.load = function(sID,oOptions) {\r
+ if (!_s._idCheck(sID)) return false;\r
+ _s.sounds[sID].load(oOptions);\r
+ };\r
+\r
+ this.unload = function(sID) {\r
+ if (!_s._idCheck(sID)) return false;\r
+ _s.sounds[sID].unload();\r
+ };\r
+\r
+ this.play = function(sID,oOptions) {\r
+ if (!_s._idCheck(sID)) {\r
+ if (typeof oOptions != 'Object') oOptions = {url:oOptions}; // overloading use case: play('mySound','/path/to/some.mp3');\r
+ if (oOptions && oOptions.url) {\r
+ // overloading use case, creation + playing of sound: .play('someID',{url:'/path/to.mp3'});\r
+ _s._wD('soundController.play(): attempting to create "'+sID+'"',1);\r
+ oOptions.id = sID;\r
+ _s.createSound(oOptions);\r
+ } else {\r
+ return false;\r
+ };\r
+ };\r
+ _s.sounds[sID].play(oOptions);\r
+ };\r
+\r
+ this.start = this.play; // just for convenience\r
+\r
+ this.setPosition = function(sID,nMsecOffset) {\r
+ if (!_s._idCheck(sID)) return false;\r
+ nMsecOffset = Math.min((nMsecOffset||0),_s.duration); // don't allow seek past loaded duration\r
+ _s.sounds[sID].setPosition(nMsecOffset);\r
+ };\r
+\r
+ this.stop = function(sID) {\r
+ if (!_s._idCheck(sID)) return false;\r
+ _s._wD('soundManager.stop('+sID+')',1);\r
+ _s.sounds[sID].stop(); \r
+ };\r
+\r
+ this.stopAll = function() {\r
+ _s._wD('soundManager.stopAll()',1);\r
+ for (var oSound in _s.sounds) {\r
+ if (_s.sounds[oSound] instanceof SMSound) _s.sounds[oSound].stop(); // apply only to sound objects\r
+ };\r
+ };\r
+\r
+ this.pause = function(sID) {\r
+ if (!_s._idCheck(sID)) return false;\r
+ _s.sounds[sID].pause();\r
+ };\r
+\r
+ this.pauseAll = function() {\r
+ for (var i=_s.soundIDs.length; i--;) {\r
+ _s.sounds[_s.soundIDs[i]].pause();\r
+ }\r
+ };\r
+\r
+ this.resume = function(sID) {\r
+ if (!_s._idCheck(sID)) return false;\r
+ _s.sounds[sID].resume();\r
+ };\r
+\r
+ this.resumeAll = function() {\r
+ for (var i=_s.soundIDs.length; i--;) {\r
+ _s.sounds[_s.soundIDs[i]].resume();\r
+ }\r
+ };\r
+\r
+ this.togglePause = function(sID) {\r
+ if (!_s._idCheck(sID)) return false;\r
+ _s.sounds[sID].togglePause();\r
+ };\r
+\r
+ this.setPan = function(sID,nPan) {\r
+ if (!_s._idCheck(sID)) return false;\r
+ _s.sounds[sID].setPan(nPan);\r
+ };\r
+\r
+ this.setVolume = function(sID,nVol) {\r
+ if (!_s._idCheck(sID)) return false;\r
+ _s.sounds[sID].setVolume(nVol);\r
+ };\r
+\r
+ this.mute = function(sID) {\r
+ if (typeof sID != 'string') sID = null;\r
+ if (!sID) {\r
+ var o = null;\r
+ _s._wD('soundManager.mute(): Muting all sounds');\r
+ for (var i=_s.soundIDs.length; i--;) {\r
+ _s.sounds[_s.soundIDs[i]].mute();\r
+ }\r
+ _s.muted = true;\r
+ } else {\r
+ if (!_s._idCheck(sID)) return false;\r
+ _s._wD('soundManager.mute(): Muting "'+sID+'"');\r
+ _s.sounds[sID].mute();\r
+ }\r
+ };\r
+\r
+ this.muteAll = function() {\r
+ _s.mute();\r
+ };\r
+\r
+ this.unmute = function(sID) {\r
+ if (typeof sID != 'string') sID = null;\r
+ if (!sID) {\r
+ var o = null;\r
+ _s._wD('soundManager.unmute(): Unmuting all sounds');\r
+ for (var i=_s.soundIDs.length; i--;) {\r
+ _s.sounds[_s.soundIDs[i]].unmute();\r
+ }\r
+ _s.muted = false;\r
+ } else {\r
+ if (!_s._idCheck(sID)) return false;\r
+ _s._wD('soundManager.unmute(): Unmuting "'+sID+'"');\r
+ _s.sounds[sID].unmute();\r
+ }\r
+ };\r
+\r
+ this.unmuteAll = function() {\r
+ _s.unmute();\r
+ };\r
+\r
+ this.setPolling = function(bPolling) {\r
+ if (!_s.o || !_s.allowPolling) return false;\r
+ // _s._wD('soundManager.setPolling('+bPolling+')');\r
+ _s.o._setPolling(bPolling);\r
+ };\r
+\r
+ this.disable = function(bUnload) {\r
+ // destroy all functions\r
+ if (_s._disabled) return false;\r
+ _s._disabled = true;\r
+ _s._wD('soundManager.disable(): Disabling all functions - future calls will return false.',1);\r
+ for (var i=_s.soundIDs.length; i--;) {\r
+ _s._disableObject(_s.sounds[_s.soundIDs[i]]);\r
+ };\r
+ _s.initComplete(); // fire "complete", despite fail\r
+ _s._disableObject(_s);\r
+ };\r
+\r
+ this.handleFlashBlock = function(bForce) {\r
+ // experimental, removed with >v2.80.\r
+ return false;\r
+ };\r
+\r
+ this.canPlayURL = function(sURL) {\r
+ return (sURL?(sURL.match(_s.filePattern)?true:false):null); \r
+ };\r
+\r
+ this.getSoundById = function(sID,suppressDebug) {\r
+ if (!sID) throw new Error('SoundManager.getSoundById(): sID is null/undefined');\r
+ var result = _s.sounds[sID];\r
+ if (!result && !suppressDebug) {\r
+ _s._wD('"'+sID+'" is an invalid sound ID.',2);\r
+ // soundManager._wD('trace: '+arguments.callee.caller);\r
+ };\r
+ return result;\r
+ };\r
+\r
+ this.onload = function() {\r
+ // window.onload() equivalent for SM2, ready to create sounds etc.\r
+ // this is a stub - you can override this in your own external script, eg. soundManager.onload = function() {}\r
+ soundManager._wD('<em>Warning</em>: soundManager.onload() is undefined.',2);\r
+ };\r
+\r
+ this.onerror = function() {\r
+ // stub for user handler, called when SM2 fails to load/init\r
+ };\r
+\r
+ // --- "private" methods ---\r
+\r
+ this._idCheck = this.getSoundById;\r
+\r
+ this._disableObject = function(o) {\r
+ for (var oProp in o) {\r
+ if (typeof o[oProp] == 'function' && typeof o[oProp]._protected == 'undefined') o[oProp] = function(){return false;};\r
+ };\r
+ oProp = null;\r
+ };\r
+\r
+ this._failSafely = function() {\r
+ // exception handler for "object doesn't support this property or method" or general failure\r
+ var fpgssTitle = 'You may need to whitelist this location/domain eg. file:///C:/ or C:/ or mysite.com, or set ALWAYS ALLOW under the Flash Player Global Security Settings page. The latter is probably less-secure.';\r
+ var flashCPL = '<a href="'+flashCPLink+'" title="'+fpgssTitle+'">view/edit</a>';\r
+ var FPGSS = '<a href="'+flashCPLink+'" title="Flash Player Global Security Settings">FPGSS</a>';\r
+ if (!_s._disabled) {\r
+ _s._wD('soundManager: Failed to initialise.',2);\r
+ _s.disable();\r
+ };\r
+ };\r
+ \r
+ this._normalizeMovieURL = function(smURL) {\r
+ if (smURL) {\r
+ if (smURL.match(/\.swf/)) {\r
+ smURL = smURL.substr(0,smURL.lastIndexOf('.swf'));\r
+ }\r
+ if (smURL.lastIndexOf('/') != smURL.length-1) {\r
+ smURL = smURL+'/';\r
+ }\r
+ }\r
+ return(smURL && smURL.lastIndexOf('/')!=-1?smURL.substr(0,smURL.lastIndexOf('/')+1):'./')+_s.movieURL;\r
+ };\r
+\r
+ this._getDocument = function() {\r
+ return (document.body?document.body:(document.documentElement?document.documentElement:document.getElementsByTagName('div')[0]));\r
+ };\r
+\r
+ this._getDocument._protected = true;\r
+\r
+ this._createMovie = function(smID,smURL) {\r
+ if (_s._didAppend && _s._appendSuccess) return false; // ignore if already succeeded\r
+ if (window.location.href.indexOf('debug=1')+1) _s.debugMode = true; // allow force of debug mode via URL\r
+ _s._didAppend = true;\r
+ \r
+ // safety check for legacy (change to Flash 9 URL)\r
+ _s._setVersionInfo();\r
+ var remoteURL = (smURL?smURL:_s.url);\r
+ var localURL = (_s.altURL?_s.altURL:remoteURL);\r
+ _s.url = _s._normalizeMovieURL(_s._overHTTP?remoteURL:localURL);\r
+ smURL = _s.url;\r
+\r
+ var htmlEmbed = '<embed name="'+smID+'" id="'+smID+'" src="'+smURL+'" width="100%" height="100%" quality="high" allowScriptAccess="always" quality="high" '+(_s.useHighPerformance && !_s.useMovieStar?'wmode="transparent" ':'')+'bgcolor="'+_s.bgColor+'" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash"></embed>';\r
+ var htmlObject = '<object id="'+smID+'" data="'+smURL+'" type="application/x-shockwave-flash" width="100%" height="100%"><param name="movie" value="'+smURL+'" /><param name="AllowScriptAccess" value="always" /><param name="quality" value="high" />'+(_s.useHighPerformance && !_s.useMovieStar?'<param name="wmode" value="transparent" /> ':'')+'<param name="bgcolor" value="'+_s.bgColor+'" /><!-- --></object>';\r
+ var html = (!_s.isIE?htmlEmbed:htmlObject);\r
+\r
+ var toggleElement = '<div id="'+_s.debugID+'-toggle" style="position:fixed;_position:absolute;right:0px;bottom:0px;_top:0px;width:1.2em;height:1.2em;line-height:1.2em;margin:2px;padding:0px;text-align:center;border:1px solid #999;cursor:pointer;background:#fff;color:#333;z-index:10001" title="Toggle SM2 debug console" onclick="soundManager._toggleDebug()">-</div>';\r
+ var debugHTML = '<div id="'+_s.debugID+'" style="display:'+(_s.debugMode && ((!_s._hasConsole||!_s.useConsole)||(_s.useConsole && _s._hasConsole && !_s.consoleOnly))?'block':'none')+';opacity:0.85"></div>';\r
+ var appXHTML = 'soundManager._createMovie(): appendChild/innerHTML set failed. May be app/xhtml+xml DOM-related.';\r
+\r
+ var oTarget = _s._getDocument();\r
+ if (oTarget) {\r
+ \r
+ _s.oMC = document.getElementById('sm2-container')?document.getElementById('sm2-container'):document.createElement('div');\r
+ if (!_s.oMC.id) {\r
+ _s.oMC.id = 'sm2-container';\r
+ _s.oMC.className = 'movieContainer';\r
+ // "hide" flash movie\r
+ var s = null;\r
+ if (_s.useHighPerformance) {\r
+ s = {\r
+ position: 'fixed',\r
+ width: '8px',\r
+ height: '8px', // must be at least 6px for flash to run fast. odd? yes.\r
+ bottom: '0px',\r
+ left: '0px',\r
+ zIndex:-1 // sit behind everything else\r
+ }\r
+ } else {\r
+ s = {\r
+ position: 'absolute',\r
+ width: '1px',\r
+ height: '1px',\r
+ bottom: '0px',\r
+ left: '0px'\r
+ }\r
+ }\r
+ var x = null;\r
+ for (x in s) {\r
+ _s.oMC.style[x] = s[x];\r
+ }\r
+ try {\r
+ oTarget.appendChild(_s.oMC);\r
+ _s.oMC.innerHTML = html;\r
+ _s._appendSuccess = true;\r
+ } catch(e) {\r
+ throw new Error(appXHTML);\r
+ }\r
+ } else {\r
+ // it's already in the document.\r
+ _s.oMC.innerHTML = html;\r
+ _s._appendSuccess = true;\r
+ }\r
+ if (!document.getElementById(_s.debugID) && ((!_s._hasConsole||!_s.useConsole)||(_s.useConsole && _s._hasConsole && !_s.consoleOnly))) {\r
+ var oDebug = document.createElement('div');\r
+ oDebug.id = _s.debugID;\r
+ oDebug.style.display = (_s.debugMode?'block':'none');\r
+ if (_s.debugMode) {\r
+ try {\r
+ var oD = document.createElement('div');\r
+ oTarget.appendChild(oD);\r
+ oD.innerHTML = toggleElement;\r
+ } catch(e) {\r
+ throw new Error(appXHTML);\r
+ };\r
+ };\r
+ oTarget.appendChild(oDebug);\r
+ };\r
+ oTarget = null;\r
+ };\r
+ _s._wD('-- SoundManager 2 '+_s.version+(_s.useMovieStar?', MovieStar mode':'')+(_s._wD?', high performance mode':'')+' --',1);\r
+ _s._wD('soundManager._createMovie(): Trying to load '+smURL+(!_s._overHTTP && _s.altURL?'(alternate URL)':''),1);\r
+ };\r
+\r
+ // aliased to this._wD()\r
+ this._writeDebug = function(sText,sType,bTimestamp) {\r
+ if (!_s.debugMode) return false;\r
+ if (typeof bTimestamp != 'undefined' && bTimestamp) {\r
+ sText = sText + ' | '+new Date().getTime();\r
+ };\r
+ if (_s._hasConsole && _s.useConsole) {\r
+ var sMethod = _s._debugLevels[sType];\r
+ if (typeof console[sMethod] != 'undefined') {\r
+ console[sMethod](sText);\r
+ } else {\r
+ console.log(sText);\r
+ };\r
+ if (_s.useConsoleOnly) return true;\r
+ };\r
+ var sDID = 'soundmanager-debug';\r
+ try {\r
+ var o = document.getElementById(sDID);\r
+ if (!o) return false;\r
+ var oItem = document.createElement('div');\r
+ sText = sText.replace(/\n/g,'<br />');\r
+ if (typeof sType == 'undefined') {\r
+ var sType = 0;\r
+ } else {\r
+ sType = parseInt(sType);\r
+ };\r
+ oItem.innerHTML = sText;\r
+ if (sType) {\r
+ if (sType >= 2) oItem.style.fontWeight = 'bold';\r
+ if (sType == 3) oItem.style.color = '#ff3333';\r
+ };\r
+ // o.appendChild(oItem); // top-to-bottom\r
+ o.insertBefore(oItem,o.firstChild); // bottom-to-top\r
+ } catch(e) {\r
+ // oh well\r
+ };\r
+ o = null;\r
+ };\r
+ this._writeDebug._protected = true;\r
+ this._wD = this._writeDebug;\r
+\r
+ this._wDAlert = function(sText) { alert(sText); };\r
+\r
+ if (window.location.href.indexOf('debug=alert')+1 && _s.debugMode) {\r
+ _s._wD = _s._wDAlert;\r
+ };\r
+\r
+ this._toggleDebug = function() {\r
+ var o = document.getElementById(_s.debugID);\r
+ var oT = document.getElementById(_s.debugID+'-toggle');\r
+ if (!o) return false;\r
+ if (_s._debugOpen) {\r
+ // minimize\r
+ oT.innerHTML = '+';\r
+ o.style.display = 'none';\r
+ } else {\r
+ oT.innerHTML = '-';\r
+ o.style.display = 'block';\r
+ };\r
+ _s._debugOpen = !_s._debugOpen;\r
+ };\r
+\r
+ this._toggleDebug._protected = true;\r
+\r
+ this._debug = function() {\r
+ _s._wD('--- soundManager._debug(): Current sound objects ---',1);\r
+ for (var i=0,j=_s.soundIDs.length; i<j; i++) {\r
+ _s.sounds[_s.soundIDs[i]]._debug();\r
+ };\r
+ };\r
+\r
+ this._mergeObjects = function(oMain,oAdd) {\r
+ // non-destructive merge\r
+ var o1 = {}; // clone o1\r
+ for (var i in oMain) {\r
+ o1[i] = oMain[i];\r
+ }\r
+ var o2 = (typeof oAdd == 'undefined'?_s.defaultOptions:oAdd);\r
+ for (var o in o2) {\r
+ if (typeof o1[o] == 'undefined') o1[o] = o2[o];\r
+ };\r
+ return o1;\r
+ };\r
+\r
+ this.createMovie = function(sURL) {\r
+ if (sURL) _s.url = sURL;\r
+ _s._initMovie();\r
+ };\r
+\r
+ this.go = this.createMovie; // nice alias\r
+\r
+ this._initMovie = function() {\r
+ // attempt to get, or create, movie\r
+ if (_s.o) return false; // pre-init may have fired this function before window.onload(), may already exist\r
+ _s.o = _s.getMovie(_s.id); // try to get flash movie (inline markup)\r
+ if (!_s.o) {\r
+ // try to create\r
+ _s._createMovie(_s.id,_s.url);\r
+ _s.o = _s.getMovie(_s.id);\r
+ };\r
+ if (_s.o) {\r
+ _s._wD('soundManager._initMovie(): Got '+_s.o.nodeName+' element ('+(_s._didAppend?'created via JS':'static HTML')+')',1);\r
+ _s._wD('soundManager._initMovie(): Waiting for ExternalInterface call from Flash..');\r
+ };\r
+ };\r
+\r
+ this.waitForExternalInterface = function() {\r
+ if (_s._waitingForEI) return false;\r
+ _s._waitingForEI = true;\r
+ if (_s._tryInitOnFocus && !_s._isFocused) {\r
+ _s._wD('soundManager: Special case: Flash may not have started due to non-focused tab (Safari is lame), and/or focus cannot be detected. Waiting for focus-related event..');\r
+ return false;\r
+ };\r
+ if (!_s._didInit) {\r
+ _s._wD('soundManager: Getting impatient, still waiting for Flash.. ;)');\r
+ };\r
+ setTimeout(function() {\r
+ if (!_s._didInit) {\r
+ _s._wD('soundManager: No Flash response within reasonable time after document load.\nPossible causes: Flash version under 8, no support, or Flash security denying JS-Flash communication.',2);\r
+ if (!_s._overHTTP) {\r
+ _s._wD('soundManager: Loading this page from local/network file system (not over HTTP?) Flash security likely restricting JS-Flash access. Consider adding current URL to "trusted locations" in the Flash player security settings manager at '+flashCPLink+', or simply serve this content over HTTP.',2);\r
+ };\r
+ };\r
+ // if still not initialized and no other options, give up\r
+ if (!_s._didInit && _s._okToDisable) _s._failSafely();\r
+ },750);\r
+ };\r
+\r
+ this.handleFocus = function() {\r
+ if (_s._isFocused || !_s._tryInitOnFocus) return true;\r
+ _s._okToDisable = true;\r
+ _s._isFocused = true;\r
+ _s._wD('soundManager.handleFocus()');\r
+ if (_s._tryInitOnFocus) {\r
+ // giant Safari 3.1 hack - assume window in focus if mouse is moving, since document.hasFocus() not currently implemented.\r
+ window.removeEventListener('mousemove',_s.handleFocus,false);\r
+ };\r
+ // allow init to restart\r
+ _s._waitingForEI = false;\r
+ setTimeout(_s.waitForExternalInterface,500);\r
+ // detach event\r
+ if (window.removeEventListener) {\r
+ window.removeEventListener('focus',_s.handleFocus,false);\r
+ } else if (window.detachEvent) {\r
+ window.detachEvent('onfocus',_s.handleFocus);\r
+ };\r
+ };\r
+\r
+ this.initComplete = function() {\r
+ if (_s._didInit) return false;\r
+ _s._didInit = true;\r
+ _s._wD('-- SoundManager 2 '+(_s._disabled?'failed to load':'loaded')+' ('+(_s._disabled?'security/load error':'OK')+') --',1);\r
+ if (_s._disabled) {\r
+ _s._wD('soundManager.initComplete(): calling soundManager.onerror()',1);\r
+ _s.onerror.apply(window);\r
+ return false;\r
+ };\r
+ if (_s.waitForWindowLoad && !_s._windowLoaded) {\r
+ _s._wD('soundManager: Waiting for window.onload()');\r
+ if (window.addEventListener) {\r
+ window.addEventListener('load',_s.initUserOnload,false);\r
+ } else if (window.attachEvent) {\r
+ window.attachEvent('onload',_s.initUserOnload);\r
+ };\r
+ return false;\r
+ } else {\r
+ if (_s.waitForWindowLoad && _s._windowLoaded) {\r
+ _s._wD('soundManager: Document already loaded');\r
+ };\r
+ _s.initUserOnload();\r
+ };\r
+ };\r
+\r
+ this.initUserOnload = function() {\r
+ _s._wD('soundManager.initComplete(): calling soundManager.onload()',1);\r
+ // call user-defined "onload", scoped to window\r
+ //try {\r
+ _s.onload.apply(window);\r
+ /*\r
+ } catch(e) {\r
+ // something broke (likely JS error in user function)\r
+ _s._wD('soundManager.onload() threw an exception: '+e.message,2);\r
+ setTimeout(function(){throw new Error(e)},20);\r
+ return false;\r
+ };\r
+ */\r
+ _s._wD('soundManager.onload() complete',1);\r
+ };\r
+\r
+ this.init = function() {\r
+ _s._wD('-- soundManager.init() --');\r
+ // called after onload()\r
+ _s._initMovie();\r
+ if (_s._didInit) {\r
+ _s._wD('soundManager.init(): Already called?');\r
+ return false;\r
+ };\r
+ // event cleanup\r
+ if (window.removeEventListener) {\r
+ window.removeEventListener('load',_s.beginDelayedInit,false);\r
+ } else if (window.detachEvent) {\r
+ window.detachEvent('onload',_s.beginDelayedInit);\r
+ };\r
+ try {\r
+ _s._wD('Attempting to call JS -> Flash..');\r
+ _s.o._externalInterfaceTest(false); // attempt to talk to Flash\r
+ // _s._wD('Flash ExternalInterface call (JS-Flash) OK',1);\r
+ if (!_s.allowPolling) {\r
+ _s._wD('Polling (whileloading/whileplaying support) is disabled.',1);\r
+ }\r
+ _s.setPolling(true);\r
+ if (!_s.debugMode) _s.o._disableDebug();\r
+ _s.enabled = true;\r
+ } catch(e) {\r
+ _s._failSafely();\r
+ _s.initComplete();\r
+ return false;\r
+ };\r
+ _s.initComplete();\r
+ };\r
+\r
+ this.beginDelayedInit = function() {\r
+ _s._wD('soundManager.beginDelayedInit(): Document loaded');\r
+ _s._windowLoaded = true;\r
+ setTimeout(_s.waitForExternalInterface,500);\r
+ setTimeout(_s.beginInit,20);\r
+ };\r
+\r
+ this.beginInit = function() {\r
+ if (_s._initPending) return false;\r
+ _s.createMovie(); // ensure creation if not already done\r
+ _s._initMovie();\r
+ _s._initPending = true;\r
+ return true;\r
+ };\r
+\r
+ this.domContentLoaded = function() {\r
+ _s._wD('soundManager.domContentLoaded()');\r
+ if (document.removeEventListener) document.removeEventListener('DOMContentLoaded',_s.domContentLoaded,false);\r
+ _s.go();\r
+ };\r
+\r
+ this._externalInterfaceOK = function() {\r
+ // callback from flash for confirming that movie loaded, EI is working etc.\r
+ if (_s.swfLoaded) return false;\r
+ _s._wD('soundManager._externalInterfaceOK()');\r
+ _s.swfLoaded = true;\r
+ _s._tryInitOnFocus = false;\r
+ if (_s.isIE) {\r
+ // IE needs a timeout OR delay until window.onload - may need TODO: investigating\r
+ setTimeout(_s.init,100);\r
+ } else {\r
+ _s.init();\r
+ };\r
+ };\r
+\r
+ this._setSandboxType = function(sandboxType) {\r
+ var sb = _s.sandbox;\r
+ sb.type = sandboxType;\r
+ sb.description = sb.types[(typeof sb.types[sandboxType] != 'undefined'?sandboxType:'unknown')];\r
+ _s._wD('Flash security sandbox type: '+sb.type);\r
+ if (sb.type == 'localWithFile') {\r
+ sb.noRemote = true;\r
+ sb.noLocal = false;\r
+ _s._wD('Flash security note: Network/internet URLs will not load due to security restrictions. Access can be configured via Flash Player Global Security Settings Page: http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html',2);\r
+ } else if (sb.type == 'localWithNetwork') {\r
+ sb.noRemote = false;\r
+ sb.noLocal = true;\r
+ } else if (sb.type == 'localTrusted') {\r
+ sb.noRemote = false;\r
+ sb.noLocal = false;\r
+ };\r
+ };\r
+\r
+ this.destruct = function() {\r
+ _s._wD('soundManager.destruct()');\r
+ _s.disable(true);\r
+ };\r
+ \r
+ // SMSound (sound object)\r
+ \r
+ function SMSound(oOptions) {\r
+ var _t = this;\r
+ this.sID = oOptions.id;\r
+ this.url = oOptions.url;\r
+ this.options = _s._mergeObjects(oOptions);\r
+ this.instanceOptions = this.options; // per-play-instance-specific options\r
+ this._iO = this.instanceOptions; // short alias\r
+\r
+ this._debug = function() {\r
+ if (_s.debugMode) {\r
+ var stuff = null;\r
+ var msg = [];\r
+ var sF = null;\r
+ var sfBracket = null;\r
+ var maxLength = 64; // # of characters of function code to show before truncating\r
+ for (stuff in _t.options) {\r
+ if (_t.options[stuff] != null) {\r
+ if (_t.options[stuff] instanceof Function) {\r
+ // handle functions specially\r
+ sF = _t.options[stuff].toString();\r
+ sF = sF.replace(/\s\s+/g,' '); // normalize spaces\r
+ sfBracket = sF.indexOf('{');\r
+ msg[msg.length] = ' '+stuff+': {'+sF.substr(sfBracket+1,(Math.min(Math.max(sF.indexOf('\n')-1,maxLength),maxLength))).replace(/\n/g,'')+'... }';\r
+ } else {\r
+ msg[msg.length] = ' '+stuff+': '+_t.options[stuff];\r
+ };\r
+ };\r
+ };\r
+ _s._wD('SMSound() merged options: {\n'+msg.join(', \n')+'\n}');\r
+ };\r
+ };\r
+\r
+ this._debug();\r
+\r
+ this.id3 = {\r
+ /* \r
+ Name/value pairs set via Flash when available - see reference for names:\r
+ http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=00001567.html\r
+ (eg., this.id3.songname or this.id3['songname'])\r
+ */\r
+ };\r
+\r
+ this.resetProperties = function(bLoaded) {\r
+ _t.bytesLoaded = null;\r
+ _t.bytesTotal = null;\r
+ _t.position = null;\r
+ _t.duration = null;\r
+ _t.durationEstimate = null;\r
+ _t.loaded = false;\r
+ _t.playState = 0;\r
+ _t.paused = false;\r
+ _t.readyState = 0; // 0 = uninitialised, 1 = loading, 2 = failed/error, 3 = loaded/success\r
+ _t.muted = false;\r
+ _t.didBeforeFinish = false;\r
+ _t.didJustBeforeFinish = false;\r
+ _t.instanceOptions = {};\r
+ _t.instanceCount = 0;\r
+ _t.peakData = {\r
+ left: 0,\r
+ right: 0\r
+ };\r
+ _t.waveformData = [];\r
+ _t.eqData = [];\r
+ };\r
+\r
+ _t.resetProperties();\r
+\r
+ // --- public methods ---\r
+\r
+ this.load = function(oOptions) {\r
+ if (typeof oOptions != 'undefined') {\r
+ _t._iO = _s._mergeObjects(oOptions);\r
+ _t.instanceOptions = _t._iO;\r
+ } else {\r
+ var oOptions = _t.options;\r
+ _t._iO = oOptions;\r
+ _t.instanceOptions = _t._iO;\r
+ } \r
+ if (typeof _t._iO.url == 'undefined') _t._iO.url = _t.url;\r
+ _s._wD('soundManager.load(): '+_t._iO.url,1);\r
+ if (_t._iO.url == _t.url && _t.readyState != 0 && _t.readyState != 2) {\r
+ _s._wD('soundManager.load(): current URL already assigned.',1);\r
+ return false;\r
+ }\r
+ _t.loaded = false;\r
+ _t.readyState = 1;\r
+ _t.playState = (oOptions.autoPlay?1:0); // if autoPlay, assume "playing" is true (no way to detect when it actually starts in Flash unless onPlay is watched?)\r
+ try {\r
+ if (_s.flashVersion==8) {\r
+ _s.o._load(_t.sID,_t._iO.url,_t._iO.stream,_t._iO.autoPlay,(_t._iO.whileloading?1:0));\r
+ } else {\r
+ _s.o._load(_t.sID,_t._iO.url,_t._iO.stream?true:false,_t._iO.autoPlay?true:false); // ,(_tO.whileloading?true:false)\r
+ if (_t._iO.isMovieStar && _t._iO.autoLoad && !_t._iO.autoPlay) {\r
+ // special case: MPEG4 content must start playing to load, then pause to prevent playing.\r
+ _t.pause();\r
+ }\r
+ };\r
+ } catch(e) {\r
+ _s._wD('SMSound.load(): Exception: JS-Flash communication failed, or JS error.',2);\r
+ _s.onerror();\r
+ _s.disable();\r
+ };\r
+ };\r
+\r
+ this.unload = function() {\r
+ // Flash 8/AS2 can't "close" a stream - fake it by loading an empty MP3\r
+ // Flash 9/AS3: Close stream, preventing further load\r
+ if (_t.readyState != 0) {\r
+ _s._wD('SMSound.unload(): "'+_t.sID+'"');\r
+ if (_t.readyState != 2) { // reset if not error\r
+ _t.setPosition(0); // reset current sound positioning\r
+ }\r
+ _s.o._unload(_t.sID,_s.nullURL);\r
+ // reset load/status flags\r
+ _t.resetProperties();\r
+ }\r
+ };\r
+\r
+ this.destruct = function() {\r
+ // kill sound within Flash\r
+ _s._wD('SMSound.destruct(): "'+_t.sID+'"');\r
+ _s.o._destroySound(_t.sID);\r
+ _s.destroySound(_t.sID,true); // ensure deletion from controller\r
+ }\r
+\r
+ this.play = function(oOptions) {\r
+ if (!oOptions) oOptions = {};\r
+ _t._iO = _s._mergeObjects(oOptions,_t._iO);\r
+ _t._iO = _s._mergeObjects(_t._iO,_t.options);\r
+ _t.instanceOptions = _t._iO;\r
+ if (_t.playState == 1) {\r
+ var allowMulti = _t._iO.multiShot;\r
+ if (!allowMulti) {\r
+ _s._wD('SMSound.play(): "'+_t.sID+'" already playing (one-shot)',1);\r
+ return false;\r
+ } else {\r
+ _s._wD('SMSound.play(): "'+_t.sID+'" already playing (multi-shot)',1);\r
+ };\r
+ };\r
+ if (!_t.loaded) {\r
+ if (_t.readyState == 0) {\r
+ _s._wD('SMSound.play(): Attempting to load "'+_t.sID+'"',1);\r
+ // try to get this sound playing ASAP\r
+ _t._iO.stream = true;\r
+ _t._iO.autoPlay = true;\r
+ // TODO: need to investigate when false, double-playing\r
+ // if (typeof oOptions.autoPlay=='undefined') _tO.autoPlay = true; // only set autoPlay if unspecified here\r
+ _t.load(_t._iO); // try to get this sound playing ASAP\r
+ } else if (_t.readyState == 2) {\r
+ _s._wD('SMSound.play(): Could not load "'+_t.sID+'" - exiting',2);\r
+ return false;\r
+ } else {\r
+ _s._wD('SMSound.play(): "'+_t.sID+'" is loading - attempting to play..',1);\r
+ };\r
+ } else {\r
+ _s._wD('SMSound.play(): "'+_t.sID+'"');\r
+ };\r
+ if (_t.paused) {\r
+ _t.resume();\r
+ } else {\r
+ _t.playState = 1;\r
+ if (!_t.instanceCount || _s.flashVersion == 9) _t.instanceCount++;\r
+ _t.position = (typeof _t._iO.position != 'undefined' && !isNaN(_t._iO.position)?_t._iO.position:0);\r
+ if (_t._iO.onplay) _t._iO.onplay.apply(_t);\r
+ _t.setVolume(_t._iO.volume);\r
+ _t.setPan(_t._iO.pan);\r
+ _s.o._start(_t.sID,_t._iO.loop||1,(_s.flashVersion==9?_t.position:_t.position/1000));\r
+ };\r
+ };\r
+\r
+ this.start = this.play; // just for convenience\r
+\r
+ this.stop = function(bAll) {\r
+ if (_t.playState == 1) {\r
+ _t.playState = 0;\r
+ _t.paused = false;\r
+ // if (_s.defaultOptions.onstop) _s.defaultOptions.onstop.apply(_s);\r
+ if (_t._iO.onstop) _t._iO.onstop.apply(_t);\r
+ _s.o._stop(_t.sID,bAll);\r
+ _t.instanceCount = 0;\r
+ _t._iO = {};\r
+ // _t.instanceOptions = _t._iO;\r
+ };\r
+ };\r
+\r
+ this.setPosition = function(nMsecOffset) {\r
+ _t._iO.position = nMsecOffset;\r
+ _s._wD('SMSound.setPosition('+nMsecOffset+')');\r
+ _s.o._setPosition(_t.sID,(_s.flashVersion==9?_t._iO.position:_t._iO.position/1000),(_t.paused||!_t.playState)); // if paused or not playing, will not resume (by playing)\r
+ };\r
+\r
+ this.pause = function() {\r
+ if (_t.paused || _t.playState == 0) return false;\r
+ _s._wD('SMSound.pause()');\r
+ _t.paused = true;\r
+ _s.o._pause(_t.sID);\r
+ if (_t._iO.onpause) _t._iO.onpause.apply(_t);\r
+ };\r
+\r
+ this.resume = function() {\r
+ if (!_t.paused || _t.playState == 0) return false;\r
+ _s._wD('SMSound.resume()');\r
+ _t.paused = false;\r
+ _s.o._pause(_t.sID); // flash method is toggle-based (pause/resume)\r
+ if (_t._iO.onresume) _t._iO.onresume.apply(_t);\r
+ };\r
+\r
+ this.togglePause = function() {\r
+ _s._wD('SMSound.togglePause()');\r
+ if (!_t.playState) {\r
+ _t.play({position:(_s.flashVersion==9?_t.position:_t.position/1000)});\r
+ return false;\r
+ };\r
+ if (_t.paused) {\r
+ _t.resume();\r
+ } else {\r
+ _t.pause();\r
+ };\r
+ };\r
+\r
+ this.setPan = function(nPan) {\r
+ if (typeof nPan == 'undefined') nPan = 0;\r
+ _s.o._setPan(_t.sID,nPan);\r
+ _t._iO.pan = nPan;\r
+ };\r
+\r
+ this.setVolume = function(nVol) {\r
+ if (typeof nVol == 'undefined') nVol = 100;\r
+ _s.o._setVolume(_t.sID,(_s.muted&&!_t.muted)||_t.muted?0:nVol);\r
+ _t._iO.volume = nVol;\r
+ };\r
+\r
+ this.mute = function() {\r
+ _t.muted = true;\r
+ _s.o._setVolume(_t.sID,0);\r
+ };\r
+\r
+ this.unmute = function() {\r
+ _t.muted = false;\r
+ _s.o._setVolume(_t.sID,typeof _t._iO.volume != 'undefined'?_t._iO.volume:_t.options.volume);\r
+ };\r
+\r
+ // --- "private" methods called by Flash ---\r
+\r
+ this._whileloading = function(nBytesLoaded,nBytesTotal,nDuration) {\r
+ if (!_t._iO.isMovieStar) {\r
+ _t.bytesLoaded = nBytesLoaded;\r
+ _t.bytesTotal = nBytesTotal;\r
+ _t.duration = Math.floor(nDuration);\r
+ _t.durationEstimate = parseInt((_t.bytesTotal/_t.bytesLoaded)*_t.duration); // estimate total time (will only be accurate with CBR MP3s.)\r
+ if (_t.readyState != 3 && _t._iO.whileloading) _t._iO.whileloading.apply(_t);\r
+ } else {\r
+ _t.bytesLoaded = nBytesLoaded;\r
+ _t.bytesTotal = nBytesTotal;\r
+ _t.duration = Math.floor(nDuration);\r
+ _t.durationEstimate = _t.duration;\r
+ if (_t.readyState != 3 && _t._iO.whileloading) _t._iO.whileloading.apply(_t);\r
+ }\r
+ };\r
+\r
+ this._onid3 = function(oID3PropNames,oID3Data) {\r
+ // oID3PropNames: string array (names)\r
+ // ID3Data: string array (data)\r
+ _s._wD('SMSound._onid3(): "'+this.sID+'" ID3 data received.');\r
+ var oData = [];\r
+ for (var i=0,j=oID3PropNames.length; i<j; i++) {\r
+ oData[oID3PropNames[i]] = oID3Data[i];\r
+ // _s._wD(oID3PropNames[i]+': '+oID3Data[i]);\r
+ };\r
+ _t.id3 = _s._mergeObjects(_t.id3,oData);\r
+ if (_t._iO.onid3) _t._iO.onid3.apply(_t);\r
+ };\r
+\r
+ this._whileplaying = function(nPosition,oPeakData,oWaveformData,oEQData) {\r
+ if (isNaN(nPosition) || nPosition == null) return false; // Flash may return NaN at times\r
+ _t.position = nPosition;\r
+ if (_t._iO.usePeakData && typeof oPeakData != 'undefined' && oPeakData) {\r
+ _t.peakData = {\r
+ left: oPeakData.leftPeak,\r
+ right: oPeakData.rightPeak\r
+ };\r
+ };\r
+ if (_t._iO.useWaveformData && typeof oWaveformData != 'undefined' && oWaveformData) {\r
+ _t.waveformData = oWaveformData;\r
+ /*\r
+ _t.spectrumData = {\r
+ left: oSpectrumData.left.split(','),\r
+ right: oSpectrumData.right.split(',')\r
+ }\r
+ */\r
+ };\r
+ if (_t._iO.useEQData && typeof oEQData != 'undefined' && oEQData) {\r
+ _t.eqData = oEQData;\r
+ };\r
+ if (_t.playState == 1) {\r
+ if (_t._iO.whileplaying) {\r
+ _t._iO.whileplaying.apply(_t); // flash may call after actual finish\r
+ };\r
+ if (_t.loaded && _t._iO.onbeforefinish && _t._iO.onbeforefinishtime && !_t.didBeforeFinish && _t.duration-_t.position <= _t._iO.onbeforefinishtime) {\r
+ _s._wD('duration-position <= onbeforefinishtime: '+_t.duration+' - '+_t.position+' <= '+_t._iO.onbeforefinishtime+' ('+(_t.duration-_t.position)+')');\r
+ _t._onbeforefinish();\r
+ };\r
+ };\r
+ };\r
+\r
+ this._onload = function(bSuccess) {\r
+ bSuccess = (bSuccess==1?true:false);\r
+ _s._wD('SMSound._onload(): "'+_t.sID+'"'+(bSuccess?' loaded.':' failed to load? - '+_t.url));\r
+ if (!bSuccess) {\r
+ if (_s.sandbox.noRemote == true) {\r
+ _s._wD('SMSound._onload(): Reminder: Flash security is denying network/internet access',1);\r
+ };\r
+ if (_s.sandbox.noLocal == true) {\r
+ _s._wD('SMSound._onload(): Reminder: Flash security is denying local access',1);\r
+ };\r
+ };\r
+ _t.loaded = bSuccess;\r
+ _t.readyState = bSuccess?3:2;\r
+ if (_t._iO.onload) {\r
+ _t._iO.onload.apply(_t);\r
+ };\r
+ };\r
+\r
+ this._onbeforefinish = function() {\r
+ if (!_t.didBeforeFinish) {\r
+ _t.didBeforeFinish = true;\r
+ if (_t._iO.onbeforefinish) {\r
+ _s._wD('SMSound._onbeforefinish(): "'+_t.sID+'"');\r
+ _t._iO.onbeforefinish.apply(_t);\r
+ }\r
+ };\r
+ };\r
+\r
+ this._onjustbeforefinish = function(msOffset) {\r
+ // msOffset: "end of sound" delay actual value (eg. 200 msec, value at event fire time was 187)\r
+ if (!_t.didJustBeforeFinish) {\r
+ _t.didJustBeforeFinish = true;\r
+ if (_t._iO.onjustbeforefinish) {\r
+ _s._wD('SMSound._onjustbeforefinish(): "'+_t.sID+'"');\r
+ _t._iO.onjustbeforefinish.apply(_t);\r
+ }\r
+ };\r
+ };\r
+\r
+ this._onfinish = function() {\r
+ // sound has finished playing\r
+ _t.playState = 0;\r
+ _t.paused = false;\r
+ if (_t._iO.onfinish) {\r
+ _s._wD('SMSound._onfinish(): "'+_t.sID+'"');\r
+ _t._iO.onfinish.apply(_t);\r
+ }\r
+ if (_t._iO.onbeforefinishcomplete) _t._iO.onbeforefinishcomplete.apply(_t);\r
+ // reset some state items\r
+ _t.setPosition(0);\r
+ _t.didBeforeFinish = false;\r
+ _t.didJustBeforeFinish = false;\r
+ if (_t.instanceCount) {\r
+ _t.instanceCount--;\r
+ if (!_t.instanceCount) {\r
+ // reset instance options\r
+ _t.instanceCount = 0;\r
+ _t.instanceOptions = {};\r
+ }\r
+ }\r
+ };\r
+\r
+ this._onmetadata = function(oMetaData) {\r
+ // movieStar mode only\r
+ _s._wD('SMSound.onmetadata()');\r
+ // Contains a subset of metadata. Note that files may have their own unique metadata.\r
+ // http://livedocs.adobe.com/flash/9.0/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=00000267.html\r
+ if (!oMetaData.width && !oMetaData.height) {\r
+ _s._wD('No width/height given, assuming defaults');\r
+ oMetaData.width = 320;\r
+ oMetaData.height = 240;\r
+ };\r
+ _t.metadata = oMetaData; // potentially-large object from flash\r
+ _t.width = oMetaData.width;\r
+ _t.height = oMetaData.height;\r
+ if (_t._iO.onmetadata) {\r
+ _s._wD('SMSound._onmetadata(): "'+_t.sID+'"');\r
+ _t._iO.onmetadata.apply(_t);\r
+ }\r
+ _s.wD('SMSound.onmetadata() complete');\r
+ };\r
+\r
+ }; // SMSound()\r
+\r
+ // register a few event handlers\r
+ if (window.addEventListener) {\r
+ window.addEventListener('focus',_s.handleFocus,false);\r
+ window.addEventListener('load',_s.beginDelayedInit,false);\r
+ window.addEventListener('unload',_s.destruct,false);\r
+ if (_s._tryInitOnFocus) window.addEventListener('mousemove',_s.handleFocus,false); // massive Safari focus hack\r
+ } else if (window.attachEvent) {\r
+ window.attachEvent('onfocus',_s.handleFocus);\r
+ window.attachEvent('onload',_s.beginDelayedInit);\r
+ window.attachEvent('unload',_s.destruct);\r
+ } else {\r
+ // no add/attachevent support - safe to assume no JS -> Flash either.\r
+ soundManager.onerror();\r
+ soundManager.disable();\r
+ };\r
+\r
+ if (document.addEventListener) document.addEventListener('DOMContentLoaded',_s.domContentLoaded,false);\r
+\r
+}; // SoundManager()\r
+\r
+var soundManager = new SoundManager();\r